카테고리 없음2015. 10. 23. 17:33

Kidnapping Freddy Heineken

From Wikipedia, the free encyclopedia
  (Redirected from Kidnapping Mr. Heineken)
Kidnapping Freddy Heineken
Kidnapping Freddy Heineken.jpg
Theatrical release poster
Directed byDaniel Alfredson
Produced byJudy Cairo
Howard Meltzer
Michael A. Simpson
Screenplay byWilliam Brookfield
Based onKidnapping Freddy Heineken 
by Peter R. de Vries
StarringAnthony Hopkins
Sam Worthington
Jim Sturgess
Ryan Kwanten
Music byClay Duncan
Lucas Vidal
CinematographyFredrik Bäckar
Edited byHåkan Karlsson
Production
company
European Film Company
Informant Europe SPRL
Umedia
Distributed byAlchemy
A Plus Films
Signature Entertainment
Release dates
  • 18 January 2015(Netherlands)
  • 3 April 2015(United Kingdom)
Running time
95 minutes
CountryUnited Kingdom
Netherlands
LanguageEnglish

Kidnapping Freddy Heineken (U.S. title Kidnapping Mr. Heineken) is a 2015 British-Dutch crime drama film directed by Daniel Alfredsonbased on the 1983 kidnapping of Freddy Heineken. The screenplay, based on the 1987 book by Peter R. de Vries, was written by William Brookfield. The role of Freddy Heineken is played by Anthony Hopkins, with Sam Worthington as Willem HolleederJim Sturgess as Cor van HoutRyan Kwanten as Jan Boellaard, Thomas Cocquerel as Martin Erkamps and Mark van Eeuwen as Frans Meijer.[1][2][3][4][5][6]

Plot[edit]

The film takes place in 1983, primarily in Amsterdam and centers in a group of five Dutch friends: Willem HolleederCor van Hout, Jan Boellard, Martin Erkamps and Frans Meijer. Looking for easy money, they decide to kidnap Heineken owner, the tycoon Freddy Heineken in order to achieve a very high ransom. Although successfully capturing Heineken and his driver Ab Doderer, the group eventually face difficulties due to their lack of experience in crime. They fail to negotiate with the police, and Cor has to deal with the responsibilities of taking care of his pregnant wife, Sonja. After Heineken is finally released by the police, Willem and Cor flee to Paris and Willem frequently tells Cor to not call Sonja because the calls could be traced by the police. Although initially reluctant, Cor gives in to his emotions, resulting in the two being arrested by the French police while leaving their apartment.

Cast[edit]

Production[edit]

Filming began in Belgium in October 2013.[7]

Reception[edit]

Kidnapping Mr. Heineken received generally unfavorable reviews from critics. The film holds a 33/100 score atMetacritic,[8] and a 20% score at Rotten Tomatoes.[9]

The Los Angeles Times commented: "Despite its true-events pedigree, Kidnapping Mr. Heineken is woefully captive to B-movie crime saga tropes."[10]

Variety: "About as appealing as day-old beer littered with cigarette butts, the abysmal caper drama Kidnapping Mr. Heineken is one of those international co-productions produced for all the right tax-credit reasons and none of the right artistic ones."[11]

Frank Scheck of The Hollywood Reporter: "By the time the relatively brief but seemingly interminable proceedings reach their conclusion, viewers may feel like they've been held hostage themselves."[12] Conversely, Rex Reed of The New York Observer gave the film 3 out of 4 stars, and commented: "Anthony Hopkins plays the king of the hops, and he is excellent. So is the rest of the movie, a sober, no-frills account about the highest ransom ever collected up to that time—$10 million and counting."[13]

References[edit]

External links[edit]


Posted by 신의물방울
카테고리 없음2015. 10. 23. 17:29

Halo 4

From Wikipedia, the free encyclopedia
This article is about the video game. For the Nine Inch Nails song that uses this pseudonym, see Sin (song).
Halo 4
Halo 4 box artwork.png
Developer(s)343 Industries
Publisher(s)Microsoft Studios
Director(s)Josh Holmes
Producer(s)Chris Lee
Designer(s)Scott Warner
Artist(s)Kenneth Scott
Writer(s)Chris Schlerf[1]
Composer(s)
SeriesHalo
Platform(s)
Release date(s)
  • WW November 6, 2012
  • JP November 8, 2012
Game of the Year Edition
  • NA October 8, 2013
Genre(s)First-person shooter
Mode(s)

Halo 4 is a 2012 first-person shooter video game developed by 343 Industries and published by Microsoft Studios for the Xbox 360 video game console. The seventh video game installment in the Halo franchise, the game was released worldwide in November 2012. Halo 4‍ '​s story follows a cybernetically enhanced human supersoldierMaster Chief, and his artificial intelligence construct Cortana, as they encounter unknown threats while exploring an ancient civilization's planet. The player assumes the role of Master Chief, who battles against rogue remnants of the military alliance of alien races known as the Covenant and warriors of the Forerunner empire known as the Prometheans. The game features a selection of weapons, enemies, and game modes not present in previous titles of the series.

Development of Halo 4 began in 2009 and continued until September 2012. Halo 4 is 343 Industries' first original title within the Halo series—previously, development of the main series was undertaken by Bungie, the creator of the franchise. In the developmental process, 343 Industries decided to explore the Forerunner fiction within the Halo universe, leading the team to design a new setting, enemies, and main antagonist. Existing characters and assets received visual overhauls and motion capture was used for animation within cutscenes. A goal for Halo 4‍ '​s story was to incorporate more human elements; to achieve this, the developers chose to delve more deeply into the relationship between the two protagonists, Master Chief and Cortana. Several external studios assisted 343 Industries with developing Halo 4, and over 350 people worked on the game in total.

The game was officially announced at Electronic Entertainment Expo 2011 (E3) on June 6. Prior to launch, Microsoft stated that Halo 4 was the most expensive video game title the company had created so far. The game was marketed with promotional events and videos, including the creation of a live-action film, Halo 4: Forward Unto DawnHalo 4grossed US$220 million on its launch day and $300 million in its opening week—a record for the franchise. More than one million people played Halo 4 on Xbox Live within the first 24 hours of its release. The game received generally positive reviews from professional critics and received multiple nominations and awards from the press. It was rereleased as part of Halo: The Master Chief Collection for the Xbox One on November 11, 2014. A sequel, Halo 5: Guardians, is set to be released for the Xbox One on October 27, 2015.

Gameplay[edit]

Player character Master Chief attacks an enemy Promethean Knight with an assault rifle in Halo 4‍ '​s campaign mode

Halo 4 is a shooter game in which players predominantly experience gameplay from a first-person perspective; the game perspective switches to third-person when using certain weapons, abilities and vehicles. The player's head-up display (HUD) shows real-time information on the player character's armor system, such as shieldstatus, information on current weapons and abilities, and waypoints for goals and objectives. The HUD also has a motion tracker that detects allies, enemies, and vehicles within a certain radius of the player.[2] The game sees the return of the alien Covenant as foes, and introduces a new type of enemy called the Prometheans, which are Forerunnerconstructs. There are three types of Prometheans: Knights serve as leaders of the group and are considered as the deadliest of the Promethean forces; Crawlers are a weaker class that often attack in packs; and Watchers offer support and have the ability to shield or revive Promethean allies.[3][4]

Halo 4 features updated versions of many human and Covenant weaponry from previous Halo games, as well as introducing new weapons for the humans, Covenant and Prometheans.[3][4] The game also features reusable equipment, called armor abilities, introduced in Halo: Reach. New armor abilities are autosentry; hardlight shield, which activates a protective barrier similar to a riot shield; Promethean vision, which diminishes environment detail and shows hidden players as silhouettes; regeneration field, which heals all players in close proximity and can emit a short range kinetic blast; and thruster pack, which allows the player to launch themselves several feet in a horizontal direction.[5][6] Returning abilities include active camouflagejetpack; and hologram, which creates a facsimile of the player running towards a target point. Sprinting returns in Halo 4, however players can now use it independently of their armor ability.[7] New gameplay mechanics introduced to the series include throwing and catching, which has been implemented into the multiplayer game types: Oddball and Grifball.[8]

Modes[edit]

Halo 4‍ '​s story or campaign mode can be played alone or cooperatively with one other player on the same console via split screen, and up to three other players through Xbox Live.[9][10] Unlike in Halo 3 cooperative campaign where each player takes the role of a different character, in Halo 4 all players assume the role of Master Chief.[10] Players can enable skulls in the campaign menu which act as gameplay modifiers such as increasing enemy health, changing NPC behavior or removing elements of the player's HUD.[11] The campaign also features terminals which provide the player with additional backstory via videos viewed in the Halo Waypoint application on the Xbox 360.[12]

In Halo 4‍ '​s multiplayer component, titled "Infinity", players assume the role of a customizable Spartan-IV super-soldier. Players can progress through ranks by earning experience points from completing matches and challenges. Gameplay items such as visual customizations, weapons, armor abilities, and various upgrades are unlocked and can be acquired by players when they gain ranks. Once players attain rank SR-50, they can enlist into a "Specialization", enabling them to unlock further cosmetic and gameplay-enhancing customizations for their Spartan.[13] War Games is a competitive multiplayer matchmaking mode.[13] There are various playlists with different game types ranging from standard deathmatch to objective oriented modes such as capture the flag.[14] War Games can be played with up to sixteen players on Xbox Live and has up to four-player split screen support.[9] In Halo 4, players are able to join certain multiplayer matchmaking sessions while they are in progress.[7] Spartan Ops is a story-driven episodic game mode, that can be played solo or cooperatively like the campaign mode.[9][15] It serves as a replacement for the Firefight game mode that featured in Halo: Reach and Halo 3: ODST.[15] Ten episodes of content were released for Spartan Ops, each featured a cinematic and five objective-based missions.[16] The first five episodes were delivered on a weekly basis following Halo 4‍ '​s launch, the final five episodes were released in early 2013.[17]

Other game features include Forge, a map-editing tool first introduced in Halo 3. Like War Games it has both split screen and Xbox Live support. Using the tool, players can edit default multiplayer maps by adding or modifying spawn points, weapons and items, or create new ones using canvases. Forge in Halo 4 contains a new "magnet" feature for connecting forge pieces together.[18] Theater mode allows players to view films, create video clips, and capture screen shots from recent matches in War Games or custom games.[19] Halo 4 also offers a file sharing system that allows players to upload and share video clips, screenshots, custom maps and game variants.[20]

Synopsis[edit]

Setting and characters[edit]

Halo 4 takes place in a futuristic science fiction setting in the year 2557, four years after the events of Halo 3.[21]Backstory details that hundreds of thousands of years before the modern era, humans were one of several interstellar civilizations. Following a war with the parasitic Flood, the humans came into conflict with the Forerunners, a powerful race that upheld a policy of benevolent shepherding of other races known as the Mantle of Responsibility. After centuries of war the Forerunners defeated the humans and stripped them of their technology and empire. The Forerunners soon fought the Flood themselves; after exhausting every other strategic option available to them, the Forerunners activated weapons of mass destruction known as the Halo Array. The Array's firing killed all sentient life in the galaxy to deprive the Flood of their food. Life that the Forerunners catalogued was then reseeded throughout the galaxy.[22][23]

In the 26th century, space-faring humanity (organized under the United Nations Space Command, or UNSC) comes under attack from the Covenant, an alien collective of species that worships the Forerunners as gods. The Covenant believe that activating the Halos will bring about salvation, not destruction.[24] The human supersoldier Master Chief John-117, along with his artificial intelligence companion Cortana, are instrumental in stopping the Halos from being activated, and the Flood from once again menacing the galaxy. At the end of Halo 3, Chief and Cortana are left stranded in unknown space aboard the remains of the vessel Forward Unto Dawn.[25] Much of Halo 4‍ '​s campaign and Spartan Ops' missions take place on or near the Forerunner planet Requiem. Part of the game also takes place on Ivanoff Research Station—a human base in orbit around the Halo ringworld Installation 03—and in Earth's orbit.

Campaign[edit]

Four years after the events of Halo 3, UNSC Forward Unto Dawn drifts towards Requiem from the destroyed ring.[26] Cortana wakes Master Chief from cryonic sleep shortly before rogue post-war Covenant forces board the vessel.[27][28] The remnants of Forward Unto Dawn are caught in Requiem's gravity well and pass through an opening to crash-land on its interior. As Chief and Cortana explore Requiem, fighting hostile Covenant and Prometheans, Cortana malfunctions. She reveals that she is experiencing "rampancy", a declining mental state where AIs past their operating expectancies "think" themselves to death. Chief promises to get Cortana to Earth, believing that Cortana's creator, Doctor Catherine Halsey, can fix Cortana's condition.[29] Chief and Cortana pick up garbled transmissions from a human ship, UNSC Infinity, who have picked up Dawn‍ '​s distress call.[30] Cortana attempts to warn Infinity away from Requiem's gravity well and directs the Chief to deactivate what she believes are communications jammers.[31] Instead, the Chief unwittingly releases the Didact, an ancient Forerunner warrior, from imprisonment.[32] The Didact takes control of the Prometheans and Covenant and attacks Infinity after it is dragged into Requiem.[33][34]

Chief makes contact with Infinity and helps repel the Didact's attack. Chief and Cortana recommend attacking the Didact while he is vulnerable, but Infinity captain Del Rio orders them to destroy the gravity well so their ship can escape.[35] In the process, Chief is contacted by a Forerunner known as the Librarian—the wife of the Didact, as well as ancient humanity's protector.[36][37] She explains that the Forerunners were divided on how best to combat the Flood. After failing to discover a way to immunize biological beings from the parasite, the Didact used a device called the Composer to convert the warriors under his command into digital versions immune to infection. Requiring more soldiers, the Didact forcibly converted captured humans into Prometheans, before being stopped and imprisoned by the Librarian.[38] The Librarian, who has guided humanity's development, accelerates the Chief's evolution; this grants him immunity to the Composer.[39]

After destroying the gravity well,[40] Del Rio orders a retreat back to Earth, doubting the Chief and Cortana's testimony.[41] The Master Chief disobeys orders to stand down and relinquish the malfunctioning Cortana, and stays behind to oppose the Didact.[42] Infinity executive officer Commander Lasky gives Chief an armed transport and wishes him luck.[43] Chief and Cortana attempt to sabotage the Didact's ship before he leaves, but when they are unsuccessful they follow the Didact to a Halo ring, Installation 03.[44][45] The Composer has been moved from the ring onto the nearby Ivanoff Research Station, which the Covenant attack.[46] The Chief defends Ivanoff, but the Didact retrieves the Composer and uses it on the station, composing every individual except the Chief.[47]

Chief and Cortana use a fighter to follow the Didact's ship through slipspace towards Earth.[48] Aided by Infinity, now commanded by Lasky, and the UNSC home fleet, the Chief boards the Didact's ship with a nuclear warhead.[49]Cortana inserts copies of herself into the Didact's computer systems to overwhelm the Didact's shield, but not before the Didact directs the Composer at Earth.[50] With the help of Cortana, the Chief defeats the Didact, who falls into a slipspace corridor generated underneath the Composer.[51] The Master Chief activates the bomb but is saved by Cortana, who sacrifices herself. The Chief is found by a UNSC rescue team and is taken back to Infinity, where he, mourning the loss of Cortana, talks with Lasky about Earth, humanity, and what his duty as a soldier means.[52]

In a post-credits cutscene, UNSC forces descend on the city of New Phoenix, the location the Didact used the Composer on, to find its inhabitants composed. In a narration, the Didact proclaims the Forerunner's role as custodians of the galaxy having to bear the Mantle of Responsibility, and humanity as the greatest threat in the galaxy.[53] Master Chief removes his armor aboard Infinity; if the player completes the game on Legendary difficulty, the Chief's eyes are briefly shown.[54]

Spartan Ops[edit]

The events of Spartan Ops take place six months after Halo 4‍ '​s campaign.[55] Infinity returns to Requiem, where Covenant insurgents—led by Jul 'Mdama, who styles himself as "the Didact's Hand"—and Prometheans are still active.[55][56] Sarah Palmer, commander of the Spartan-IVs, deploys Spartan squads to clear out the Covenant and Promethean forces in Requiem's interior in order to set up research bases.[57] Crimson Squad recovers a mysterious artifact excavated by Covenant;[58] Infinity scientist Doctor Glassman disappears after studying the device.[59]

Catherine Halsey is brought to Infinity due to her knowledge of Forerunner technology.[60] She is kept under guard by marines and Spartans including Gabriel Thorne, who lost his family during the Didact's attack on New Phoenix.[61] While studying the artifact, Halsey begins receiving messages on her computer from an anonymous sender.[62] The source of the transmissions is 'Mdama, who captures Glassman and forces him to work on a Forerunner device that supposedly contains the Librarian.[63][64] Pursuing 'Mdama's troops, Crimson Squad recovers another artifact. When Halsey examines the device, it displays images Thorne recognizes as depicting New Phoenix. Lasky reveals to Halsey and the Spartans that the UNSC knows Prometheans are former humans.[65] Approaching the artifact looking for answers, Thorne is teleported to Requiem and captured by Covenant.[66] Palmer arrests Halsey for communicating with 'Mdama.[67] Thorne escapes captivity outside 'Mdama's base, and escapes with Glassman; they are rescued by Majestic Squad.[68]

Halsey uses an override code to force Infinity‍ '​s AI, Roland, to assist her.[69] Seeking information withheld from her concerning the Librarian, Halsey learns that Master Chief is alive.[70] Halsey contacts M'dama to try and strike a deal, as they both want to find the Librarian;[71] Roland breaks free of Halsey's control and summons guards to apprehend Halsey. Lasky decides to place Halsey in cryogenic sleep to prevent further trouble,[72] but Promethean forces invade Infinity, capture Halsey and teleport her to 'Mdama's base.[73] Serin Osman, head of the Office of Naval Intelligence (ONI), orders Lasky to kill Halsey, but he is reluctant to do so.[74] Palmer sets off to Requiem to kill Halsey; Lasky tells Majestic Squad to intervene and rescue Halsey from 'Mdama.[75]

Halsey steps into the Forerunner device and makes contact with the Librarian. The Librarian gives Halsey the two pieces of the "Janus Key", an instrument that provides the location for all Forerunner technology in the galaxy, and instructs Halsey to use the key to advance humankind.[76] Upon receiving the key, Halsey exits the device and 'Mdama takes half of the key from her. Halsey passes the second piece to Thorne as Majestic Squad and Palmer arrive. Palmer wounds Halsey in the arm just before a Promethean teleports 'Mdama and Halsey from the base.[77]'Mdama sets Requiem to collide with the nearby sun and his forces evacuate the planet.[78] Crimson and Majestic disable devices that anchor Infinity to Requiem, allowing the ship to escape before the installation is destroyed.[79]Meanwhile, Halsey, who lost her wounded arm, tells 'Mdama she has been betrayed by the UNSC and offers to ally herself to exact revenge.[80]

Development[edit]

In October 2007, shortly after the release of Halo 3Halo developer Bungie split off from parent company Microsoft. Microsoft retained the intellectual property and rights to Halo, and Bungie continued developing Halogames until 2010. During this period of time Microsoft formed an internal division, 343 Industries, to manage the franchise and develop future games.[81][82]

In 2008, while 343 Industries was still in formation, Microsoft approached Starlight Runner Entertainment to help assemble the "Halo bible". Starlight Runner is a New York-based company that specializes in creating and producing transmedia franchises. Their job was to examine all content of the Halo universe, clean it up, and make it coherent and understandable for the people involved with the creation of Halo games and media. Frank O'Connor, a content manager at Bungie, assisted the team with the creation of the "Halo bible" before moving to 343 Industries to become Halo franchise development director.[83][84][85] Unlike the original trilogy, the story for Halo 4was designed to be part of a multi-game arc from the beginning.[86] In addition, 343 Industries aimed for "a more complete connectivity between all of their future media than before"; relating Halo 4‍ '​s story to the Forerunner Sagaand Kilo-Five Trilogy novels as well as using terminals in Halo: Combat Evolved Anniversary to introduce background knowledge on the Forerunners.[83][86]

343 started with a staff of roughly a dozen people, but grew to nearly 200 through development.[87] Halo 4‍ '​s development team included former employees of more than 25 triple-A studios. Prospective employees could not be told they were going to be working on Halo 4. "We had people who we hired who hated Halo because of 'X,'" said Frank O'Connor, 343 Industries' franchise development director. "But what that really meant was, 'I feel like this game could be awesome because of 'Y input' that I'm going to bring into it. I want to prove it, and I'm passionate about proving it.' So we ended up with a bunch of people who were genuinely passionate about the product. That is a huge advantage, and that helped in hiring and forming our team."[88] This rapid hiring and growth occurred during development of the game, creating issues; because the team was committed to a delivery date, Halo 4executive producer Kiki Wolfkill said that the team was forced to make "necessary mistakes", with production difficulties and a team inexperienced with working together contributing to development difficulties.[87] Nine months before ship, the developers restructured the game's production pipeline and gave individual teams more control due to bottlenecks in development. With so many developers from different backgrounds, forging a common goal and company culture was different. Creative director Josh Holmes recalled that an "epiphany moment" that proved the team was headed in the right direction was early in development, when the team completed a section of the game that was "very traditional [Halo]". Despite positive feedback from testers, 343 Industries discarded the prototype as too traditional, but felt that it showed the team could work together.[88]

Including contractors, 350 people worked on the game.[87] 343 Industries contracted Certain Affinity, an independent video game development studio, to help with the development of Halo 4; they started work on the game in early 2011.[89] Certain Affinity has worked alongside Bungie and 343 Industries on producing multiplayer content for previous Halo titles.[18] The studio developed the Forge mode, co-developed War Games and created a number of maps and multiplayer modes for Halo 4.[89]

Halo 4 and Halo: Combat Evolved Anniversary were both officially announced on June 6, 2011, at the E3 2011.[90]Halo 4 is the first installment in the Reclaimer Saga of Halo games.[91] The studio's creative team, which included nearly 200 people led by creative director Josh Holmes, started developing the game as early as 2009.[83][86] Prior to the release of the game, Microsoft Studios Vice President Phil Spencer stated that the Halo franchise is the "most important entertainment product in the company" and that Halo 4 was the most expensive game that Microsoft had made.[81] A demonstration of the game's campaign was first shown at E3 2012. The developers described it as a pivotal moment in development, as it was the first time the game had been shown publicly. The positive reaction was a morale boost for the team, who were unsure how the public would react.[88] On July 7, 2012, a pre-release build of Halo 4‍ '​s Forge mode was showcased by 343 Industries and Certain Affinity at RTX which took place at theAustin Convention Center.[18][89][92] On September 26, 2012, O'Connor announced that the game's development was complete.[93]

Design[edit]

Following Halo 4‍ '​s announcement, O'Connor reported that both Master Chief and Cortana would undergo "radical" changes in appearance for the game, some of them attributed to better graphics and others to story elements.[94]The studio wanted Master Chief's appearance to convey an imposing mass and weight, to show that one of his characteristics is his 800-pound (360 kg) armor.[95][96] They studied the armor changes that were made for the Spartans in Halo: Reach, which were much bulkier than renditions in previous Halo games.[96] Character and concept artists began redesigning the Master Chief by creating sketches; these sketches would be rendered into 3D models so the team could analyse the design from every possible angle. The team would then return to creating sketches to make adjustments, and repeat the process until the main structure for the Master Chief was created. The team then worked on the finer details of his appearance.[95][97][98]

During the concepting process of Halo 4, O'Connor decided it would be best for the franchise to explore the Forerunner fiction of the Halo universe, which had remained largely a mystery before 343 Industries' involvement in the franchise.[83] This ultimately led to the creation of a new race of enemy, the Prometheans, warriors of the Forerunner empire.[99] Given that the Forerunners themselves had never been featured in previous Halo games, the design process for the appearance of the Prometheans was long and tedious. The art team produced a large number of sketches, which were presented to other member's of the studio to get feedback and reactions. Many variations of different character models were concepted before the team decided on a final design.[95][98][99] The main goal when designing their appearance was to make them resonate with the player, and evoke the image of the Forerunner architecture and language that had been portrayed in previous Halo media. Upon death, the Promethean Knight dissolves from the point where it was last shot; this visual effect also occurs when certain enemies are killed by Promethean weapons. From a gameplay standpoint the design for the Prometheans also needed to fit in well with the sandbox so they would be suitable enemies to fight. A goal when designing their behaviour was to make them highly adaptive from a tactical standpoint. For example, the Promethean Knight can phase in and out of space, allowing it to retreat or charge the player at any given moment; this changes the way that a player engages in a combat encounter.[99]

Holmes explained that one of the goals for Halo 4‍ '​s campaign was to incorporate more human elements into the story. To accomplish this the team wrote a B story that explored Master Chief's relationship with his AI partner, Cortana, who would break down into a dementia like state.[100] The development team realized that Halo 4‍ '​s narrative could be dense and hard to approach, making it inaccessible for new players.[87] They found that implementing such a storyline into an action game to be extremely challenging and considered dropping it during development. Holmes was adamant about including it; he took inspiration from his mother's battle with dementia, which she was diagnosed with near the start of the game's development. This led Holmes to want to capture the emotion and tell "a perfect story".[100]

A piece of concept art showing the gravity-defying architecture and scenery of the Forerunner planet, Requiem

The senior art director for Halo 4 is Kenneth Scott; he described the visual style of Halo 4 as being more ingrained in the expanded universe fiction, and more "mature" than before.[86][101] With the game's increased focus on the Forerunners, the artists invested heavily into the look and feel of Forerunner technology. The game also features more diversity in Forerunner structures, including fully active Forerunner technology as opposed to the mostly inert and abandoned structures seen in the earlier games.[86][102][103]The majority of the game is lit statically using lightmaps; this allowed the art team to achieve realistic lighting effects with full global illumination andambient occlusionImage-based lighting is also used to ground scenes and make everything fit together better.[101]

The cooperative Spartan Ops mode originally began as a Firefight-type mode, similar to that featured in Halo: Reach, but was composed of different objective-oriented mission types. Over the course of development, changes were made to Spartan Ops to include a narrative that would tie Halo 4‍ '​s multiplayer together. The missions were designed primarily for four player co-op. The Spartan Ops development team worked with the narrative team to use ideas and storylines to shape the mode such that the cinematics would tie in with the missions.[104]

Glasgow based animation studio, Axis Animation, assisted 343 Industries on the creation of CGI cinematics for the Spartan Ops game mode. Axis have produced animations for numerous video games, including the award-winning announcement trailer for Dead Island. To make each Spartan Ops episode as engaging as possible the team at Axis shot and edited episodes in live action using performance capture. The team then used the reference cameras at the live action shoot to create a performance edit, before shooting with CG cameras to provide more coverage of all scenes and a greater selection of shots for the editorial team. The shading team at Axis made use of the 3D animation package, Houdini, to procedurally generate the environment in the cinematics. Axis worked with Glasgow based audio post production company Savalas on sound design and the final mix for the Spartan Ops cinematics.[105] Facial motion capture was also utilized to take the movements and facial expressions from actors and apply them to the in-game cinematics for both Spartan Ops and campaign. Performance capture for both campaign and Spartan Ops cutscenes was directed and recorded at Giant Studios.[97][105] Axis worked in conjunction with Giant Studios and Cubic Motion to develop a special facial motion capture solution that would retain facial expressions from the actors when creating the animation.[105]

Visual effects house The Sequence Group, who had previously developed animation for Halo: Combat Evolved Anniversary‍ '​s terminals,[106] returned to create additional animation for Halo 4. The Terminals feature a painterly artistic style, which Sequence president Ian Kirby felt appealed to gamers familiar with the style of concept art. In addition to creating the visuals for the Halo 4 terminals, their work appeared in one of the game's main cinematics. To save time and expense using traditional motion capture methods to animate the 3D characters, The Sequence Group used twin Microsoft Kinect infrared sensors to create a home-made solution.[107]

The game utilizes much of the "sandbox" that has been featured across all six prior Halo games and other media, in addition to introducing new characters, weapons, vehicles, and other elements.[86] The game engine used is a heavily modified version of the engine established by Bungie. Unlike previous games in the Halo series, Halo 4 runs natively in 720p resolution.[108] The game itself comes on two discs and requires 4GB of available storage space either on a 8GB USB flash drive or Xbox 360 hard drive to play the multiplayer component.[108][109] Disc two is used to install the multiplayer content and disc one is used for launching the game.[9] Due to rendering issues and significant engine changes, Theater support for Halo 4‍ '​s campaign and Spartan Ops was not featured in the game on launch; however 343 Industries expressed that this feature may be implemented in the future.[9][110]

As with previous Halo titles, 343 Industries provides a statistic tracking service for players of Halo 4.[111] Player data such as game history, character progression, and various statistics can be accessed in game or via the Halo Waypoint website.[111] The web services team at 343 Industries utilized the Windows Azure Service Bus messaging infrastructure to relay data from the Xbox Live network to back-end databases, where player data and information is stored.[111] Halo 4 player data can also be accessed via the Xbox SmartGlass application.[112]

Audio[edit]

On April 11, 2012, it was announced that British record producer and composer Neil Davidge would be writing the music for Halo 4.[113] Davidge is best known for his work as a co-writer and producer for the band Massive Attack, and has also composed the scores for numerous films.[114] Davidge intended to add "a touch of romance" to the score as well as adding more electronic sounds while keeping Halo‍ '​s style.[114]

Sotaro Tojima, best known for his work on Konami's Castlevania: Circle of the Moon and Metal Gear Solid 4: Guns of the Patriots, serves as Halo 4‍ '​s audio director.[86] The team performed many live audio recording sessions, several of which occurred in Tasmania, Australia. Some of these recording sessions took place in generally inhospitable environments, such as underwater, in fire, and in ice, through the use of specially designed microphones;[86] other recording sessions have utilized "home made" explosives.[115] Tojima intended for the game's audio to be clearly grounded in the Halo universe, while also having a more realistic quality than in past titles.[86]

Kazuma Jinnouchi, also formerly from Konami, contributed several additional tracks for the game. He would later go on to be the sole composer of the game's sequel, Halo 5: Guardians.

Cast[edit]

Voice actors returning to reprise their roles in Halo 4 include Steve Downes as Master Chief, and Jen Taylor as both Cortana and Halsey.[97][116] Voices for new characters include Mark Rolston as Captain Andrew Del Rio, Darren O'Hare as Thomas Lasky, Jennifer Hale as Sarah Palmer, Adrienne Barbeau as Dr. Tillson, Keith Szarabajka as the Didact, Travis Willingham as Jul 'Mdama, and Lori Tritel as the Librarian.[116][117] Additional voices provided includeConan O'BrienAndy Richter, and Jason Bradbury.[116][118][119] Employees of Rooster Teeth Productions' have cameo roles in Spartan Ops, as characters from the Halo machinima Red vs. Blue.[120] Bruce Thomas was the performance capture actor playing the role of Master Chief and actress Mackenzie Mason played the performance role of Cortana.[97][116] Taylor served as the motion capture source for Halsey.[121]

Marketing[edit]

On January 19, 2012, McFarlane Toys announced that they would be creating action figures for Halo 4, bringing new characters, weapons and vehicles from the video game to the fans.[122] McFarlane Toys CEO and founder, Todd McFarlane said that he was "really excited to be working with the all-star team of 343 Industries".[122] McFarlane also stated that they would continue and expand their previous figure line which would be rebranded as Halo Universe.[122] On February 14, 2012, toy company Mega Brands revealed a new product series in their Mega BloksHalo Universe collector's line.[123] Both McFarlane Toys and Mega Brands revealed their figures at the 2012American International Toy Fair.[123][124] Jada Toys launched a new line of Halo 4 die-cast toys in August 2012;[125]Sideshow Collectibles also revealed a Halo 4 Premium Cortana Figure.[126] Toy manufacturer Funko released Master Chief, Cortana and Spartan-IV figures for their Pop! Vinyl toyline on November 8, 2012.[127] On June 11, 2012, video game console peripherals manufacturer, Mad Catz Interactive, Inc. announced that they had signed a deal with Microsoft Studios to create a Halo 4-branded gaming headset; the product shipped on October 30, 2012.[128][129]

343 Industries and Microsoft also created a Halo 4 art book, titled Awakening: The Art of Halo 4; it was published by Titan Books and released on November 6, 2012.[130][131] The book contains a collection of concept art and sketches accompanied by commentary from the artists at 343 Industries.[130][131] A limited edition version of the book was also released with only a thousand copies available worldwide.[131] Another book, Halo 4: The Essential Visual Guide was created by 343 Industries in collaboration with DK Publishing and was released September 24, 2013.[132] It contains annotated artwork and profiles on characters, items, and locations within the Halouniverse.[132]

Microsoft once again partnered up with PepsiCo, having done so previously while promoting Halo 3.[13][133] In the United States players were able to earn double experience in Halo 4 by purchasing Mountain Dew and Doritos and then redeem product codes found on the packaging using an iOS and Android app game called Halo 4: King of the Hill Fueled by Mountain Dew.[13][133][134] Players were able to redeem product codes from October 15, 2012, on websites that PepsiCo set up for the promotion.[13][133] In the United Kingdom, a promotion ran from September 24, 2012, until December 4, 2012, where purchasers of Mountain Dew were able to redeem codes to have a chance of winning copies of Halo 4, Xbox 360 avatar items and a trip to Seattle to attend a tour around the studio of 343 Industries.[135] Microsoft also partnered with Pizza Hut branches in the United Kingdom; people who entered the contest via an official website had a chance of winning Halo 4-themed prizes.[136] The contest was open from October 22, 2012, until December 30, 2012; entering participants also received a free code for a Halo 4 Xbox 360 avatar outfit.[136] Microsoft partnered with American Express to offer a promotion for eligible card holders in the United States and United Kingdom.[137] Card holders who sync their American Express card with their Xbox Live account receive coupons and credits and are also rewarded with additional credits and coupons for obtainingachievements in Halo 4.[137] Microsoft also offered Halo 4 armor, for Xbox Live avatars, to people who watched at least thirty minutes of footage from the 2012 United States presidential debates on their Xbox 360.[138]

On October 31, 2012, Microsoft and government-owned organization Liechtenstein Marketing transformed the countryside of Liechtenstein for a special live action event for fans and members of the press.[139][140][141][142] The Gutenberg Castle was transformed into a military fortification where guests tried out Halo 4 for the first time.[139][140][141][142] A nearby countryside had a United Nations Space Command military camp installed and Balzers Quarry was transformed into a battleground where fifteen actors played out a two-hour-long adventure.[139][140][141][142]

Promotional videos[edit]

Halo 4 was announced with a trailer at E3 2011, titled "Awakening".[143] It was directed by Joseph Kosinski and visual effects were created by animation company Digital Domain.[143][144] Kosinski and Digital Domain had collaborated previously on the Halo 3 "Starry Nightcommercial.[145] The trailer is set on the UNSC frigate Forward Unto Dawn during the opening events of Halo 4. It depicts the Master Chief being awakened from cryonic sleep by Cortana, as the remnants of the frigate drift towards Requiem.[143] The trailer was short-listed in the Visual Effects and Design categories at the 2012 AICP Show and NEXT Awards.[146]

On April 30, 2012, it was announced that a web series, titled Halo 4: Forward Unto Dawn, would play on Machinima Prime and Halo Waypoint during the weeks leading up to the release for Halo 4.[147] The series debuted on October 5, 2012, and contained five 15-minute live action shorts.[147][148][149] It was directed by Stewart Hendlerand the project was Microsoft's largest investment in a live action promotion.[147][148] The series is set in 2526, 31 years before the events of Halo 4 at the beginning of the Human/Covenant war.[10][92] The plot is centered around the character Thomas Lasky, who appears in the video game, he is primarily portrayed by Australian actor Tom Green in the live action series.[149] The series also ties in with the plot of the Halo 4 campaign and Spartan Ops mode.[10] The Master Chief is featured in the latter part of the series, and is played by actor Daniel Cudmore.[149]

A full-size model of the Halo 4Warthog at the Microsoft booth of E3 2012

At E3 2012, the presentation of Halo 4 was preceded with a live action segment called "The Commissioning".[150] The video was directed by Nicolai Fuglsig and filmed over two and a half days, with four weeks of post-production and visual effects were added by Method Studios.[150] Music in the trailer was scored by Neil Davidge.[117] The video shows the UNSCInfinity vessel being pulled within the confines of the planet Requiem. Mark Rolston portrays Captain Andrew Del Rio in the live action video.[117]

On October 18, 2012, the Halo 4 launch trailer, titled "Scanned", premiered on Late Night with Jimmy Fallon. The trailer was produced by David Fincherand directed by Tim Miller. The trailer was filmed in Prague and features both CGI and live action sequences.[151] It shows Master Chief, bound by aforce shield, being approached by an enemy. The enemy moves toward John, scanning his mind to find the source of his strength and search for weaknesses. A live action sequence proceeds with flashbacks of John's past; showing him being kidnapped as a child, the Spartan-II augmentation procedure, and him being suited into his MJOLNIR armor. The trailer then shows John attacking Promethean Knights, before returning to the scene of him bound and being faced by his enemy, the Didact.[152] On October 23, 2012, the Halo 4 launch gameplay trailer was revealed; it featured segments of gameplay footage from the campaign and multiplayer.[153]

In October 2012, visual effects company Framestore assisted advertising agency McCann London in producing live TV adverts for Halo 4. The adverts aired on November 9, 2012; they featured live data on how many people were playing Halo 4 online, correct to within five minutes of the broadcast.[154]

Release[edit]

Halo 4 was released worldwide in all territories except Japan on November 6, 2012;[155] the Japanese version was released on November 8.[10] Microsoft initially released the game in two separate retail versions, branded as "Standard" and "Limited" editions. The Limited Edition includes digital items for Xbox 360 avatars and in-game Spartan-IVs, as well as access to future downloadable content in the form of three competitive multiplayer map packs, containing a total of nine maps. It also includes a 90-minute extended version of the live action digital series,Halo 4: Forward Unto Dawn and a UNSC Infinity Briefing Packet.[156] At launch, two Specializations were available to all players; only owners of the Halo 4 Limited Edition had access to all eight Specializations.[156][157] However, 343 Industries later granted access to players, in certain countries, who participated in an online multiplayer match during the opening fortnight. For the remaining players, the Specializations were gradually unlocked in the months following launch.[157]

Microsoft produced a Xbox 360 Limited Edition Halo 4 console bundle that launched alongside the game. The bundle features two custom designed controllers, a standard edition of Halo 4, a wired headset, exclusive downloadable content and a Halo 4-themed Xbox 360 containing a 320GB hard drive. It was also announced that Microsoft would be releasing a standalone Xbox 360 Halo 4 Limited Edition wireless controller featuring a different design to the one included in the console bundle.[158][159]

Microsoft reported that their security teams and law enforcement were investigating the possibility of Halo 4content being leaked on the internet in October 2012.[160] Jessica Shea, Community Manager at 343 Industries, warned fans to be wary of Halo 4 spoilers that were posted on the internet.[161] O'Connor stated at New York Comic Con that leaks of the game and footage would not have any impact on how the game is released or marketed and that piracy of high-profile games is inevitable.[162]

Over ten thousand stores across forty countries opened for the midnight launch of Halo 4.[163] On the evening before the release of the game, a fifty-foot diameter illuminated Didact glyph was flown by a helicopter over theRiver Thames in London, from the Greenwich Peninsula to Tower Bridge.[164][165] The glyph was created by a team of over fifty designers, engineers and fabricators and took approximately eight weeks to design and construct.[165]Following the release of the game, New Zealand censors declared many copies of Halo 4 illegal, after deciding to label it with an R13 rating, restricting it to buyers aged 13 and over. Many copies of the game had already gone on sale with an unrestricted M certificate, but these copies are in breach of the Films, Videos, and Publications Classification Act 1993.[166]

On February 5, 2013, a digital version of the game was released via the Xbox Live Games on Demand service.[167] A game of the year edition of Halo 4, featuring the season pass and Champion's Bundle DLC, pre-order bonuses, special avatar prop and the entire first season of Spartan Ops, was released on October 8.[168]

Sales[edit]

Halo 4 grossed US$220 million on its launch day and $300 million in its opening week. The gross was a new record for the franchise,[169] surpassing Halo: Reach‍ '​s $200 million first-day gross.[170] More than one million people played Halo 4 on Xbox Live within the first 24 hours of release.[171] While Halo 4 debuted at the top of the UK Video Games Chart and became the eighteenth biggest launch ever in the UK, it failed to beat the week one sales records of Halo 3 and Halo: Reach.[172] U.S. retail tracking firm NPD reported that Halo 4 was the second most sold retail video game of November 2012, the third most sold retail video game of December 2012, and the third most sold retail video game of the year.[173][174] In the United States Halo 4 became the best-selling Microsoft Studios title for sales counted during respective launch years.[175] In 2012, Halo 4 was the third most played game on Xbox Live based on average unique users per day.[176]

Post-release[edit]

Halo 4 supports downloadable content (DLC), which is available to download via the Xbox Live Marketplace. Three War Games map packs, each containing three maps, can be purchased individually, or bought together with theHalo 4 War Games Pass. The pass is included in the Limited Edition version of the game and is available to purchase on the Xbox Live Marketplace.[177] The first map package, the "Crimson Map Pack", was released on December 10, 2012.[178] Players who were awarded early access to Specializations received complimentary access to the Crimson Map Pack for a limited time.[20] The "Majestic Map Pack" was released on February 25, 2013,[179]followed by the "Castle Map Pack" on April 8.[180] Forge Island, a map designed for Forge mode creations was made available at no cost to Xbox Live users on March 29.[181] Microsoft released additional DLC on August 20 that could be purchased together as the Champions Bundle or separately. The three DLC packs include: the "Bullseye Pack" containing two multiplayer maps and early access to the Ricochet gametype; the "Steel Skin Pack", which offers steampunk-themed skins for weapons; and the "Infinity Armor Pack", which includes new armor for customizing the player's Spartan.[182]

Aside from map packs, the game is supported by regular matchmaking playlist updates.[183] These updates make playlist and balance changes, sandbox tweaks and fix minor glitches. A title update to fix various game issues and glitches was released in December 2012.[184] Spartan Ops went on a mid-season break that December and resumed on January 21, 2013; the back half of the season was made available as a free download from the Xbox Live Marketplace.[17][185][186] On January 29, an in-game search feature was implemented for Halo 4‍ '​s file sharing system;[17] a web version of the Halo 4 file browser was made available on February 27, 2013.[187] On April 8, 343 Industries launched a competitive skill ranking system akin to that featured in Halo 2 and Halo 3.[188][189]

During Spartan Ops' mid-season break, a free-to-enter Halo 4 tournament, titled Halo 4 Infinity Challenge, was launched by Microsoft in partnership with Virgin Gaming. Players could register on the Halo 4 Infinity Challenge website to participate in the tournament, giving them the opportunity to win various prizes.[190][191] On July 3, 2013, 343 Industries announced a second tournament in partnership with Virgin Gaming, titled Halo 4 Global Championship. The tournament spanned a period of five weeks with a grand prize of $200,000. The tournament began on July 5 at RTX 2013, and on July 15 on Xbox Live.[192] The tournament finals took place on September 1 at the 2013 Penny Arcade Expo; the event was streamed live and was hosted by Larry HrybBlair Herter, and Jessica Chobot.[193]

Halo 4 was re-released as part of Halo: The Master Chief Collection for the Xbox One on November 11, 2014.[194] A sequel, Halo 5: Guardians, is set to be released for the Xbox One on October 27, 2015.[195]

Reception[edit]

Critical reception[edit]

Reception
Aggregate scores
AggregatorScore
GameRankings88%[196]
Metacritic87/100[197]
Review scores
PublicationScore
1UP.comA−[7]
CVG8/10[198]
Edge8/10[199]
Eurogamer8/10[200]
G44.5/5[201]
Game Informer9.25/10[202]
GameSpot9.0/10[204]
GamesRadar4.5/5 stars[205]
GameTrailers9.0/10[203]
IGN9.8/10[19]
OXM9.5/10[206]
Polygon9.5/10[207]

Halo 4 received positive reviews from critics, with aggregate review websites GameRankings and Metacritic assigning scores of 87.61% and 87/100, respectively.[196][197] Many reviewers were impressed by 343 Industries' debut effort and considered it a worthy addition to the series.[7][19][201][204] Ryan McCaffrey of IGN gave Halo 4 a very positive review, considering it to be the best game of the series to date and the best Xbox 360 game of 2012; he called it "a bar-raising triumph for the entire first-person shooter genre."[19] Eurogamer gave this game a score of "8/10", saying "Their delicate yet sprawling work may be more continuation than true expansion - and perhaps the true test comes in the next step - but for now, Halo returns with a bang, not a whimper.".[200] Wesley Yin-Poole of Eurogamer remarked that although he was initially sceptical of changes being made to the formula, 343's greatest achievement was managing to stay true to what Halo is. He was enthusiastic to see what the developer would do with Halo 5 and expected them to deviate further while retaining the series' "magic".[208]

Halo 4‍ '​s campaign received a varied reception from critics. Reviewers enjoyed Master Chief's return as the protagonist, and the emotional connection between Master Chief and Cortana was highly praised.[199][202][204][209] Mike Mahardy of Game Informer complimented the characterization improvements of Chief and Cortana, calling their evolved love story more "focused" and "relatable" to the player, in comparison to the "cloudy and impersonal" stories from the prior games of the franchise.[210] GameSpot editor, Chris Watters, described the "thrilling and emotional return of Master Chief and Cortana" as the highlight of game.[204]GamesRadar maintained that the narrative was enthralling and the campaign's structure was much better than its predecessors.[205] GameTrailers stated "The decision to alter the multiplayer while essentially leaving the campaign structure alone is a curious one that will resonate with fans more than the casual observer."[203] IGN's McCaffrey praised the game's lighting, movements, animations, and lauded the campaign for its pacing, "deftly mixing on-foot combat, vehicle sequences, quiet story moments, and key Chief-and-Cortana interactions." Although Neil Davidge's work on the musical composition was noted as a "bold shift", McCaffrey claimed the music seemed "complementary rather than additive."[19]

1UP.com reviewer Jose Otero was critical of Halo 4‍ '​s story, writing that the ending of the game "doesn't make a lot of sense". He also remarked that while the narrative tied the main plot lines together well, it was disappointing to see some of the smaller story points were ignored entirely.[7] Both G4 and Official Xbox Magazine agreed that the plot became convoluted on occasions and might be difficult to understand for new players of the franchise.[201][206]G4 reviewer, Adam Rosenburg, also stated that while the soundtrack had some memorable moments, he was disappointed that composer Neil Davidge had chosen to ditch the familiar theme of previous games.[201] Michael Gapper of Computer and Video Games drew a comparison between Halo 4 and Halo 2. He stated that the hardware limitations of the Xbox 360 had negatively impacted Halo 4‍ '​s campaign, in the same way that they had throttled Bungie's ambitions for Halo 2 on the original Xbox. He explained that although the game was visually stunning, this had detracted from the scale and spectacle that was present in Halo 3‍ '​s campaign. He found the spaces within the campaign to be narrow and constrained which led to a lack of tactical options in encounters.[198][211][212]

Competitive multiplayer was well received by critics. Chris Watters of GameSpot welcomed the new armor abilities and gameplay tweaks introduced in multiplayer. He praised the continuing robustness of Custom Game options and the accessibility of level editing in Forge.[204] CVG's Gapper stated that the new scoring system alone made Halo 4multiplayer the best in the series, emphasising that recognition for assists and completing objective tasks was a positive change.[198] Polygon writer, Arthur Gies, said that the new game mode Dominion was the best addition toHalo multiplayer since the introduction of Xbox Live. He also thought that the multiplayer component was more approachable to people outside of the core player-base without dumbing anything down.[207]

Reception towards Spartan Ops was less favorable than multiplayer and campaign; some reviewers expressed their disappointment in Spartan Ops replacing the cooperative Firefight mode.[7][202] Criticisms were aimed at the brevity of missions and lack of replay value.[19][204] Despite any shortcomings, IGN said the mode was a must-play for the "incredible pre-episode cinematics" which open up "a number of interesting narrative possibilities for future episodes and seasons."[19] Martin Robinson of Eurogamer complained about the repetition of environments within the first half of the season and noted that missions quickly become a chore. He felt that Spartan Ops was a "weak, bloated alternative" compared to Firefight.[213] 1UP.com found that while the short length felt odd initially, the mode was still fun to play and offered more opportunities to play Halo cooperatively.[7]

Accolades[edit]

List of pre-release awards and nominations[show]
List of post-release awards and nominations[show]

References[edit]

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  25. Jump up^ "Halo Thus Far"Halo Waypoint343 Industries. Archived from the original on May 12, 2013. Retrieved February 10,2013.
  26. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Requiem. Cortana: "It's a localized site Cartographer −hm, OK − '...in service of Forerunner Shield World, designate Requiem." / Master Chief: "Requiem. At least we know where we are now."
  27. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Dawn. Master Chief: "How long was I out?" / Cortana: "Four years, seven months, ten days." [...] / Cortana: "Uh − I'm sorry, did I miss orbiting a Forerunner planet at some point?"
  28. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Dawn. Cortana: "The good news is these Covenant aren't outfitted like standard military. It's possible we just came across a rogue salvage ship." [The blast shield opens] "Or we might have stumbled into an entire Covenant fleet."
  29. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Requiem. Cortana: "I was put into service 8 years ago." [...] / Cortana: "AIs deteriorate after 7, Chief." / Master Chief: "Halsey." [...] / Master Chief: "We need to find Halsey." [...] / Master Chief: "She made you. She can fix you." / Cortana: "I won't recover from Rampancy, Chief." /Master Chief: "If we can just get back to Earth and find Halsey, she can fix this."
  30. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Requiem. Cortana: "UNSC AI Cortana to Infinity, please respond! No response, but from the strength of that signal, the Infinity has to be close by!"
  31. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Forerunner. Del Rio: "[garbled transmission]." / Master Chief: "Did he say Forward Unto Dawn?" / Cortana: "They must have intercepted our distress beacon!" / Master Chief: "The beacon was pulled into Requiem with us. If they try to follow it..." / Cortana: "...they'll get caught in the gravity well. I'll keep trying to warn them; you just get that beam down!"
  32. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Forerunner. Cortana: "That... Didact. He manipulated Infinity's signal to get us to release him!"
  33. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Forerunner. Del Rio: "[radio static] Mayday! Mayday! This is the captain of the UNSC Infinity. Unknown entity has seized control of our ship. We're without power, and on a collision course with an unidentified Forerunner planet!" / Master Chief: "Track its descent." / Cortana: "Marking. Impact predicated 77.8 kilometers due north." [Didact emerges and heads towards Infinity] "You know where he's heading." / Master Chief: "Same place we are."
  34. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Infinity. Master Chief: "Covenant?" / Cortana: "They're working with the Prometheans? I'm shocked how quickly the Didact has unified these Covenant!"
  35. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Infinity. Del Rio: "This is a first contact scenario, Master Chief. Priority is to free Infinity from Requiem's gravity well and file a threat assessment back at Fleetcom." / Cortana: "You mean we're leaving?" / Master Chief: "Sir. Infinity drove the Didact back. He's vulnerable." /Del Rio: "He isn't the only one."
  36. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Terminal 3: Charum Hakkor. Didact: "They took the mantle of responsibility. And in so doing, they brought this sickness to our shores." / Librarian: "Husband"
  37. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Terminal 6: Justice. Librarian: "They were to be safe here. I had ensured they would rise once more, better than before." / Didact: "Your "pets" have a nobler purpose ahead of them."
  38. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Reclaimer. Librarian: "In the Forerunners' quest for transcendence, the Composer had been intended to bridge the organic and digital realms. It would have made us immortal. But its results soured. The stored personalities fragmented, and our attempts to return them to biological states created only abominations. Such moral concerns faded from the Didact's attention. The Flood only assimilated living tissue. The Composer would provide the Didact his solution... and his revenge." / Master Chief: "The Prometheans... they're human−" / Librarian: "They were only the beginning. He would have encrypted your entire race if we had not removed the Composer from his care and imprisoned him here."
  39. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Reclaimer. Librarian: "The genesong I placed within you contains many gifts, including an immunity to the Composer. But it must be unlocked!" [...] / Librarian: "Your evolutionary journey must be accelerated!" / Master Chief: "Can I defeat the Didact without it?" /Librarian: "No." / Master Chief: "Then do it."
  40. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Reclaimer. Cortana: "Infinity, we're at the gravity well!" / Del Rio: "Then paint that damn target so we can get out of here!" / Cortana: "You heard him, Chief. Line up the shot!"
  41. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Reclaimer. Del Rio: "And with all due respect to you, Soldier. I'm not willing to jeopardize my ship because of the hallucination of an aging Spartan and his malfunctioning AI."
  42. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Reclaimer. Master Chief: "The Didact has to be stopped. If you won't do that... I will." / Del Rio: "I am ordering you... TO SURRENDER THAT AI!!!" /Master Chief: "No, Sir."
  43. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Shutdown. Lasky: "In case you had already gone, I took the precaution of ordering a Pelican outfitted for full combat pursuit." [...] / Lasky: "And, Chief? Good luck. Both of you."
  44. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Shutdown. Master Chief: "His ship's online! They're leaving!"
  45. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Composer. Master Chief: "A Halo?" / Cortana: "Installation 03. It's where Infinity found the coordinates for Requiem."
  46. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Composer. Cortana: "Because the Composer's not ON the ring. What are you waiting for? That station's not going to save itself." [...] / Master Chief: "This is UNSC Master Chief to base. Do you read?" / Dr. Tillson: "Yes! I read you! This is Sandy Tillson of Ivanoff Station! We're under attack!" / Master Chief: "They're after a Forerunner artifact you took from the Halo ring."
  47. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Composer. Master Chief: "The Didact's taken the Composer. Get these people to the evac centers!" [Didact uses the Composer on the station] /Cortana: "Are you OK? I monitored the data pulse. I could hear them... What was left of them..." [...] / Cortana: "These people are gone..."
  48. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Midnight. Cortana: "Approaching the Didact's ship in two hundred kilometers!"[...] / Cortana: "The fighter shields aren't rated for slipspace!" / Master Chief: "No, but the Didact's are."
  49. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Midnight. Master Chief: "Sierra 117 to UNSC Infinity. Captain Del Rio, do you read?" / Lasky: "Chief, it's Lasky. Is that you?" / Master Chief: "Affirmative, Sir. Where's the Captain?" / Lasky: "Fleetcom didn't take too kindly to his abandoning you on Requiem. I'm afraid I'll have to do." / Master Chief: "The Didact's got the Composer. We're in a Broadsword carrying a Havok-grade payload, on approach to deliver it." / Lasky: "Let's see if we can grease the wheels for you. All ships! Prepare to engage!"
  50. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Midnight. Master Chief: "What did you just do?" / Cortana: "I ejected my rampant personality spikes into the system. If I do that at each of those beams, the copies can overwhelm the Composer's shielding." [...] / Didact: "And yet, still you fail." [Didact directs Composer at Earth]
  51. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Midnight. Didact: "Your compassion for mankind is misplaced." / Cortana: "I'm not doing this for mankind!" [Cortana restrains the Didact, Chief knocks him off the light bridge with planted grenade]
  52. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Epilogue. Lasky: "Chief... I won't pretend to know how you feel. I've lost people I care about, but... never anything like you're going through." / Master Chief: "Our duty as soldiers is to protect humanity. Whatever the cost." / Lasky: "You say that like soldiers and humanity are two different things. Soldiers aren't machines. We're just people. I'll let you have the deck to yourself." / Master Chief: "She said that to me once. About being a machine."
  53. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Level/area: Epilogue. Didact: "Humanity stands as the greatest threat in the galaxy." [...] / Didact: "The Mantle of Responsibility for all things belongs to the Forerunners alone!"
  54. Jump up^ Griffin, Ben (November 11, 2012). "Halo 4 guide: 9 killer secrets you might have missed"Computer and Video GamesFuture plcArchived from the original on September 25, 2013. Retrieved September 20, 2013.
  55. Jump up to:a b 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 1 – Departure. Palmer: "Your new workplace is a planet first discovered by humanity six months ago, called Requiem."
  56. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 3 – Catherine.Gek: "Jul 'Mdama! I did not expect the Didact's Hand so soon." / ‍ '​Mdama: "Infinity‍ '​s arrival has advanced my schedule. Rise, Gek."
  57. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 1 – Departure.Palmer: "Commander Sarah Palmer. I lead all the fireteams aboard Infinity." [...] / Palmer: "The eggheads upstairs want to set up research bases, but before they can do that we need to fend off some Covenant squatters. The covies, they believe this is the home of one of their gods."
  58. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 2 – Artifact.Palmer: "Crimson team scored the first grab. Whatever it is it's got the eggheads all tingling."
  59. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 2 – Artifact.Glassman: "Oh. Hey, look at this." [Glassman touches the artifact] "This is amazing. I've never seen anytihng like this."[The device swallows and teleports Glassman]
  60. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 3 – Catherine.Lasky: "Dr. Halsey, thank you for coming." / Halsey: "I'm not walking around the ship I built with my hands cuffed. Show me the artifact."
  61. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 4 – Didact's Hand. Thorne: "Dr. Halsey. Spartan Thorne. I'll be your escort for the day." [...] / Thorne: "I enlisted with the Spartans because... I was in the army a year before my family and friends were killed in New Phoenix."
  62. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 4 – Didact's Hand. ‍ '​Mdama: "Doctor Halsey" / Halsey: "If you'll excuse me please." / ‍ '​Mdama: "We have much to discuss. You need to know the truth about, about a great many things." / Halsey: "I ask again, who are you?" / ‍ '​Mdama: "That is... difficult. What do you know of the prometheans?"
  63. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 4 – Didact's Hand. ‍ '​Mdama: "Doctor Glassman. Progress?" / Glassman: "I keep telling you people I don't speak Sangheili." [...] / ‍ '​Mdama: "I know what the Librarian will say, Glassman. She will tell us where all things sacre are hidden in this galaxy. Ship, weapons, bounties beyond our imagining. And she will tell us how to make those miracles... our own."
  64. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 5 – Memento.Halsey: "Promethean Sample -- I found exactly what you said I would." / ‍ '​Mdama: "So perhaps we can assist one another. You are familiar with the Librarian?"
  65. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 5 – Memento.Halsey: "Roland, freeze all monitors." [...] / Halsey: "Not pictures, memories. An alien AI full of human memories." /Thorne: "That's New Phoenix. I grew up there." / Halsey: "You knew this didn't you Captain Lasky." / Lasky: "UNSC is aware that Prometheans are ancient humans." / Halsey: "That is not ancient. That is the attack on Earth from six months ago." / Thorne: "You knew." / Lasky: "This is impossible. I've no idea how these memories got from Earth to here."
  66. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 5 – Memento.Thorne: "Why did those people see you?" [Thorne touches the artifact and is transported]
  67. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 5 – Memento.Palmer: "What are you really doing? Who are you talking to?" / Halsey: "You rude..." / Palmer: "You want rude..." /Lasky: "Palmer, take Doctor Halsey into custody."
  68. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 6 – Scattered.Thorne: "Doctor Glassman. Thanks for the rescue." [Thorne removes Glassman's explosive vest and throws it towards incoming Elites] / Thorne: "Run"
  69. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 7 – Invasion.Roland: "Come on Doc. What has keeping secrets ever really gained you." / Halsey: "What is hidden can be useful." /Roland: "Such as?" / Halsey: "Such as the phrase Undid Iridium." / Roland: "UNSC AI overriding instructions active Doctor Catherine Halsey." / Halsey: "Roland, tell the guards outside that Captain Lasky has requested me presence in his ready room. And lock all further communications."
  70. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 7 – Invasion.Halsey: "Send everything the UNSC has on the Librarian to my data pad." / Roland: "Yes. Doctor Catherine Halsey." /Halsey: "This is all my own research. I need new information. Anything that has been kept from me." / Roland: "Only one data point exists that is not your own research. Debriefing of Master Chief Petty Officer Spartan-117 post New Phoenix incident." / Halsey: "John."
  71. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 7 – Invasion.Halsey: "Jul 'Mdama." / ‍ '​Mdama: "You... are Catherine Halsey?" [...] / Halsey: "What we both want Jul. Librarian."
  72. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 7 – Invasion.Roland: "That was a dirty trick Doc. My turn now." [Guards enter] / Guards: "Stay right where you are Doctor." / Lasky: "Doctor Halsey, I've underestimated you long enough. A crytotube should hold you until..."
  73. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 8 – Expendable.Halsey: "I'm sorry Captain." [Promethean Knight teleports in and takes Halsey away] / Palmer: "It was a smash and grab. They came here just for her."
  74. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 8 – Expendable.Osman: "Captain Lasky." / Lasky: "Admiral Osman. You've seen the report on Doctor Halsey?" / Osman: "I was advised to keep Catherine in the darkest deepest hole I could find. Or have her removed from the equation entirely. Regrettably, I chose to do neither. So, Captain, today I shall follow my predecessor's advice. You are hereby ordered to eliminate Doctor Catherine Elizabeth Halsey."
  75. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 9 – Key.Palmer: "Halsey knew what she was doing when she made friends with the bad guys." / Lasky: "I'm serious. We shouldn't have to execute a civilian." [...] / Lasky: "Majestic. I have a personal favor to ask. Doctor Halsey has been abducted..."
  76. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 9 – Key.Librarian: "This is the Janus Key. It offers the real-time location of every piece of Forerunner technology in the galaxy." [...] / Librarian: "Take this key to the Absolute Record. Use what you find to propel humankind."
  77. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 9 – Key. ‍ '​Mdama: "This is the Librarian's gift?" [He takes half the Janus Key off Halsey] [...] / Halsey: "Thorne, take the key." [Halsey throw the second half of the Janus Key to Thorne. Palmer enters and shoots Halsey in the arm before a Promethean teleports ‍ '​Mdama and Halsey out.]
  78. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 10 – Exodus. ‍ '​Mdama: "Initiate the evacuation. Whoever does not make it to a ship will die with Requiem." [...] / Glassman: "Captain, it's not us that's moving. It's Requiem. The artifact conduits, they are pulling Infinity with it. / Roland: "Straight into the sun."
  79. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 11 – Exodus Conclusion. Thorne: "Artifact's offline." / Palmer: "Let's get out of here." [...] / Lasky: "LT, get us the hell out of here."
  80. Jump up^ 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: Spartan Ops – Episode 11 – Exodus Conclusion. Halsey: "The UNSC just tried to execute me. So you'll need to offer something other than idle threats if you want me to help you." / ‍ '​Mdama: "What is it you desire?" / Halsey: "That's easy Jul, I want revenge."
  81. Jump up to:a b Leone, Matt (October 24, 2012). "Data entry, risk management and tacos: Inside Halo 4's playtest labs"Polygon.Vox MediaArchived from the original on July 9, 2013. Retrieved November 24, 2012.
  82. Jump up^ Milian, Mark (May 11, 2011). "'Halo' and creators move on after divorce"CNNArchived from the original on February 25, 2015. Retrieved February 25, 2015.
  83. Jump up to:a b c d Vore, Bryan (November 4, 2011). "The Past, Present, And Future Of Halo's 343 Industries"Game Informer. GameStop. Archived from the original on July 9, 2013. Retrieved November 24, 2012.
  84. Jump up^ Smith, Kevin (December 5, 2011). "Talking with the man who assembled the 'Halo Bible' for Microsoft"Official Xbox MagazineFuture plc. p. 1. Archived from the original on July 9, 2013. Retrieved November 24, 2012.
  85. Jump up^ Smith, Kevin (December 5, 2011). "Talking with the man who assembled the 'Halo Bible' for Microsoft"Official Xbox MagazineFuture plc. p. 2. Archived from the original on July 9, 2013. Retrieved November 24, 2012.
  86. Jump up to:a b c d e f g h i "Halo Fest: Halo 4 Panel"IGNZiff Davis. August 28, 2011. Archived from the original on July 9, 2013. Retrieved December 5, 2011.
  87. Jump up to:a b c d Graft, Kris (April 26, 2013). "Making Halo 4: A Story About Triple-A"GamasutraUBM plc. p. 2. Archivedfrom the original on February 25, 2015. Retrieved October 7, 2013.
  88. Jump up to:a b c Graft, Kris (April 26, 2013). "Making Halo 4: A Story About Triple-A"GamasutraUBM plc. p. 3. Archived from the original on February 25, 2015. Retrieved October 7, 2013.
  89. Jump up to:a b c Yin-Poole, Wesley (November 9, 2012). "Meet Certain Affinity, the Halo 4 developer you've never heard of".Eurogamer. Eurogamer Network. Archived from the original on July 9, 2013. Retrieved November 23, 2012.
  90. Jump up^ Reilly, Jim (June 6, 2011). "E3 2011: Halo 4 announced"IGNZiff DavisArchived from the original on July 9, 2013. Retrieved December 5, 2011.
  91. Jump up^ Makuch, Eddie (June 21, 2013). "Microsoft: New Halo for Xbox One is "legitimate""GameSpotCBS Interactive.Archived from the original on July 9, 2013. Retrieved July 9, 2013.
  92. Jump up to:a b Shea, Jessica (July 18, 2012). "The Halo Bulletin: 7.18.12"Halo Waypoint343 Industries. Archived from the original on July 9, 2013. Retrieved September 30, 2012.
  93. Jump up^ Orry, James (September 26, 2012). "Halo 4 development is complete"VideoGamer.com. Pro-G Media Ltd. Archivedfrom the original on July 9, 2013. Retrieved September 26, 2012.
  94. Jump up^ Gapper, Michael (December 2, 2011). "Halo 4: Why the trilogy ends on next-gen"Computer and Video Games.Future plcArchived from the original on August 6, 2013. Retrieved March 1, 2013.
  95. Jump up to:a b c Campbell, Colin (November 12, 2012). "Halo 4's look came from artistic obsession"GamasutraArchived from the original on August 6, 2013. Retrieved February 2, 2013.
  96. Jump up to:a b Shea, Jessica (February 15, 2012). "The Halo Bulletin: 2.15.12"Halo Waypoint343 Industries. Archived from the original on August 6, 2013. Retrieved November 23, 2012.
  97. Jump up to:a b c d "Halo 4: A Hero Awakens"GameSpotCBS Interactive. September 1, 2012. Archived from the original on August 6, 2013. Retrieved September 3, 2012.
  98. Jump up to:a b Webster, Andrew (November 6, 2012). "Master Chief's evolution: the concept art of 'Halo 4'"The VergeVox MediaArchived from the original on August 6, 2013. Retrieved February 28, 2013.
  99. Jump up to:a b c Shea, Jessica (September 12, 2012). "The Halo Bulletin: 9.12.12"Halo Waypoint343 Industries. Archived fromthe original on August 6, 2013. Retrieved December 12, 2012.
  100. Jump up to:a b Makuch, Eddie (March 29, 2013). "343 was 'skeptical' about Chief-Cortana story in Halo 4"GameSpotCBS InteractiveArchived from the original on August 6, 2013. Retrieved March 31, 2013.
  101. Jump up to:a b Bromell, Adam (November 20, 2012). "The Environment Art of Halo 4"Polycount. p. 1. Archived from the original on August 6, 2013. Retrieved November 24, 2012.
  102. Jump up^ Bromell, Adam (November 20, 2012). "The Environment Art of Halo 4"Polycount. p. 2. Archived from the original on August 6, 2013. Retrieved November 24, 2012.
  103. Jump up^ Bromell, Adam (November 20, 2012). "The Environment Art of Halo 4"Polycount. p. 3. Archived from the original on August 6, 2013. Retrieved November 24, 2012.
  104. Jump up^ Shea, Jessica (November 21, 2012). "The Halo Bulletin: 11.21.12"Halo Waypoint343 Industries. Archived from the original on August 6, 2013. Retrieved November 24, 2012.
  105. Jump up to:a b c Wolfe, Jennifer (December 4, 2012). "Axis Creates CG Animation for Halo 4 Spartan Ops Web Series"Animation World NetworkArchived from the original on February 25, 2015. Retrieved December 10, 2012.
  106. Jump up^ "Halo: Anniversary". The Sequence Group. Archived from the original on February 25, 2015. Retrieved October 27,2013.
  107. Jump up^ "Mo-cap on a budget: Halo 4 ‘Terminals’". fxguide. February 21, 2013. Archived from the original on October 29, 2013. Retrieved October 27, 2013.
  108. Jump up to:a b Yin-Poole, Wesley (September 26, 2012). "Frank O'Connor on how Halo 4 gets the most out of the 7-year-old Xbox 360"Eurogamer. Eurogamer Network. Archived from the original on August 6, 2013. Retrieved September 26, 2012.
  109. Jump up^ "Optimizing Your Multiplayer and Campaign Mode Experiences in Halo 4"xbox.comMicrosoft. Archived from the original on August 6, 2013. Retrieved October 14, 2012.
  110. Jump up^ Evans-Thirlwell, Edwin (November 2, 2012). "Halo 4 updates may add clans, Theatre Mode campaign support in "the not-too-distant future""Official Xbox Magazine UKFuture plcArchived from the original on August 6, 2013. Retrieved November 3, 2012.
  111. Jump up to:a b c Vasters, Clemens (January 17, 2013). "How Halo 4 is using Windows Azure Service Bus"Channel 9Microsoft.Archived from the original on February 25, 2015. Retrieved February 5, 2013.
  112. Jump up^ "Enhance Your Halo 4 Experience with Xbox SmartGlass"Xbox WireMicrosoft. April 30, 2013. Archived from the original on April 6, 2015. Retrieved April 6, 2015.
  113. Jump up^ Shea, Jessica (April 11, 2012). "The Halo Bulletin: 4.11.12"Halo Waypoint343 Industries. Archived from the originalon September 14, 2013. Retrieved June 10, 2012.
  114. Jump up to:a b Raymundo, Oscar (April 11, 2012). "Exclusive Stream: Massive Attack Producer Scores 'Halo 4'"Rolling Stone. Wenner Media LLC. Archived from the original on September 14, 2013. Retrieved June 10, 2012.
  115. Jump up^ "343's sound engineers get their hands dirty in this field recording clip of Halo 4's sound effects."IGNZiff Davis. August 29, 2011. Archived from the original on April 6, 2015. Retrieved April 6, 2015.
  116. Jump up to:a b c d 343 Industries (November 6, 2012). Halo 4Xbox 360Microsoft Studios. Scene: staff credits.
  117. Jump up to:a b c Sciretta, Peter (June 5, 2012). "Nicolai Fuglsig’s ‘Halo 4′ E3 2012 Trailer Imagines ‘Halo’ as a Live-Action Movie".slashfilm.comArchived from the original on February 25, 2015. Retrieved September 30, 2012.
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External links[edit]


Posted by 신의물방울
카테고리 없음2015. 10. 23. 17:26

Avengers: Age of Ultron

From Wikipedia, the free encyclopedia
Avengers: Age of Ultron
Avengers Age of Ultron.jpg
Theatrical release poster
Directed byJoss Whedon
Produced byKevin Feige
Written byJoss Whedon
Based onThe Avengers 
by Stan Lee
Jack Kirby
Starring
Music by
CinematographyBen Davis
Edited by
Production
company
Distributed byWalt Disney Studios
Motion Pictures
Release dates
Running time
141 minutes[1]
CountryUnited States
LanguageEnglish
Budget$279.9 million1
Box office$1.403 billion[2]

Avengers: Age of Ultron is a 2015 American superhero film based on the Marvel Comics superhero team the Avengers, produced by Marvel Studios and distributed by Walt Disney Studios Motion Pictures. It is the sequel to 2012's The Avengers and the eleventh installment in theMarvel Cinematic Universe (MCU). The film was written and directed by Joss Whedon and features an ensemble cast that includes Robert Downey Jr.Chris HemsworthMark RuffaloChris EvansScarlett JohanssonJeremy RennerDon CheadleAaron Taylor-Johnson,Elizabeth OlsenPaul BettanyCobie SmuldersAnthony MackieHayley AtwellIdris ElbaStellan SkarsgårdJames Spader, and Samuel L. Jackson. In Avengers: Age of Ultron, the Avengers must work together to defeat Ultron, a mechanical artificial intelligence bent on human extinction.

The sequel was announced in May 2012, after the successful release ofThe Avengers. Whedon, the director of the first film, was brought back on board in August and a release date was set. By April 2013, Whedon had completed a draft of the script, and casting began in June with the re-signing of Downey. Second unit filming began in February 2014 in South Africa with principal photography taking place between March and August 2014. The film was primarily shot at Shepperton Studios in SurreyEngland, with additional footage filmed in Italy,South KoreaBangladeshNew York, and various locations around England. While in post production, the film was converted to 3D and over 3,000 visual effects shots were added.

Avengers: Age of Ultron premiered in Los Angeles on April 13, 2015, and was released on May 1, 2015 in North America, in 3D and IMAX 3D. The film received positive reviews from critics with most enjoying its extravagant albeit unmemorable action sequences and villain.Avengers: Age of Ultron grossed over $1.4 billion worldwide, making it the third-highest-grossing film of 2015 and the sixth-highest-grossing film of all time. Two sequels, Avengers: Infinity War – Part 1 andAvengers: Infinity War – Part 2, are scheduled to be released on May 4, 2018, and May 3, 2019, respectively.

Plot[edit]

In the Eastern European country of Sokovia, the Avengers – Tony StarkSteve RogersThorBruce Banner (Hulk),Natasha Romanoff, and Clint Barton – raid a Hydra outpost led by Baron Wolfgang von Strucker, who has been experimenting on humans using the scepter previously wielded by Loki. They encounter two of Strucker's experiments – twins Pietro, who has superhuman speed, and Wanda Maximoff, who can manipulate minds and project energy – and apprehend Strucker, while Stark retrieves Loki's scepter.

Stark and Banner discover an artificial intelligence within the scepter's gem, and secretly use it to complete Stark's "Ultron" global defense program. The unexpectedly sentient Ultron, believing he must eradicate humanity to save Earth, eliminates Stark's A.I., J.A.R.V.I.S., and attacks the Avengers at their headquarters. Escaping with the scepter, Ultron uses the resources in Strucker's Sokovia base to upgrade his rudimentary body and build an army of robot drones. Having killed Strucker, he recruits the Maximoffs, who hold Stark responsible for their parents' deaths by his weapons. Together, they go to the base of arms dealer Ulysses Klaue in an African shipyard to obtain Wakandanvibranium. The Avengers pursue them, but Wanda subdues the Avengers with haunting visions, causing the Hulk to rampage until Stark stops him with his anti-Hulk armor.2

A worldwide backlash over the resulting destruction, and the fears Wanda's hallucinations incited, send the team into hiding at Barton's safehouse. Thor departs to consult with Dr. Erik Selvig on the meaning of the apocalyptic future he saw in his hallucination, while Romanoff and Banner plan to flee together after realizing a mutual attraction. However, Nick Fury arrives and encourages the team to form a plan to stop Ultron. In Seoul, Ultron forces the team's friend Dr. Helen Cho to use her synthetic-tissue technology, together with vibranium and the scepter's gem, to perfect a new body for him. As Ultron uploads himself into the body, Wanda is able to read his mind; discovering his plan for human extinction, the Maximoffs turn on Ultron. Rogers, Romanoff, and Barton find Ultron and retrieve the synthetic body, but Ultron captures Romanoff.

The Avengers fight amongst themselves when Stark secretly uploads J.A.R.V.I.S. – who is still operational after hiding from Ultron inside the Internet – into the synthetic body. Thor returns to help activate the body, explaining that the gem on its brow – one of the six Infinity Stones, the most powerful objects in existence – was part of his vision. This "Vision" and the Maximoffs accompany the Avengers to Sokovia, where Ultron has used the remaining vibranium to build a machine to lift a large part of the capital city skyward, intending to crash it into the ground to cause global extinction. Banner rescues Romanoff, who awakens the Hulk for the battle. The Avengers fight Ultron's army while Fury arrives in a Helicarrier with Maria HillJames Rhodes and S.H.I.E.L.D. agents to evacuate civilians. Pietro dies when he shields Barton from gunfire, and a vengeful Wanda abandons her post to destroy Ultron's primary body, which allows one of his drones to activate the machine. The city plummets, but Stark and Thor overload the machine and shatter the landmass. In the aftermath, the Hulk, unwilling to endanger Romanoff by being with her, departs in a Quinjet, while the Vision confronts Ultron's last remaining body.

Later, with the Avengers having established a new base run by Fury, Hill, Cho, and Selvig, Thor returns to Asgard to learn more about the forces he suspects have manipulated recent events. As Stark and Barton also leave, Rogers and Romanoff prepare to train new Avengers: Rhodes, the Vision, Sam Wilson, and Wanda.

In a mid-credits sceneThanos, dissatisfied by the failures of his pawns, dons a gauntlet3 and vows to personally retrieve the Infinity Stones.

Cast[edit]

Cast of Avengers: Age of Ultron at the 2014 San Diego Comic-Con International.
The benefactor of the Avengers,[3][4][5] who is a self-described genius, billionaire, playboy, and philanthropist with electromechanical suits of armor of his own invention.[6] On how his character evolves after the events of Iron Man 3, Downey said, "...I think he realizes that tweaking and making all the suits in the world—which is what he has been doing—still didn't work for that thing of his tour of duty that left him a littlePTSD. So his focus is more on how can we make it so that there's no problem to begin with. That, you know, there's a bouncer at our planet's rope. That's the big idea."[7]
An Avenger and the crown prince of Asgard, based on the Norse mythological deity of the same name.[8]Regarding Thor's place in the film, Hemsworth stated that Thor has remained on Earth since Thor: The Dark World and has begun to feel at home here so he considers the threat from Ultron to be a personal attack.[9]Hemsworth stated that he had to work harder to bring new elements to the character to avoid repeating himself saying, "It gave us room to kind of make him a little more grounded and human and have him in some civilian clothes and mixing it up at a party."[10] Hemsworth noted that this is the first MCU film in which he did not work closely with Tom Hiddleston so Thor's motivation in this film is completely different as it was previously driven by his relationship with Loki.[5]
An Avenger and a genius scientist who, because of exposure to gamma radiation, transforms into a monster when enraged or agitated.[11] Ruffalo worked with motion capture performer Andy SerkisThe Imaginarium Studios in preparation for the role.[12] Ruffalo stated that the role grew from the previous film and is a bit "more complex."[13] Ruffalo explained that a confrontation is brewing between Banner and the Hulk saying, "There's a very cool thing happening: Hulk is as afraid of Banner as Banner is afraid of Hulk.. and they have got to come to peace somehow with each other."[14] While filming in London, Ruffalo said that Whedon still had not given him any of the Hulk's lines.[15] Whedon later explained that he writes the Hulk's dialogue spontaneously, saying, "What makes the Hulk so hard to write is that you're pretending he's a werewolf when he's a superhero. You want it vice versa... So the question is, how has he progressed? How can we bring changes on what the Hulk does? And that's not just in the screenplay, that's moment to moment."[16]
The leader of the Avengers[3][5] and a World War II veteran, who was enhanced to the peak of human physicality by an experimental serum and frozen in suspended animation before waking up in the modern world.[17][18] Evans stated that since the fall of S.H.I.E.L.D. in Captain America: The Winter Soldier, Rogers has been left to depend on his Avenger teammates without the structure of military life and is now "looking to understand where he belongs, not just as a soldier, as Captain America, but as Steve Rogers, as a person."[10]Evans said that he was able to maintain the strength he built up for Captain America: The Winter Soldier by working out up to an hour a day.[19] Regarding Captain America's fighting style, Evans felt he did not want to take a step back from the skills shown in The Winter Soldier, making sure Rogers' fight style advanced, showing "a consistent display of strength" and having Rogers utilizing his environment.[20]
An Avenger who formerly worked for S.H.I.E.L.D. as a highly trained spy.[21] Producer Kevin Feige stated that more of the character's backstory is explored in the film.[22] Johansson elaborated, "In Avengers 2 we go back... we definitely learn more about Widow's backstory, and we get to find out how she became the person you see. All of these characters have deep, dark pasts, and I think that the past catches up to some of us a little bit."[23]On where the film picks up Widow's story, Johansson felt it was a continuation of what was seen for her character in The Winter Soldier, with the fact that "'[Widow] never made an active choice. [She's] a product of other people's imposition.' That's going to catch up with her. That's bound to have a huge effect. There's got to be a result of that realization... You'll see her actively making some choices in her life, for better or worse."[24] A mixture of close-ups, concealing costumes, stunt doubles and visual effects were used to help hide Johansson's pregnancy during filming.[25]
An Avenger and master archer who previously worked as an agent for S.H.I.E.L.D.[26] Whedon said that Hawkeye interacts more with the other characters in the film, as opposed to the first film where the character had been "possessed pretty early by a bad guy and had to walk around all scowly."[27] As the character did not appear in any other of Marvel's Phase Two films, Whedon stated Age of Ultron sheds light on to what the character was doing since the end of The Avengers.[16] Renner described the character as "kind of a loner" and "a team player only 'cause he sort of has to be. He's not really a company man. Captain America can be that guy. In [Age of Ultron] you'll understand why [Hawkeye] thinks the way he thinks."[20]
The twin brother of the Scarlet Witch, who can move at superhuman speed.[30] Taylor-Johnson felt Pietro was defined by the fact that he and his sister were abandoned by their family, and they both had to grow up "in Eastern Europe defending and looking out for themselves and each other," that they both look to the other for guidance. Taylor-Johnson also said that Quicksilver was "very overprotective" of Scarlet Witch and has "real anger frustration", which results in him being easily bored because of a short attention span.[31] Feige stated exploring Quicksilver's relationship with his sister and his backstory growing up in Eastern Europe would help differentiate the character from Evan Peters' version in X-Men: Days of Future Past (2014).[32] Taylor-Johnson stated that the running style for Quicksilver went through multiple iterations, saying, "The running style we tested early on was just very one-dimensional and boring to look at, but if you try to do free running, like parkour, then that's very much Captain America's style... You have to find your own place in the stunt world."[5]Much of Taylor-Johnson's scenes were filmed outdoors to give "life" to his running, as opposed to running indoors in front of a green screen.[33]
The twin sister of Quicksilver, who can harness magic and engage in hypnosis and telekinesis.[30][34] Olsen felt Wanda was "overly stimulated" rather than "mentally insane" because "she has such a vast amount of knowledge that she's unable to learn how to control it. No one taught her how to control it properly... she can connect to this world and parallel worlds at the same time, and parallel times."[34] Describing her character's mind control powers, Olsen said that the character is able to do more than manipulating someone's mind, with Scarlet Witch able to "feel and see what they feel and see" by projecting visions that they have never seen. Olsen expanded saying, "What I love about her is that, in so many superhero films, emotions are kind of negated a bit, but for her everything that someone else could feel—like their weakest moments—she physically goes through that same experience with them, which is pretty cool."[35] Olsen drew on her relationship with her older brother and her sisters to prepare for the role,[34] as well as looking to the comics for inspiration.[5] Olsen revealed that Whedon was inspired by dancers as a way to visually represent how the character moves. As such, Olsen mostly trained with a dancer in lieu of traditional stunt training.[36] Olsen is signed for this film and another.[33]
Bettany, who voiced J.A.R.V.I.S., Stark's A.I. companion in previous films, was cast again as the Vision,[37][38] anandroid created by Ultron.[39] Bettany stated that he was surprised when Whedon asked him if he wanted to be the Vision because once an actor has been cast as a particular character in the MCU, they usually are not cast as another.[40] On what intrigued him about the Vision, Bettany said, "The thing that appealed to me is that this sort of nascent creature being born, being both omnipotent and totally naive, the sort of danger of that and complex nature of a thing being born that is that powerful and that created in a second and the choices he makes morally are really complex and interesting. They've really managed to maintain all of that".[40] Bettany also stated that the Vision feels paternal and protective to a number of people in the film, particularly Scarlet Witch, and has the ability to change his density. Bettany did wire work for the part.[40] Whedon stated he wanted to include the Vision in a second Avengers film before he signed onto the first film.[16] Bettany's make-up, which consisted of a mix of face paint and prosthetics, took two-hours to apply with make-up artists Jeremy Woodhead and Nik Williams citing the correct hue of the Vision's skin as the hardest thing to figure out.[41]
A former high-ranking S.H.I.E.L.D. agent who now works for Stark.[42][43][44] Describing Hill's situation in the film, Smulders said that after The Winter Soldier, Hill does not "really know who's a good guy and who's a bad guy and she's trying to figure out that throughout this film." She added, "She's not getting any sleep. She's doing all the work. She doesn't have the kind of manpower that she had in S.H.I.E.L.D.,"[45] instead working for Tony Stark at the Avenger's headquarters "trying to keep everything running as smoothly as possible... it's an entirely different vibe for her."[46]
A former pararescueman trained by the military in aerial combat using a specially designed wing pack and a friend of Steve Rogers.[47] Discussing the relationship between Wilson and Rogers, Mackie said that the two characters have a mutual "soldier respect", which is explored in the film and in Captain America: Civil War[48]Feige said that it was decided to reshoot the final scene of the film to incorporate the new Falcon suit designed for Ant-Man, which released after Age of Ultron, as Falcon was originally shot in his original suit from The Winter Soldier.[49]
An artificial intelligence repurposed by Tony Stark and Bruce Banner for a pilot peace program that is overwhelmed with a god complex, and now desires to pacify the Earth by eradicating humanity.[39][53][54][55][56][57] Director Joss Whedon stated that Spader was his "first and only choice" for the role, because of his "hypnotic voice that can be eerily calm and compelling" while also being very human and humorous.[58] Feige clarified that Spader's face and body were motion captured "to create a whole performance... We did not hire James Spader to do a robot voice."[59] Extensive scans were taken of Spader's head and body in preparation for the role.[60] About the character Whedon said, "He's always trying to destroy the Avengers, goddamn it, he's got a bee in his bonnet. He's not a happy guy, which means he's an interesting guy. He's got pain. And the way that manifests is not going to be standard robot stuff."[61] Whedon added that Ultron is "not a creature of logic—he's a robot who's genuinely disturbed. We're finding out what makes him menacing and at the same time endearing and funny and strange and unexpected, and everything a robot never is."[62] Whedon compared Ultron to Frankenstein's monster, saying, "It's our new Frankenstein myth [...] We create something in our own image and the thing turns on us. It has that pain of 'Well, why was I made? I want to kill Daddy.'"[63] Spader called the character "self-absorbed" and added, "I think he sees the Avengers as being part of a problem, a more comprehensive problem in the world. He sees the world from a very strange, [biblical] point of view because he's brand new, he's very young... He's immature, and yet has knowledge of comprehensive, broad history and precedent, and he has created in a very short period of time a rather skewed worldview."[64]
The former director of S.H.I.E.L.D. who originally recruited the Avengers and continues to be a mentor and leader for the team.[56][65] Jackson described the role as a cameo, saying, "I'm just kind of passing by there ... Because, it's another one of those 'people who have powers fighting people who have powers'. That's why I didn't get to New York in The Avengers. There's not a lot I could do except shoot a gun."[66]

Thomas Kretschmann and Henry Goodman reprise their roles as Baron Wolfgang von Strucker and Dr. List,[67][68]Hydra leaders who specialize in human experimentation, advanced robotics, and artificial intelligence from Captain America: The Winter Soldier.[56] Linda Cardellini portrays Laura Barton, Hawkeye's wife.[69][70] Claudia Kim portrays Helen Cho, a world-renowned geneticist who helps the Avengers from her office in Seoul,[56][71] and Andy Serkisportrays Ulysses Klaue, a black-market arms dealer, smuggler and gangster, who is a former acquaintance from Stark's weapons-dealing days.[29][56][72] Julie Delpy appears as Madame B., who mentored Black Widow into becoming an assassin.[73] Kerry Condon voices the artificial intelligence F.R.I.D.A.Y., a replacement for J.A.R.V.I.S.[74]Josh Brolin makes an uncredited appearance during the mid-credits scene as Thanos.[75] Avengers co-creator Stan Lee makes a cameo appearance in the film as a military veteran who attends the Avengers' victory party.[76] Tom Hiddleston was cast as Loki, but his scenes did not make the theatrical cut of the film.[77]

Production[edit]

Development[edit]

"I have to make my movie assuming that people will only have seen the first one, or possibly not even seen the first one. I can't assume that everybody went to see Thor [The Dark World]Captain America [The Winter Soldier], and Iron Man [3] in-between. I have to go from one movie to the next and be true to what's happened, but not be slavish to it... The model I'm always trying to build from, my guiding star, is The Godfather Part II where a ton has happened in-between and it's a very different movie [from The Godfather], but you don't need any information: it's there in the film."

—Joss Whedon, director of Avengers: Age of Ultron, on balancing the film's accessibility and continuity.[78]

In October 2011, Kevin Feige, president of Marvel Studios said the studio was beginning to look at their Phase Two films, which would start with Iron Man 3 and would culminate in a second Avengers film.[79] In March 2012, Joss Whedon, director of the first film, stated that he would want a sequel to be "smaller. More personal. More painful. By being the next thing that should happen to these characters, and not just a rehash of what seemed to work the first time. By having a theme that is completely fresh and organic to itself."[80] Despite the production of the film becoming increasingly wider in scope, Feige maintained that this was not their intention, always looking to see where the team wanted to take the characters, over how to make it bigger than The Avengers.[81]

At the premiere of The Avengers, Feige said the studio had an optionfor Whedon to return as director.[82] In May 2012, after the successful release of the first film, Disney CEO Bob Iger announced a sequel was in development.[83] Most of the film's cast members were under contract to potentially appear in the sequel; however, Robert Downey Jr. was not, as his four picture deal with Marvel expired after Iron Man 3.[84]

At the 2012 San Diego Comic-Con International, Whedon said he was undecided about directing[85] However in August 2012, Iger announced that Whedon would return to write and direct the sequel and develop the Marvel television series, Agents of S.H.I.E.L.D., for ABC.[86] Later in the month, Disney set a May 1, 2015 release date.[87]When asked about his decision to return, Whedon said, "Avengers 2, it wasn't a tough decision. For a long time I thought, 'Well, it's just not going to happen.' Then when I actually started to consider it, it became so clear that I desperately wanted to say more about these characters, it would've been an easy no and it was a spectacularly easy yes. There was no wrestling."[88] Whedon said that they intended for the film's production to not be as rushed as the first one.[89]

In December 2012, Whedon stated that he had completed an outline for the film.[90] In February, at the 2013Jameson Dublin International Film Festival, Whedon said that death would play a theme in the sequel,[91] and in March, he said that he looked to The Empire Strikes Back and The Godfather Part II as inspirations.[92]

Feige revealed that Captain Marvel, who is scheduled to appear in her own MCU film in 2018, appeared in an early draft of the screenplay, but was removed since the character had not yet been cast, saying, "It didn't feel like the time. We didn't want to introduce her fully formed flying in a costume before you knew who she was or how she came to be."[93] Whedon went so far as to shoot visual effects plates for Captain Marvel to fly into Avengers Tower at the end of the film; those shots were reused, however, for Scarlet Witch instead.[94]

Pre-production[edit]

By April 2013, filming was scheduled to begin in early 2014 at Shepperton Studios in England.[95] At the Hollywood premiere of Iron Man 3, Whedon said that he had completed a draft of the script, started the storyboard process, and met with actors. Whedon also mentioned that he wrote with Downey in mind and included a "brother/sister act" from the comic books,[96] later confirming that he was referring to Quicksilver and Scarlet Witch.[97][98] Whedon explained his rationale for including the characters in the film saying, "their powers are very visually interesting. One of the problems I had on the first one was everybody basically had punchy powers... [Quicksilver]'s got super speed. [Scarlet Witch] can weave spells and a little telekinesis, get inside your head. There's good stuff that they can do that will help sort of keep it fresh,"[99] though cautioned he was not throwing in more characters for the sake of doing that.[62] Whedon stated that the twins allowed him to add more conflict: "They don't like America, and they don't like the Avengers... The Avengers are like a world power, and not everybody's on board with the Avengers coming in and starting fights, even in the name of justice. So you need that dissenting voice, and you need to understand it and sympathize with it."[33] Because Marvel Studios shares the film rights to Quicksilver and Scarlet Witch with 20th Century Fox and had to avoid conflict with Fox's X-Men films, Whedon introduced two important characters into the Marvel Cinematic Universe completely on his terms for the first time, which allowed him to connect their origin stories to the universe that they created and avoid the concept of mutants.[33] Whedon relished at the storytelling opportunities by introducing a character with telepathic powers, explaining, "it meant we could spend a little time inside the Avengers' heads—either their past or their impressions of what's going on, or their fears, or all of the above."[33] By May, Downey had entered negotiations to extend his contract with Marvel Studios and reprise his role as Iron Man in the film.[100] A month later, Downey signed on to return for the then-untitledAvengers sequel, as well as a third Avengers film.[6]

Whedon promoting the film at the 2013 San Diego Comic-Con International.

At the 2013 San Diego Comic-Con International, Whedon announced the film would be subtitled Age of Ultron.[101] Despite the subtitle, the film is not based on the 2013 comic book miniseries Age of Ultron. Feige explained that they simply just liked the title Age of Ultron but the plot was taken from decades of Avengers story arcs.[102] Whedon added that Ultron's origin would differ from his comics roots, and that Hank Pym would not be involved with Ultron's creation. Whedon disclosed that Edgar Wright had rights to the character first through his inclusion in Ant-Man, which was already in development. He also thought that Ultron needed to be conceived through the Avengers and since they already had Tony Stark and Bruce Banner on the team, it would not make sense to bring in a third scientist.[103] Whedon also said the film would have a darker tone due to Ultron's involvement.[104][105]

The title of the film came as a surprise to many fans who were expecting Thanos, the mastermind behind the events of the first film, to be the main villain in the sequel, with Whedon saying, "Thanos was never meant to be the next villain. He's always been the overlord of villainy and darkness."[106] Commenting on finding the right balance between technology- and fantasy-based heroes in Avengers: Age of Ultron, Feige said "Iron Man is a very technological hero his movies are always technologically based. The first Thor was all about introducing Asgard and Thor in that more fantastical realm into the more reality-based MCU... As we go into Ultron clearly he does come out of technology, but we're using all of our tools at our disposal that we've established so far as part of the MCU to build the storyline of Age of Ultron."[107]

Casting continued into August 2013, with the announcement that James Spader would play Ultron.[53] In November, Marvel confirmed that Elizabeth Olsen and Aaron Taylor-Johnson would play the Scarlet Witch and Quicksilver, respectively.[30] Taylor-Johnson had been in negotiations since as early as June,[108][109][110] while Olsen's potential involvement was first reported in August.[111][112] By the end of the year, Mark Ruffalo,[11] Chris Evans,[17] Samuel L. Jackson,[65] Chris Hemsworth,[8] Scarlett Johansson,[21] Jeremy Renner[26] and Cobie Smulders[42] were confirmed to be returning to their roles from the first film, and Don Cheadle, who portrayed James Rhodes in the Iron Man films, had committed to a part in the film.[28] In the early months of 2014, Thomas Kretschmann was cast as BaronWolfgang von Strucker,[67] Claudia Kim was cast in an unspecified role,[113] and Paul Bettany, who voiced J.A.R.V.I.S.in previous MCU films, was cast as the Vision.[38] Whedon said "juggling" all the characters in the film was "a nightmare" explaining, "They're very disparate characters. The joy of the Avengers is they really don't belong in the same room. It's not like the X-Men, who are all tortured by the same thing and have similar costumes. These guys are just all over the place. And so it's tough. Honestly, this is as tough as anything I've ever done."[114]

On January 24, 2014, the Forte di Bard Association announced that filming would take place at Fort Bard in theAosta Valley region of Italy in March 2014, as well as other locations in Aosta Valley including AostaBardDonnas,Pont-Saint-Martin, and Verrès.[115] The next month, the Gauteng Film Commission announced that action sequences would be filmed in JohannesburgSouth Africa and other locations in Gauteng, beginning in mid-February.[116] A few weeks later Marvel announced that portions of the film would be shot in South Korea. Feige cited the nation's "cutting-edge technology, beautiful landscapes and spectacular architecture" as ideal for the film.[117] Gyeonggi Province and its capital, Seoul were selected as filming locations with South Korea's Ministry of Culture, Sports and Tourism reimbursing up to 30% of the studio's expenditures, as part of a state-funded incentive program.[113]

Filming[edit]

Members of the Korea Film Commission and executives from Marvel Studios signing amemorandum of understanding in Seoul in March 2014 with actressClaudia Kim (center) in attendance.

Filming began on Tuesday, February 11, 2014 in Johannesburg, South Africa, having been postponed that Monday.[116][118] Second unit crews shot action sequences without the main cast, to be used as background plates for scenes featuring the Hulk, in the Central Business District of Johannesburgfor a period of two weeks.[119][120] By mid-March, principal photography had begun at Shepperton Studios near London and was scheduled to film there for at least four months.[121][122] Filming at Shepperton as well as other locations in England allowed Whedon to get a "number of different looks and textures and moods" to give the film a different palette and fresh aesthetic from its predecessor.[62] Production designer Charles Wood built an enormous, new Avengers Tower set, one of the largest sets ever built for a Marvel film. The set featured multiple connected environments and levels.[123] On March 22, production moved to Fort Bard, Italy and continued in the Aosta Valley region through March 28. The region doubled as the fictional Eastern European nation of Sokovia,[33] with crews replacing local storefronts with Cyrillic script.[124] Filming in South Korea began on March 30 on the Mapo Bridge[125] and continued through April 14 at various locations in Seoul.[126] While in Seoul, the production was able to attach cameras to drones and race cars to get unique camera angles and footage.[123] An artificial island on the Han River known as the Saebit Dungdungseom served as the headquarters of an IT institute featured in the film.[127] Scenes involving Ultron's attack on parts of the city were shot in the Gangnam District.[126]

On April 8, shooting began in the Hawley Woods in Hampshire, England.[128] In mid-April, Hayley Atwell, who played Peggy Carter in previous MCU films, was on set at the Rivoli Ballroom in London to film a 1940s flashback sequence.[50] In mid-June, scenes were shot at the University of East Anglia in Norwich and at Dover Castle in Kent, with Dover Castle used for interior shots of Strucker's Hydra base in Sokovia.[129][130][131] In July, filming took place at a training facility for London's Metropolitan Police Service, which doubled as a city in Sokovia.[10][33] Additional filming took place in ChittagongBangladesh, including the Chittagong Ship Breaking Yard[132][133] and in New York.[134][135] On August 6, Whedon announced on social media that he had completed principal photography onAvengers: Age of Ultron.[136]

Cinematographer Ben Davis, who also worked with Marvel on Guardians of the Galaxy, shot the film with a main unit of three Arri Alexa cameras. Davis said, "Although the Alexa was Marvel's preferred camera, we weren't locked into that choice from the start. What wasn't negotiable was the fact that we were shooting digital: that's how Marvel shoots all of its films." Davis also used Blackmagic Design's Pocket Cinema Cameras to meet the needs of the second unit kit explaining, "The second unit typically needs a fleet of smaller cameras that are less expensive and are rugged enough to handle the various trials by fire, as it were, that we throw at them."[137] About the camera system, Whedon stated that this film was shot very differently from the first one; using lots of long lenses, and that he aimed to shoot the film almost like a documentary.[114] To create the scenes depicting how Quicksilver views the world, scenes were shot with an ultra-high-speed camera and later combined with shots of Taylor-Johnson moving through the same scene at normal speed.[33]

Post-production[edit]

The original shot (top) of the new Avengers training facility and the completed shot (bottom) with CG interiors added by Method Studios.[138]

In June 2014, the IMAX Corporation announced that the IMAX release of the film would be converted to IMAX 3D.[139] Following the completion of principal photography several more cast members were revealed including,Stellan Skarsgård,[52] Anthony Mackie,[47] Idris Elba and Tom Hiddleston, who all reprise their roles from previous MCU films.[51] However, Hiddleston's scenes did not make the theatrical cut of the film, with Whedon saying what was shot "didn't play" and he did not want the film to feel "overstuffed".[77]According to Hiddleston, "In test screenings, audiences had overemphasized Loki's role, so they thought that because I was in it, I was controlling Ultron, and it was actually imbalancing people's expectations."[140] Whedon later explained that Elba and Atwell appear in the film because of exploring the psyches of the Avengers from Scarlet Witch's power.[33] In December 2014, Kim's role was revealed as Dr. Helen Cho.[71][141] Additional scenes were scheduled to be filmed in January 2015 at Pinewood Studios.[142] In February 2015, Marvel confirmed through promotional material that Serkis portraysUlysses Klaue in the film.[29][56] In early April 2015, Linda Cardellini and Julie Delpy were confirmed to be part of the film's cast.[69][73] At the same time, Whedon stated that the film would not contain a post-credits scene, which had become customary for MCU films. Whedon tried to come up with a post-credit scene but felt that he could not top the "Shawarma scene" in The Avengers explaining, "It didn't seem to lend itself in the same way, and we wanted to be true to what felt right. The first rule of making a sequel is take the best moments and do something else. Don't do the Indiana Jones gun trick again differently. Just go somewhere else. Don't try to hit the same highs, because people will sense it." However Feige clarified, "There will be a tag [shortly after the credits start]. But there's not a post-post-credit scene."[69]

In May 2015, Whedon revealed he was in conflict with Marvel executives and the film's editors about certain scenes in the film. The executives were not "thrilled" with the scenes at Hawkeye's farm or the dream sequences the Avengers experience because of Scarlet Witch. Also, Whedon had originally shot a much longer scene with Thor and Selvig in the cave, compromising with including a reduced amount of the total footage shot, as test audiences did not respond to it.[143] In the scene, Thor would be possessed by a Norn, a goddess of destiny, while Selvig would quiz her about Thor's hallucination.[144][145][146] Additionally, Whedon reiterated he had wanted to include Captain Marvel and Spider-Man at the end, but deals for each character (signing of an actress and a deal with Sony Pictures Entertainment, respectively) were not completed in time for their inclusion.[143]

The film contains 3,000 visual effects shots,[147] completed by ten different visual effects studios, including Industrial Light & Magic (ILM), Trixter, Double NegativeAnimal LogicFramestore, Lola VFX, Territory, Perception, Method StudiosLuma Pictures and The Third Floor.[148] ILM opened a facility in London, citing Avengers: Age of Ultron as a catalyst for the expansion,[149] and developed a new motion capture system for the film called Muse, which can better capture an actor's performance and combine different takes.[150] About the motion capture process, Ruffalo called it "more of a collaboration" since the technology is advancing, with "the face capture and the motion capture can now [being] put together, [allowing] you [to] get a lot more latitude as a performer... you're no longer constricted by the attributes that you have as a person: your age, or weight, or size. None of that matters anymore. And so there's this whole exciting place to go that is kind of unknown."[15] Visual effects supervisor Christopher Townsend said that the visual effects team considered depicting the Hulk when manipulated by Wanda Maximoff as being grey skinned with red eyes, but eventually decided against it, as they did not want to confuse audiences who might associate it with "Joe Fixit", the grey Hulk from the comics.[151]

Method Studios created the interior of the new Avengers training facility by digitally designing the training facility, extracting the characters from the original set and placing them into the new CG environment. Method also contributed to Iron Man's new Mark 45 suit and played a key role in creating Scarlet Witch's CG mind control effect.[138] Following the trend in recent years, most of the computer screens in Stark's lab, Dr Cho's laboratory, the Quinjet and other locations in the film were not added in post-production but were actually working screens on set, adding to the realism of the film and saving some on the post-production budget. London-based Territory Studiodelivered the screen visuals filled with unique imagery and animations that matched the character using them.[148]Perception worked on the main-on-end and main titles for the film. Before settling on the marble monument depiction for the main-on-end titles, Perception created three other versions, which were based on Ultron’s hive mind ability from the film, "renderings of power and pure energy" inspired by classic comic panels, and classic moments for each character. The final design was inspired by war monuments such as the Iwo Jima memorial. For the main titles, Marvel wanted the typeface to be a direct continuation of the first film. Perception made the typeface a marble texture to mimic the main-on-end titles and changed the title's rotation (away from the camera instead of towards the camera in The Avengers), before "Age of Ultron" overtakes "Avengers" in a vibranium texture.[152]

Music[edit]

In March 2014, Brian Tyler signed on to compose the film's score, replacing the composer for the first film, Alan Silvestri, while also marking his third film collaboration with Marvel following Iron Man 3 and Thor: The Dark Worldin 2013.[153] Tyler stated that the score pays homage to John Williams' scores for Star WarsSuperman, and Raiders of the Lost Ark and references the scores for the Iron ManThor, and Captain America films in order to create a similar musical universe, saying, "That's the goal for sure. You have to build in nostalgia and do it upfront so you can relate to it."[154] Danny Elfman also contributed music to the score,[155] using Silvestri's theme from the first film to create a new hybrid theme.[156] Hollywood Records released the album digitally on April 28, 2015, and in physical formats on May 19.[157]

Release[edit]

Renner arriving at the world premiere of Avengers: Age of Ultron.

Avengers: Age of Ultron made its world premiere at the Dolby Theatre in Hollywood on April 13, 2015,[158][159] and held its European premiere on April 21 at the Vue West End in London.[160] The film was released in 11 territories on April 22, with its release jumping to 55% of its international market (44 countries) by the end of its first weekend,[161][162] before the North American release on May 1, in 3D and IMAX 3D.[139][161][163][164] In North America, the film opened in 4,276 theaters, including 2,761 3D theaters, 364 IMAX, 400 premium large format, and 143 D-Box theaters.[165]Many independent theater owners in Germany (approximately 700 screens) boycotted the film in response to Disney raising its rental fee from 47.7% to 53% of ticket sales. The owners felt that the "increased fees, coupled with the cost of digitization, and rising staff and marketing costs may force some of them out of business."[166]

In September 2014, TNT acquired the US cable broadcast rights, for broadcast two years after its theatrical release.[167] On March 4, 2015, ticket pre-sales for the film began. Variety noted, "The two-month gap between advance sales and the release is much wider than normal and reflects the heavy fan anticipation for" the film.[168]

Marketing[edit]

At the 2013 San Diego Comic-Con International, Whedon introduced a teaser trailer for the film, which included a look at an Ultron helmet and a title treatment.[169] Footage of the teaser, as well as a brief interview with Whedon, was made available as part of Iron Man 3‍ '​s second screen companion app for its Blu-ray release on September 24, 2013.[170][171] On March 18, 2014, ABC aired a one-hour television special titled, Marvel Studios: Assembling a Universe, which included a sneak peek of Avengers: Age of Ultron.[172] The special debuted concept art for Quicksilver and Scarlet Witch, as well as art of the Hulk fighting the "Hulkbuster" Iron Man suit.[173][174] Harley-Davidson partnered with Marvel to provide their first electric motorcycle, Project LiveWire, for use by Black Widow in the film.[175] At the 2014 San Diego Comic-Con, the cast was introduced to promote the film, along with screening footage from the film.[176] Avengers: Age of Ultron received the second most amount of social mediamentions at the convention, following Batman v Superman: Dawn of Justice, but had a higher intend-to-see response.[177]

External video
 Marvel's "Avengers: Age of Ultron" – Teaser Trailer (OFFICIAL) The use of the song "I've Got No Strings" fromPinocchio (1940) was lauded by critics.[178][179][180]

The first trailer was scheduled to premiere during the airing of an episode of Agents of S.H.I.E.L.D. on October 28, 2014.[181] However, on October 22, the trailer leaked online,[182] and within a few hours Marvel officially released the trailer on YouTube.[183] Entertainment Weekly and The Hollywood Reporter noted the effective use of the song "I've Got No Strings" from Pinocchio (1940) in the trailer.[178][179] Scott Mendelson ofForbes felt the trailer was "such a textbook 'dark sequel' trailer that it borders on parody" but said, "it's a pretty spectacular piece of marketing, one that elevates itself both by the music choices and by James Spader's vocals as the title villain".[180] The trailer received 34.3 million global views in 24 hours, 26.2 million from Marvel's YouTube channel, which broke the previous record held by Iron Man 3 with 23.14 million views. In comparison, the original Avengers teaser received 20.4 million views in 24 hours after its debut.[184][185] In response, Marvel agreed to air footage from Age of Ultron during the episode of Agents of S.H.I.E.L.D. that was originally scheduled to premiere the trailer.[184] At the end of October, Marvel Comic's Editor-in-Chief Axel Alonso stated there were comic tie-in plans for the film.[186]

In November 2014, ABC aired another one-hour television special titled Marvel 75 Years: From Pulp to Pop!, which featured behind the scenes footage of Age of Ultron.[187] Also in November, an extended trailer debuted onSamsung Mobile's YouTube channel, featuring product placement for various Samsung devices.[188] In December 2014, additional behind the scenes footage was released as a special feature on the Guardians of the Galaxy BIu-ray, highlighting the various filming locations for the film.[135][189] Also in the month, ABC announced that an episode of Marvel's Agents of S.H.I.E.L.D. would tie-in to the events of the film.[190] The episodes "The Frenemy of My Enemy" and "The Dirty Half Dozen" feature "Easter eggs, plot threads and other connective tissue leading into the opening scene of Avengers: Age of Ultron" while "Scars" explores the aftermath of the film.[191]

In January 2015, a featurette focusing on Ultron was shown at Samsung's "Night With Marvel" event at the 2015Consumer Electronics Show (CES).[192] Also at CES, Samsung revealed a selection of hardware inspired by theAvengers films, as well as a simulation of Avengers Tower via its Gear VR virtual reality device.[193][194] A second trailer premiered on ESPN on January 12, 2015 during the broadcast of the 2015 College Football Playoff National Championship.[195] Mendelson enjoyed the trailer, but wished it did not reveal as many story elements as it did. However, he added, "the marketing thus far [for the film] has been far superior to much of what sold The Avengersthree years ago, both in terms of the specific footage and the artistic choices being made... I'm sold, and I imagine most of the general moviegoers are already onboard too."[196]

On February 3, 2014, Marvel "stealth released" a one-shot tie-in comicAvengers: Age of Ultron Prelude—This Scepter'd Isle. Written by Will Corona Pilgrim and illustrated by Wellinton Alves, it reveals how Strucker came into possession of Loki's scepter and the origin of the Maximoff twins' abilities.[197] At the end of the month, the film's official poster was revealed. Graeme McMillian of The Hollywood Reporter criticized it for its lack of originality, calling it "pretty much the poster for the first Avengers movie, except with added flying robots in the background" and the fact that it incorporated many of the same tropes the other MCU Phase Two film posters did. These included: the hero(es) staring off camera; destruction in the background as well as something occurring in the sky; and poor Photoshop on the poster, highlighting the fact that each of the actors were obviously photographed separately and were later composited together into the poster.[198] Mendelson agreed with many of McMillian's observations, and called the poster "hilariously photoshopped".[199]

The final trailer was "unlocked" by fans on March 4, 2015, via the use of hashtags on Twitter, ahead of its broadcast debut during the series premiere of American Crime on March 5.[200] Mendelson felt "this [was] a fine final trailer, teasing what we already know, hinting at the scale and a few new action beats without telling us much we don't already know" adding, "Here we have the fourth and final Avengers: Age of Ultron trailer and we don't know all that much about what transpires in a moment-to-moment sense in the finished 150-minute feature. I have expressed my concern dating back to October that Marvel and Disney would release too many trailers and would by default give away too much plot and character information between October and May. But if this really is the final Avengers 2 trailer, then at least on the trailer front they have kept the film relatively unspoiled."[201] A week after the final trailer debuted, Marvel revealed that the trailer had "smashed records" with over 35 million views.[202]

In April 2015, members of the cast presented Downey with the MTV Generation Award at the 2015 MTV Movie Awards, along with debuting an exclusive clip from the film.[203] On April 27, Downey and Renner along with executives from Marvel Entertainment rang the opening bell of the New York Stock Exchange in celebration of the film's theatrical release.[204] Disney spent a total of $26.9 million on television advertisements for the film.[205]

Merchandise[edit]

In January 2015, Warner Bros. Interactive Entertainment and Traveller's Tales announced a Lego video game adaptation of the first film and Age of Ultron for release in late 2015 on a variety of video game consoles.[206] In March 2015, Disney said it planned to broaden its merchandising strategy with Avengers: Age of Ultron by expanding the target demographics to women and to fans of the individual superheroes that make up the Avengers. Paul Gitter, senior vice president of Marvel licensing for Disney Consumer Products, said, "For the first film, we primarily focused on the Avengers property and the group shots... Now we're broadening the line and scope to create skews that focus on the team and the individuals characters, as well." Disney Consumer Products partnered with HasbroLegoHot Wheels and Funko for action figures, playsets and other toys, and with Under Armour for apparel. Disney established new partnerships in the food and packaged-goods categories, including with Sage FruitConAgra, Crunchpak and Chobani.[207] Walt Disney India's consumer products partnered with 50 brands to promote the film in India, considered the highest ever for any film—Hollywood or Bollywood—released in India (the previous record held by Ra.One had 25 partners). Some of the brands include Amazon India, toy retailer Hamleys India, online fashion store MyntraHero CyclesMountain DewLiberty ShoesTupperware, andSubway restaurants among others.[208]

Home media[edit]

Avengers: Age of Ultron was released by Walt Disney Studios Home Entertainment on digital download on September 8, 2015 and on Blu-ray and DVD on October 2, 2015.[209] The digital and Blu-ray releases include behind-the-scenes featurettes, audio commentary, deleted scenes and a blooper reel.[210] The film will also be collected in a 13-disc box set titled "Marvel Cinematic Universe: Phase Two Collection" which includes all of thePhase Two films in the Marvel Cinematic Universe. It is scheduled for release in late 2015.[211] In July 2015, Whedon stated that he did not intend on releasing a director's cut of Avengers: Age of Ultron because despite the film's complexity, he was satisfied with the theatrical version and did not think it needed to be tweaked.[212]

Reception[edit]

Box office[edit]

Avengers: Age of Ultron grossed $459 million in North America and $943.8 million in other territories for a worldwide total of $1.403 billion.[2] It is the sixth highest-grossing film of all-time as well as third highest-grossing2015 film.[213][214] Avengers: Age of Ultron‍ '​s worldwide opening of $392.5 million is the fifth-largest ever.[215] The film set a worldwide IMAX opening-weekend record with $25.2 million (previously held by The Dark Knight Rises) and also broke the record for the fastest movie to make over $40 million in IMAX theaters, doing so in 12 days.[216]According to some analysts, the opening weekend box office gross was lower than expected because of the weekend's featured boxing match between Floyd Mayweather and Manny Pacquiao.[217]

On May 15, 2015, Avengers: Age of Ultron became the twenty-first film in cinematic history, the third Marvel Studios film and the eighth film distributed by Disney to cross the $1 billion threshold at the box office.[218]

North America[edit]

Avengers: Age of Ultron earned $84.46 million on its opening day, marking the biggest opening day for a superhero film and the second-biggest opening and second-biggest single-day gross, behind Harry Potter and the Deathly Hallows – Part 2 ($91.7 million). The film's Friday gross included $27.6 million from Thursday night, which began at 7 p.m., and was the sixth-highest ever for Thursday preview earnings and the highest among Marvel films.[219][220] In total, the film earned $191.3 million in its opening weekend, which is the third-highest of all time, behind Jurassic World ($208.8 million) and The Avengers ($207.4 million).[221] It also saw the second-highest IMAX opening weekend total with $18 million (behind The Dark Knight Rises), a record $13.5 million from premium large format theaters and the highest share for the first weekend in May, accounting for 85% of the top twelve box office total earnings (previously held by Spider-Man 3).[219][222] Of those in attendance the first weekend, 59% were male, 41% were female and 59% were over the age of 25.[219]

In its second weekend, the film fell 59%, earning $77.7 million, which was the second-biggest second weekend gross behind The Avengers‍ '​ $103 million (both were surpassed a month later by Jurassic World's $106.6 million).[223] It holds the record for the second biggest loss between first and second weekends with $113.6 million, only behind Deathly Hallows – Part 2‍ '​s $121 million loss between its first and second weekends in 2011.[224] As of July 12, 2015, it is the eighth highest domestic-grossing film of all-time, and the second highest of 2015.[225]

Outside North America[edit]

Avengers: Age of Ultron earned $200.2 million in its first weekend from 44 countries, opening in first in all, which was 44% above its predecessor's opening. Additionally, the film saw the largest non-China international IMAX opening of all-time with $10.4 million. The top earning countries were South Korea ($28.2 million), the UK ($27.3 million) and Russia ($16.2 million).[162] The film broke records in many countries, including: opening-day records in Mexico ($6.8 million), the Philippines ($1.6 million) and Indonesia ($900,000);[216][219][226] opening-weekend records in Mexico ($25.5 million), Russia and the CIS ($16.2 million), Hong Kong ($6.4 million) and the Philippines ($7.7 million); and highest opening weekend for a superhero film in the UK, Ireland and Malta ($27.3 million), Germany ($9.3 million), Sweden, Norway, and the Netherlands.[162][227][228]

In the UK, where Age of Ultron was filmed, it earned $5.4 million on its opening day and $27.3 million during the weekend, setting an opening-weekend record for a superhero film, Marvel's biggest opening in Britain, the biggest April opening, the eighth-biggest debut.[229] It also set the best single-day earning for a Disney and superhero film with its $9.4 million haul on Saturday.[229][230] In South Korea, also where part of the film was shot, the film earned $4.9 million on its opening day and $28.2 through the weekend.[162][229] It held the record for an all-time advance ticket sales rate, accounting for 96% of tickets reserved, breaking Transformers: Dark of the Moon‍ '​s record of 94.6% in 2011, the widest release ever, across 1,826 screens, also breaking Dark of the Moon‍ '​s 1,420 screens, and the fastest imported film to surpass one million admissions, doing so in two days;[231] it topped the box office for three consecutive weekends,[232] and became the biggest Disney/Marvel release as well as the second biggest Western film in the country.[233] The Chinese opening scored the biggest weekday opening day of all time, as well as the biggest Disney/Marvel opening, with $33.9 million,[234] and the second-biggest six-day start of all time with $156.3 million (behind Furious 7) of which $17.5 million came from IMAX theaters — the biggest ever.[233]

As of July 12, 2015, it is the fifth highest-grossing film of all-time,[235] and the second highest-grossing 2015 film.[236] Additionally, the film's largest markets as of July 17, 2015 are: China ($240.1 million), South Korea ($80.5 million), and the UK, Ireland and Malta ($76.6 million).[237][238]

Critical response[edit]

The review aggregator website Rotten Tomatoes reported a 74% approval rating with an average rating of 6.7/10 based on 284 reviews. The website's consensus reads, "Exuberant and eye-popping, Avengers: Age of Ultron serves as an overstuffed but mostly satisfying sequel, reuniting its predecessor's unwieldy cast with a few new additions and a worthy foe."[239] On Metacritic, the film achieved an average score of 66 out of 100, based on 49 critics, signifying "generally favorable reviews".[240] CinemaScore reported that audiences gave the film an "A" grade on an A+ to F scale.[219]

Todd McCarthy of The Hollywood Reporter said, "Avengers: Age of Ultron succeeds in the top priority of creating a worthy opponent for its superheroes and giving the latter a few new things to do, but this time the action scenes don't always measure up."[241] Scott Foundas of Variety wrote, "If this is what the apotheosis of branded, big-studio entertainment has come to look like in 2015, we could be doing much worse. Unlike its title character, Age of Ultron most definitely has soul."[242] Writing for the Chicago Sun-Times and giving the film three-and-a-half out of four stars, Richard Roeper said, "Some day, an Avengers film might collapse under the weight of its own awesomeness. I mean, how many times can they save the world? But this is not that day."[243] Peter Travers ofRolling Stone wrote, "Age of Ultron is a whole summer of fireworks packed into one movie. It doesn't just go to 11, it starts there. [Joss Whedon] takes a few wrong turns, creating a jumble when the action gets too thick. But he recovers like a pro, devising a spectacle that's epic in every sense of the word."[244]

Conversely, Kenneth Turan of the Los Angeles Times said, "Although this movie is effective moment to moment, very little of it lingers in the mind afterward. The ideal vehicle for our age of immediate sensation and instant gratification, it disappears without a trace almost as soon as it's consumed."[245] Scott Mendelson of Forbes said, "Avengers: Age of Ultron plays like an obligation, a box to be checked off on a list before all parties move onto the things they really want to do."[246] Manohla Dargis of The New York Times wrote, "This Avengers doesn't always pop the way that the first one sometimes did, partly because its villain isn't as memorable, despite Mr. Spader's silky threat."[247] Camilla Long of The Sunday Times remarked, "Two hours of boredom and boobs add up to a sorry basis for the new Avengers."[248] Much like the release of Guardians of the Galaxy, the film received mixed reviews upon release in China, due to poor translations. The translations, which were said to be too literal, were thought "to have been done by Google Translate."[249]

Accolades[edit]

YearAward / Film FestivalCategoryRecipient(s)ResultRef(s)
2015Teen Choice AwardsChoice Movie: Sci-Fi/FantasyAvengers: Age of UltronNominated[250]
Choice Movie Actor: Sci-Fi/FantasyChris HemsworthNominated
Robert Downey, Jr.Nominated
Choice Movie Actress: Sci-Fi/FantasyScarlett JohanssonNominated
Choice Movie Scene StealerChris EvansWon[251]
Choice Movie: Breakout StarElizabeth OlsenNominated

Sequels[edit]

In October 2014, Marvel announced a two-part sequel to Age of Ultron, titled Avengers: Infinity WarPart 1 is scheduled to be released on May 4, 2018, with Part 2 scheduled for May 3, 2019.[252] Filming for Part 1 and Part 2was initially scheduled to begin in late 2015.[142] In January 2015, Whedon said that it was "very doubtful" that he would be making the two films.[253] In April 2015, Anthony and Joe Russo were announced as directors forAvengers: Infinity War, while Christopher Markus & Stephen McFeely will write the two-part film.[254][255] Both parts will be shot back-to-back, and filming is expected to begin in 2016 and last for nine months.[256][257] They will be the first films shot entirely on the IMAX/Arri 2D digital cameras.[258]

Downey,[259] Evans, Hemsworth,[260] Hiddleston,[261] Ruffalo,[262] Renner,[263] and Brolin are expected to reprise their roles as Iron Man, Captain America, Thor, Loki, Hulk, Hawkeye, and Thanos, respectively, in the films.[264]

Notes[edit]

  1. ^ Disney spent $330.6 million on Avengers: Age of Ultron from February 2013 to November 2014 but $50.7 million of this was offset by payments from the UK tax authority.[265]
  2. ^ While the name of the anti-Hulk armor, usually referred to as the "Hulkbuster" in comic books, is not spoken in the film, its deployment system and containment cell is codenamed "Veronica".[266][267] Director Joss Whedon said the name alludes to the character Veronica Lodge from Archie Comics: "I just decided to call it Veronica because [Bruce Banner] used to be in love with a girl named Betty and Veronica is the opposite of that," making the connection to Archie's love interest, Betty Cooper.[267]
  3. ^ According to Kevin Feige, the Infinity Gauntlet seen at the end of the film is not the same as the one seen in Odin's vault in Thor, revealing that two Gauntlets exist in the MCU.[268]

References[edit]

  1. Jump up^ "Avengers: Age of Ultron (12A)"British Board of Film Classification. April 13, 2015. Archived from the original on April 18, 2015. Retrieved April 13, 2015.
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  251. Jump up^ Johnson, Zach (July 8, 2015). "Teen Choice Awards 2015 Nominees: Wave 2 Revealed!"E! OnlineArchived from the original on August 11, 2015. Retrieved July 10, 2015.
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  255. Jump up^ Faraci, Devin (April 9, 2015). "Markus & McFeely Will Write INFINITY WAR". Badass Digest. Archived from the original on April 9, 2015. Retrieved April 9, 2015.
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External links[edit]


Posted by 신의물방울
카테고리 없음2015. 10. 23. 17:17

Everest (2015 film)

From Wikipedia, the free encyclopedia
Everest
Everest poster.jpg
Theatrical release poster
Directed byBaltasar Kormákur
Produced by
Written by
Starring
Music byDario Marianelli
CinematographySalvatore Totino
Edited byMick Audsley
Production
company
Distributed byUniversal Pictures
Release dates
  • June 23, 2015 (CineEurope)
  • September 18, 2015(United States and United Kingdom)
Running time
121 minutes[1]
CountryUnited Kingdom
United States
LanguageEnglish
Budget$55 million[2]
Box office$168.1 million[2]

Everest is a 2015 survival film directed by Baltasar Kormákur and written by William Nicholson and Simon Beaufoy. The film starsJason ClarkeJosh BrolinJohn HawkesRobin WrightMichael KellySam WorthingtonKeira KnightleyEmily Watson, and Jake Gyllenhaal.

The film opened the 72nd Venice International Film Festival on September 2, 2015, and was released theatrically on September 18, 2015.[3] It is based on the real events of the 1996 Mount Everest disaster, and focuses on the survival attempts of two expedition groups, one led by Rob Hall (Clarke) and the other byScott Fischer (Gyllenhaal).

The film was first released in IMAX 3D on September 11, 2015, in the UK and in IMAX 3D, RealD 3D, and 2D internationally, and exclusively in IMAX 3D, September 18, 2015, across 545 theaters in the United States and Canada, and along 36 other countries. It began a U.S. wide release on September 25, 2015, across 3,006 theaters. The film received positive reviews from critics and has grossed over $168 million.

Plot[edit]

In March 1996, several commercial expeditions arrive at Mount Everest base camp to prepare for a climb to the summit. Rob Hall, who first popularized guided Everest climbs, is the leader ofAdventure Consultants, whose clients include Beck Weathers, an experienced climber, Doug Hansen, a former mailman pursuing his dream, and climbing veteran Yasuko Namba, who is hoping to complete her last of the Seven SummitsScott Fischer is the chief guide for competitor Mountain Madness. Helen Wilton is Rob's base camp manager.

A month earlier in New Zealand, Rob says goodbye to his pregnant wife, Jan, and promises he will be home for the birth. At base camp, Rob receives a fax from her, informing him their baby will be a girl. He wants to name her Sarah, but Jan is against it.

Worried about crowding on the mountain, Rob persuades Scott to cooperate to reduce delays. On the summit attempt, Rob's group departs Camp IV before dawn, planning to reach the top and turn around by 2 p.m., the latest safe time that will allow them to return to camp before nightfall. They are delayed over an hour after discovering guide ropes are not yet installed on upper reaches of the climb. Beck has eyesight problems and stops. Rob tells him not to continue if his condition does not improve in a half hour. Scott hurries back to camp to help another climber but is intent on re-ascending. Rob warns him about excessive exertion.

Rob reaches the summit on time and is joined by other climbers including Yasuko, who jubilantly plants her flag of Japan in the snow. On the way down, Rob encounters Doug struggling just above the Hillary Step and orders him to turn back. Doug says he will not get the chance again and insists on continuing. Rob reluctantly agrees, and together they reach the summit after 4 p.m. Also at the top is Scott, exhausted and increasingly ill from high-altitude pulmonary edema.

As Rob helps Doug descend, a blizzard strikes the mountain. Doug's oxygen bottle runs out, and he becomes semi-conscious. No full extra bottles are stored on the route where Rob had asked. Rob radios Helen to send someone up with oxygen. Doug, left alone briefly by Rob, unclips himself from the guide rope in his hypoxia daze and walks unsteadily along the extremely narrow path on the mountainside. A moment later he silently topples to his death.

Scott's condition worsens, and he tells fellow climbers to continue descending without him. He lies down—soon to die. Returning climbers reach Beck, his vision still impaired. The group becomes lost when the blizzard obliterates the trail. Three climbers go for help, leaving Beck and Yasuko behind.

Guide Andy Harris reaches Rob with the oxygen, which freezes shut. The two huddle together in the storm. While Rob sleeps, Andy hallucinates and falls to his death. In the morning, Rob radios Helen and tells her that Doug and Andy are gone and that his hands and feet are frozen. Helen calls Jan, hoping Rob will respond to her voice. Jan tells Rob that he must start moving. Rob tells her he is cold but comfortable and asks her to name their baby Sarah. He dies soon after.

Returning climbers tell the camp that Beck and Yasuko are stranded. The weather is too dangerous for a rescue. Helen calls Beck's wife, Peach, and informs her of the situation. In the morning, Beck miraculously regains consciousness, sees that Yasuko has died, and stumbles back to camp alone, to the astonishment of everyone. He is severely frostbitten and desperately needs medical help. Peach calls the American Embassy and organises a helicopter rescue. The flight is dangerous because of the thin air, but the aircrew successfully makes the high-altitude medical evacuation. One of Scott's guides finds his body.

Returning home, Helen has an emotional reunion with Jan, who later gives birth and names her daughter Sarah. Beck returns to his family, heavily bandaged. Closing titles inform the audience that he lost both hands and nose to severe frostbite and that Rob's body still remains on Everest.

Cast[edit]

Production[edit]

Development[edit]

Baltasar Kormákur directed the film, about the 1996 disastrous expedition to scale Mount Everest, which was scripted by Simon Beaufoy and Mark Medoff,[11] with early script adaptations carried out by Justin Isbell andWilliam Nicholson. The film was produced by Working Title Films.[12] Universal Pictures distributes the film in US.[13]The film was produced by Tim Bevan and Eric Fellner, and started shooting in November 2013.[14] In September 2013, Emmett/Furla/Oasis Films were set to co-finance the film,[15] but in October they exited as co-financiers.[16]

After the production start date of November 6, 2013 had passed,[17] Cross Creek Pictures and Walden Media joined the production on November 12, 2013, and financed the film with $65 million.[18] The film started production on January 13, 2014, in the Ötztal Alps in Italy, after which production moved to Nepal and Iceland.[18][19] On December 11, 2013, The Hollywood Reporter posted that South Tyrol's regional film board added $1 million to the film's funding.[20]

On January 30, 2014, Universal set a February 27, 2015 release date for the film,[21] but on March 21, 2014, it was moved to September 18, 2015.[3]

Pre-production[edit]

As of February 19, 2013, Christian Bale was in talks to join the cast of the disaster film to play Rob Hall, the leader of a New Zealander group who ran Adventure Consultants.[13] On July 17, Jake GyllenhaalJosh BrolinJason Clarkeand John Hawkes were cast as leads in the film. Bale dropped out around this time.[14] Gyllenhaal played Scott Fischer, the leader of the Mountain Madness expedition; Brolin played Beck Weathers, a doctor; Clarke took the role of Rob Hall, also an expedition leader; and Hawkes played Doug Hansen, one of Rob Hall's clients, who encounters difficulties on the descent from the summit of Everest.[4]

On February 4, 2014, Clive Standen also joined the cast, while shooting was underway.[9] On February 7, 2014, more cast was added to the film, including Martin HendersonEmily WatsonThomas M. Wright, and Michael Kelly. Watson played a motherly base camp figure who works closely with Rob Hall, and Kelly played Into Thin Air authorJon Krakauer.[6] On February 17, actor Micah Hauptman was added to the cast in the role of filmmaker and mountaineer David Breashears, who directed the 1998 IMAX documentary film Everest.[10] On March 24, 2014, Sam Worthington and Robin Wright joined the cast. Worthington played Guy Cotter and Wright played Beck Weathers' wife, Peach.[5] On May 1, DailyMail.co.uk revealed that Keira Knightley had joined the film as Jan Arnold, Rob Hall's pregnant wife.[7]

Filming[edit]

Additional portions of the film, including scenes that take place just above the icefall to camp 3, were filmed at 10,000 feet at Val Senales in Italy.[22]

In November 2013, the film was set for a January 13, 2014 production start date in Italy. Co-financier Brian Oliver told Variety they would shoot in Ötztal Alps in Italy for six weeks, a month in Iceland, and then move to Nepal for another month's shoot.[19] In early January 2014, actors Gyllenhaal and Brolin were practicing for climbing mountains in the Santa Monica Mountains, to train for their roles.[23]

The 44-member crew arrived on January 12, 2014 in Nepal and stayed inKathmandu. They had permission to film from January 9 to 23.[24][25] Later filming on Everest commenced on January 13, 2014.[26] On January 14, Brolin and Hawkes filmed shots[27] at local terminal of Tribhuvan International Airport, and then they were to be filming at Lukla Airport on January 15, then to Namche Bazaar, and later at the Everest Base Camp, news confirmed.[24] After shooting completed in Nepal, the crews were to move toItaly (Schnalstal and Rome),[28] and then in early March to UK, to film at Pinewood Studios.[26] On February 23, 2014, Gyllenhaal was spotted in Rome during filming, which recently wrapped up in Nepal.[29] Brolin was also spotted with his assistant, Kathryn Boyd.[30]

English actor Clive Standen has said that filming on location in freezing temperatures has been "tough but fun".[31]On March 24, 2014 the shooting was said to be taking place at the Everest Base Camp in Nepal.[5] Base camp exteriors were filmed on the backlot at Cinecitta Studios in Rome, where bright sunlight could be achieved to resemble the lighting at base camp.[22]

On April 18, 2014, while the second unit crew was shooting remaining scenes of the film at Camp II on Everest, an avalanche struck, killing 16 Sherpa guides. The Sherpas were carrying equipment and supplies to camps for climbers in advance of the start of the summer climbing season.[32][33] Deadline reported there were no injuries or fatalities affecting the film crew. The production was not present where the disaster took place, but they were nearby. Filming at Pinewood Studios in England was just about to finish up, but the second unit was shooting at the camp which then had to halt the production for some time.[34] Hillary Step, camp 4, icefall and the summit were built on the 007 stage at Pinewood Studios with greenscreen for CG backgrounds. Totino said, "It was very challenging because we had to re-create the sun, which at Everest is so incredibly sharp and crisp." The team used SoftSun lights for creating sun on the summit, Hillary Step and icefall. "They were 9 feet long and 3 ½ feet in diameter and 100,000 watts. They had to be moved around on cranes because they are very heavy," Totino said."[22] To photograph one scene during which expedition guide Rob Hall (Jason Clarke) is stuck on the mountain in the storm, Totino recalled: "We tented off a portion of the set with some very heavy plastic and brought in these giant refrigerating units, half the size of a semi truck, and we cooled that part of the stage down to about 26 to 28 degrees Fahrenheit [around -3°C] and brought in real snow. Baltasar really wanted the actor to feel like he was frozen. You really see and feel that."[22] The film was shot with Arri Alexa XT cameras, using the Arriraw format.[22]

Post-production[edit]

Dario Marianelli composed the music for the film.[35]

Soundtrack trivia[edit]

The film uses the song "Yeh ladka hai Allah" from the Bollywood movie Kabhi Khushi Kabhie Gham (2001), when the climbing party first arrives in Nepal. The song plays in the bus when it passes through a busy Nepali bazaar. Another song in the film is "All I Wanna Do", performed by Sheryl Crow, which is accurate to the timing of the film's events, in 1996.

Release[edit]

Universal Pictures had originally slated the film for a September 18, 2015 release date in the United States and Canada.[3] However, the film was released on September 18, 2015 exclusively in IMAX 3D, followed by a wide theatrical release on September 25, 2015.[36] In the United States and Canada, it was released in Dolby Visionformat in Dolby Cinema, the first ever for Universal Pictures.[37] It was screened at the 2015 CineEurope on June 23, 2015 at the Centre Convencions Internacional Barcelona in full 3D Dolby Atmos.[38][39] The film's world premiere took place on September 2, 2015 at the 72nd Venice International Film Festival in the Sala Grande, at the city's Palazzo del Cinema in Venice.[40][41]

Marketing[edit]

On February 12, 2014, the first photo from the set of the film was revealed, featuring Clarke.[42] On June 4, 2015, the first trailer for the film was released online, with an appeal for relief for the April 2015 Nepal earthquakethrough Oxfam America in the coda.

Reception[edit]

Box office[edit]

As of October 18, 2015, Everest has grossed $40.7 million in North America and $126 million in other territories, for a worldwide total of $166.7 million, against a budget of $55 million.[2] Everest had the biggest September worldwide IMAX opening with $7.2 million, breaking the record previously held by Resident Evil: Retribution ($6 million).[43]

Prior to its wide theatrical opening in the United States and Canada on September 25, the film received a limited release in IMAX 3D and other premium large format screens across 545 theaters on September 18 in order to build good word of mouth.[36] It made $325,000 from 481 IMAX screens and premium large-format screens from late night showings, which began at 7pm,[44][45] and an estimated $2.3 million on its opening day.[46] It finished off the weekend at number five with $7.6 million from 368 IMAX and 177 premium large-format theaters.[47][48] IMAX comprised 78% ($5.8 million) of the opening weekend gross while premium large formats contributed 22% ($1.7 million).[48] This broke the record for the biggest IMAX September debut (breaking The Equalizer‍ '​s $3.1 million record in 2014).[49] Everest is the first major film since Mission: Impossible – Ghost Protocol (2011) to receive IMAX only release for more than two days. This will be followed by The Walk on September 30, 2015.[48]

Everest expanded into a total of 3,006 theaters on Friday after a limited 3D, IMAX and other premium large formats engagement. It earned $4 million on its wide opening day on Friday.[50] During its wide opening weekend it earned $13.09 million from 3,006 theaters of which $3.7 million came from 366 IMAX screens raising its total North America IMAX revenue to $11.5 million—the first ever September IMAX release to reach past $10 million.[51] The largest demographic of the opening weekend audience was male (51%) and under the age of 35 (45%).[51]

Internationally, Everest will be released in a total of 65 countries.[52] In its opening weekend, it grossed $28.8 million from 5,154 screens from 36 markets opening at No. 1 in 12 countries.[43] IMAX comprised $3 million of the opening gross.[43] In its second weekend, it expanded to 22 more markets earning $33.9 million from 62 markets—topping the box office.[53] Russia and the CIS posted the highest opening with $5.2 million followed by the United Kingdom, Ireland and Malta ($4.9 million), Mexico ($4.4 million), Germany ($2.9 million) and Australia ($2.4 million).[43][53] In terms of total earnings, the United Kingdom ($15.7 million) and Germany are the largest markets. It became the 8th Universal Pictures film of 2015 to cross the £10 million mark in the United Kingdom. The only other studios ever to achieve the feat are 20th Century Fox in 2014 and Paramount Pictures in 2011.[54] It will open next in China on November 3 and Japan on November 6.[54]

Critical response[edit]

Everest has received generally positive reviews from critics. On Rotten Tomatoes, the film holds a rating of 72%, based on 178 reviews, with an average rating of 6.7/10. The site's consensus reads, "Everest boasts all the dizzying cinematography a person could hope to get out a movie about mountain climbers, even if it's content to tread less challenging narrative terrain."[55] On Metacritic the film has a score of 64 out of 100, based on 39 critics, indicating "generally favorable reviews".[56]

Jon Krakauer, author of Into Thin Air, denounced the movie, stating some of its details were fabricated and defamatory. He also expressed regret regarding Sony's rapid acquisition of the rights to the book. Director Baltasar Kormákur responded, claiming Krakauer's first-person account was not used as source material for the film, and alleged that his version of events conflicted with the plot.[57]

See also[edit]

References[edit]

  1. Jump up^ "EVEREST (12A)"British Board of Film Classification. 31 July 2015. Retrieved 31 July 2015.
  2. Jump up to:a b c "Everest (2015)"Box Office Mojo. (Amazon.com). Retrieved October 22, 2015.
  3. Jump up to:a b c Kroll, Justin (21 March 2014). "Universal Moves ‘Everest’ to September 2015"variety.com. Retrieved 22 March2014.
  4. Jump up to:a b c d e "Universal in Talks for 'Everest' With Josh Brolin and Jake Gyllenhaal"hollywoodreporter.com. 17 July 2013. Retrieved 17 January 2014.
  5. Jump up to:a b c d Fleming Jr, Mike (24 March 2014). "Sam Worthington, Robin Wright Join Universal’s ‘Everest’ Expedition".deadline.com. Retrieved 24 March 2014.
  6. Jump up to:a b c d e Sneider, Jeff (7 February 2014). "Martin Henderson, Emily Watson, Thomas Wright Climb Aboard ‘Everest’".thewrap.com. Retrieved 9 February 2014.
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  30. Jump up^ "Mixing business with pleasure! Josh Brolin and his assistant turned love interest Kathryn Boyd kiss in Rome".dailymail.co.uk. 25 February 2014. Retrieved 26 February 2014.
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  35. Jump up^ "Dario Marianelli to Score ‘Everest’". filmmusicreporter.com. July 2, 2014. Retrieved July 13, 2014.
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  38. Jump up^ Alex Ritman (June 9, 2015). "All-Star Disaster Epic 'Everest' Screening at CineEurope"The Hollywood Reporter. (Prometheus Global Media). Retrieved June 9, 2015.
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  40. Jump up^ Georg Szalai (July 8, 2015). "All-Star Disaster Epic 'Everest' to Open Venice Film Festival"The Hollywood Reporter. (Prometheus Global Media). Retrieved July 8, 2015.
  41. Jump up^ Nancy Tartaglione (August 6, 2015). "‘Everest’ Imax Trailer: Chilling New Peek At Epic Mountain Climbing Drama".Deadline.com. (Penske Media Corporation). Retrieved August 6, 2015.
  42. Jump up^ Anderton, Ethan (12 February 2014). "First Look: Jason Clarke Faces the Cold in Baltasar Kormákur's 'Everest'".firstshowing.net. Retrieved 13 February 2014.
  43. Jump up to:a b c d Nancy Tartaglione (September 21, 2015). "‘Scorch Trials’ Heats Up $43.2M; ‘Everest’ Scales $28.8M – Intl Box Office Final"Deadline.com. (Penske Media Corporation). Retrieved September 22, 2015.
  44. Jump up^ Anthony D'Alessandro (September 18, 2015). "‘Maze Runner: The Scorch Trials’, ‘Black Mass’, ‘Everest’ Start Their Weekend Climb With Thursday Previews – Update"Deadline.com. (Penske Media Corporation). RetrievedSeptember 18, 2015.
  45. Jump up^ Pamela McClintock (September 18, 2015). "Box Office: 'Maze Runner' Sequel Opens to $1.7M Thursday Night; 'Black Mass' Nabs $1.4M"The Hollywood Reporter. (Prometheus Global Media). Retrieved September 18, 2015.
  46. Jump up^ Anthony D'Alessandro (September 19, 2015). "‘Scorch Trials’ Runs Behind ‘Maze Runner’; ‘Black Mass’ Bests ‘B’ Exit Poll – Saturday AM B.O. Update"Deadline.com. (Penske Media Corporation). Retrieved September 20, 2015.
  47. Jump up^ Pamela McClintock (September 20, 2015). "Box Office: 'Maze Runner' Sequel No. 1 With $30.3M; 'Black Mass' Scores $23.4M"The Hollywood Reporter. (Prometheus Global Media). Retrieved September 20, 2015.
  48. Jump up to:a b c Scott Mendelson (September 20, 2015). "Box Office: 'Everest' Scores $7.5M In IMAX, Emily Blunt's 'Sicario' Kicks Butt On 6 Screens"Forbes. Retrieved September 20, 2015.
  49. Jump up^ Brad Brevet (September 20, 2015). "'Maze' and 'Mass' Top Box Office, but 'Everest' and 'Sicario' are the Story"Box Office Mojo. (Amazon.com). Retrieved September 20, 2015.
  50. Jump up^ Scott Mendelson (September 26, 2015). "Box Office: Johnny Depp's 'Black Mass' Drops 60%, 'Everest' And 'Sicario' Successfully Expand"Forbes. Retrieved September 26, 2015.
  51. Jump up to:a b Anthony D'Alessandro (September 27, 2015). "Sony’s Luxury ‘Hotel Transylvania 2’ Setting Records; ‘The Intern’ Eyes $18.2M Weekend Salary – Sunday AM First Update"Deadline.com. (Penske Media Corporation). RetrievedSeptember 27, 2015.
  52. Jump up^ Anthony D'Alessandro and Nancy Tartaglione (September 19, 2015). "Overseas Moviegoers Begin Hiking To ‘Everest’ In 36 Territories"Deadline.com. (Penske Media Corporation). Retrieved September 19, 2015.
  53. Jump up to:a b Anita Busch (September 28, 2015). "‘Hotel Transylvania 2,’ ‘The Intern’ Bow Amidst Holdovers ‘Everest’ And ‘Scorch Trials’ – Intl Box Office Update"Deadline.com. (Penske Media Corporation). Retrieved September 29, 2015.
  54. Jump up to:a b Nancy Tartaglione (October 18, 2015). "‘Ant-Man’ Supersizes With $43.2M China Bow; ‘Crimson Peak’ Reaps $13.4M – International Box Office"Deadline.com. Retrieved October 19, 2015.
  55. Jump up^ "Everest"Rotten TomatoesFlixster. Retrieved September 29, 2015.
  56. Jump up^ "Everest". Metacritic. Retrieved September 23, 2015.
  57. Jump up^ http://www.ew.com/article/2015/09/25/thin-air-author-jon-krakauer-not-fan-everest

External links[edit]


Posted by 신의물방울
카테고리 없음2015. 10. 14. 14:09




뚜르드 프랑스: 기적의 레이스





Posted by 신의물방울
카테고리 없음2015. 10. 11. 01:34

http://daintystory.tistory.com/2

Posted by 신의물방울
Entertainment/Show2015. 8. 30. 21:49

Spy (2015 film)

From Wikipedia, the free encyclopedia
Spy
Spy2015 TeaserPoster.jpg
Theatrical release poster
Directed byPaul Feig
Produced byPaul Feig
Jessie Henderson
Peter Chernin
Jenno Topping
Written byPaul Feig
StarringMelissa McCarthy
Jason Statham
Rose Byrne
Miranda Hart
Bobby Cannavale
Allison Janney
Jude Law
Music byTheodore Shapiro
CinematographyRobert Yeoman
Edited byDean Zimmerman
Don Zimmerman
Production
company
Distributed by20th Century Fox
Release dates
  • March 15, 2015 (SXSW)
  • June 5, 2015 (United States)
Running time
120 minutes[1]
CountryUnited States
LanguageEnglish
Budget$65 million[2]
Box office$235.6 million[3]

Spy is a 2015 American action comedy film written and directed byPaul Feig.[4] The film stars Melissa McCarthyJason StathamRose ByrneMiranda HartBobby CannavaleAllison Janney, and Jude Law. The film is about the transformation of desk-bound CIA analyst Susan Cooper (McCarthy) into a field agent who attempts to foil the black market sale of a suitcase nuke. Distributed by 20th Century Foxand produced by Feigco Entertainment and Chernin Entertainment, the film was released on June 5, 2015. Upon its release, the film received critical acclaim and has grossed over $235 million.[5]

Plot[edit]

Susan Cooper (Melissa McCarthy) is a desk-bound CIA analyst guiding her partner Agent Bradley Fine (Jude Law) on a mission toVarna from a CIA office in the Washington, D.C. area. Fine accidentally kills Tihomir Boyanov without first finding a suitcase nuke whose location is known only to Boyanov. Meanwhile, the agency learns that Boyanov's daughter Rayna (Rose Byrne) might know the location of her father's device, so they send Fine to infiltrate her home. However, Rayna shoots Fine dead while Susan watches online. Rayna knows the identities of all the agency's top agents, including Fine and Rick Ford (Jason Statham). Susan, who is unknown to Rayna, volunteers to become a field agent, and her boss, Elaine Crocker (Allison Janney), agrees. Ford quits in disgust over Susan being chosen for the assignment.

Susan is sent to Paris to spy on Sergio De Luca (Bobby Cannavale). Ford also appears, and Susan sees an assassin working for De Luca, and one of his contacts (Nargis Fakhri), exchanging Ford's bag for one with a bomb inside it. Susan warns Ford, then catches up to the assassin, but he is killed when they fight. Susan follows De Luca to Rome, where she meets her contact Aldo (Peter Serafinowicz), a suave Italian informant who makes inappropriate advances towards her. Susan meets Rayna in a casino, prevents Rayna's assassination, and becomes part of her inner circle. When they fly in her private plane to Budapest, the steward kills the bodyguard and pilots and tries to kill Rayna, but Susan subdues him and lands the plane in Budapest.

Rayna believes Susan to be a CIA spy, but Susan convinces her that her father hired her to be Rayna's bodyguard. In Budapest, the two encounter Susan's best friend Nancy (Miranda Hart), who is sent by Crocker to provide back-up. After being shot at in the street, Susan orders Nancy to get Rayna to safety while she pursues the shooter's vehicle. The shooter turns out to be CIA double agent Karen Walker (Morena Baccarin), who sold Rayna the names of the agents. As she is about to shoot Susan, Walker is killed by an unknown sniper. Later that night, Susan and Nancy accompany Rayna to a party. The contact is De Luca's associate, Lia (Nargis Fakhri). Nancy creates a diversion so Susan can fight Lia, who is a skilled assassin. Fine appears and kills Lia, then reveals that he faked his death so he could become Rayna's lover.

After Susan is captured, Fine reveals to her that the real reason he faked his death was to gain intelligence on the device's location, which could only happen if he gained Rayna's trust. Susan escapes, poses as a double agent, and accompanies Rayna and Fine at De Luca's mansion. Chechen terrorist Solsa Dudaev (Richard Brake) and his men arrive to purchase the device for a suitcase full of diamonds. Rayna then reveals the location of the device. However, De Luca, now in possession of the device and doubting that Dudaev can safely smuggle it into the United States, kills him and his men and keeps the diamonds. De Luca intends to sell the device to someone who can transport it to New York City within a week. As De Luca is about to kill Rayna, Ford appears and distracts him, allowing Susan to save Rayna's life again.

De Luca escapes with the device and diamonds on his helicopter, with Susan and Ford clinging to the landing gear. Ford loses his grip and falls into the lake, leaving Susan to confront De Luca in the helicopter alone. After Nancy and Aldo arrive in a helicopter and help Susan kill De Luca, Crocker shows up to recover the device. Rayna is arrested, but it's implied that she has come to like Susan as a friend. After Aldo reveals to Susan that his real name is Albert and he is an MI6 agent, he invites her to dinner should they ever cross paths in London, which Susan accepts. Susan declines a similar offer from Fine and instead opts for a girls' night out with Nancy. The next morning, Susan is shown screaming after waking up amidst empty champagne bottles and realizing that she has slept with Ford.

Cast[edit]

Production[edit]

Development[edit]

On June 18, 2013, it was announced that Paul Feig was developing Susan Cooper, a female spy comedy, for 20th Century Fox. Feig wrote and directed the film.[4] Peter Chernin and Jenno Topping also produced the film under the Chernin Entertainment banner.[6] On November 12, 2013, Fox announced a release date of May 22, 2015.[7]On March 28, 2014, the film's title was changed to Spy.[8]

Casting[edit]

On July 25, 2013, it was confirmed that Melissa McCarthy was in negotiations to play the title role of Susan Cooper, a female comic version of James Bond.[9] On October 17, Rose Byrne also joined the cast of the film.[10]On October 21, it was reported that Jason Statham met with Feig to begin talks about joining the cast;[11] he later joined on February 26, 2014.[12] On March 6, 2014, it was reported that actor Jude Law was in final talks to join the cast of the film, in which he put on an Alec Baldwin-inspired voice for his role, Bradley Fine.[13] On March 12, it was revealed that internationally known actress Nargis Fakhri would make her Hollywood debut with the film, playing the role of a secret agent.[14] On March 28, Miranda Hart also signed on to star in the film,[15] whileBobby Cannavale and Nia Long were in final talks to join (Long did not appear in the finished film).[8] McCarthy played Susan Cooper, a CIA analyst who goes into the field following the disappearance of a suave super-spy portrayed by Law. Statham played an overconfident yet clumsy spy, and Cannavale played a villain, an Italian playboy.[8] On April 1, 50 Cent joined the cast and played himself.[6] On April 24, Feig confirmed the role of Fakhri and added two more comic actors: Peter Serafinowicz and Björn Gustafsson.[16] On April 30, both Morena Baccarin and Allison Janney joined the cast. Baccarin played one of the agency’s top spies,[17] while Janney played top CIA agent Elaine Crocker.[18] On May 2, Zach Woods joined the cast.[19] On May 29, Jessica Chaffin was added to the cast.[20]

Filming[edit]

Principal photography and production began on March 31, 2014, in BudapestHungary.[15][21] On May 27, filming was under way in Budapest and was about to wrap up.[22] Apart from tax breaks, shooting was primarily done in Budapest because its architecture and location could allow it to appear as other places where the story took place, including Paris.[23]

Release[edit]

The film was initially scheduled to be released on May 22, 2015, by 20th Century Fox.[7] In March 2015, the date was shifted to June 5, 2015, which was first assigned to B.O.O.: Bureau of Otherworldly Operations and Paper Towns, the former of which being taken off the schedule and the latter moved to July.[24] Prior to its official release, Paul Feig stated that Spy went through about 10 test screenings, a process - which includes recording the audience laughter for each version - he does "religiously", with Judd Apatow (who produced the Feig-directedBridesmaids) commenting on its usefulness for a comedy film: "It doesn’t work very well if a movie is supposed to make you feel difficult emotions. If you’re making a David Lynch movie, it doesn’t work at all."[25]

Spy received an early release of May 21, 2015 in AustraliaMalaysia and Vietnam,[26] and of May 28, 2015 in Israeland May 29, 2015 in Norway.

Reception[edit]

Box office[edit]

As of August 26, 2015, Spy has grossed $110.2 million in North America and $125.4 million in other territories for a worldwide total of $235.6 million, against a budget of $65 million.[3]

In North America, the film made $1.5 million from its early Thursday night showings[27] and an estimated $10.3 million on its opening day from 3,711 theaters, coming at second place at the box office behind Insidious: Chapter 3.[28] It topped the box office in its opening weekend earning $29 million.[29]

Outside North America, Spy opened in ten foreign markets on May 22, 2015, earning $12.7 million in its opening weekend from 1,810 screens, and coming in fourth place at the box office (behind Mad Max: Fury Road,Tomorrowland, and Pitch Perfect 2).[30] In the UK, Ireland and Malta, it opened with $3.9 million.[31] The film had successful openings in South Korea ($4.8 million), Russia and the CIS ($3.1 million), Australia ($2.9 million), Mexico ($1.6 million) and Taiwan ($1.3 million).[30][31]

Critical response[edit]

Spy received critical acclaim, with critics praising McCarthy and Byrne's performances, as well as Statham's surprise comedic performance and Hart's scene stealing hollywood debut.[32][33][34][35] The review aggregator websiteRotten Tomatoes lists a 94% approval rating, based on 201 reviews, with a rating average of 7.2/10. The site's consensus reads, "Simultaneously broad and progressive, Spy offers further proof that Melissa McCarthy and writer-director Paul Feig bring out the best in one another — and delivers scores of belly laughs along the way."[36] On Metacritic, which assigns a normalized rating, the film has a score of 75 out of 100, based on 40 critics, indicating "generally favorable reviews".[37] In CinemaScore polls, cinema audiences gave the film an average score of "B+" on an A+ to F scale.[28]

The Huffington Post review of the film praises McCarthy's performance, but criticizes the way the film "...traffics in fat jokes" and has many scenes in which characters "...point[s] out [her character] Susan's weight" or make "cracks about Susan's weight", making the film a constant "...disparagement about Susan's physique."[38]

Accolades[edit]

AwardCategoryRecipient(s) and Nominee(s)Result
Teen Choice AwardsChoice Summer MovieNominated
Choice Summer Movie Star: FemaleMelissa McCarthyNominated
Choice Movie: Hissy FitNominated
Choice Movie: VillainRose ByrneNominated

References[edit]

  1. Jump up^ "SPY (15)"British Board of Film Classification. April 17, 2015. Retrieved June 6, 2015.
  2. Jump up^ Ryzik, Melena (May 1, 2015). "The Director Paul Feig Prepares ‘Spy’ With Melissa McCarthy". Retrieved May 14,2015.
  3. Jump up to:a b "Spy (2015)"Box Office MojoAmazon.com. Retrieved August 26, 2015.
  4. Jump up to:a b Sneider, Jeff (18 June 2013). "Paul Feig Developing Female James Bond Comedy 'Susan Cooper'"thewrap.com. Retrieved 21 February 2014.
  5. Jump up^ "'Spy' - Movie Review". Retrieved 19 June 2015.
  6. Jump up to:a b Kit, Borys (1 April 2014). "50 Cent Joins Melissa McCarthy in 'Spy'". Retrieved 3 April 2014.
  7. Jump up to:a b Ford, Rebecca (12 November 2013). "Fox Shifts 'Fantastic Four' Reboot to Summer 2015, Dates Paul Feig's 'Susan Cooper'"hollywoodreporter.com. Retrieved 21 February 2014.
  8. Jump up to:a b c Kit, Borys (28 March 2014). "Bobby Cannavale, Nia Long in Talks to Join 'Spy'"hollywoodreporter.com. Retrieved 29 March 2014.
  9. Jump up^ McNary, Dave (25 July 2013). "Melissa McCarthy May Play Female James Bond in Comedy"variety.com. Retrieved21 February 2014.
  10. Jump up^ Sneider, Jeff (17 October 2013). "‘Bridesmaids’ Reunion: Rose Byrne to Join Melissa McCarthy in Paul Feig’s Spy Comedy"thewrap.com. Retrieved 21 February 2014.
  11. Jump up^ Fleming Jr, Mike (21 October 2013). "Jason Statham Eyes Spy Role With Melissa McCarthy In Fox Comedy ‘Susan Cooper’"deadline.com. Retrieved 21 February 2014.
  12. Jump up^ Kroll, Justin (26 February 2014). "Jason Statham to Join Melissa McCarthy in Fox’s ‘Susan Cooper’"variety.com. Retrieved 27 February 2014.
  13. Jump up^ Sneider, Jeff (6 March 2014). "Jude Law Nearing Deal to Join Melissa McCarthy's Spy Comedy ‘Susan Cooper’".thewrap.com. Retrieved 7 March 2014.
  14. Jump up^ Qazi, Umer (12 March 2014). "American born Pakistani-Czech ethnic actress Nargis Fakhri to appear in Hollywood film featuring Jason Statham"brecorder.com. Retrieved 3 April 2014.
  15. Jump up to:a b Fleming Jr, Mike (28 March 2014). "Paul Feig Taps Miranda Hart For Female Spy Comedy"deadline.com. Retrieved 28 March 2014.
  16. Jump up^ Fleming Jr, Mike (24 April 2014). "Paul Feig Taps Offshore Talent For Melissa McCarthy Spy Tale"deadline.com. Retrieved 25 April 2014.
  17. Jump up^ Kit, Borys (30 April 2014). "'Homeland' Actress Morena Baccarin Joins Melissa McCarthy in 'Spy'".hollywoodreporter.com. Retrieved 8 May 2014.
  18. Jump up^ Patten, Dominic (30 April 2014). "Allison Janney Joins Powerhouse Cast Of Paul Feig’s ‘Spy’"deadline.com. Retrieved 8 May 2014.
  19. Jump up^ "Zach Woods Cast In ‘Spy’"deadline.com. 2 May 2014. Retrieved 8 May 2014.
  20. Jump up^ Ford, Rebecca (29 May 2014). "'New Girl' Actress Joins Paul Feig's 'Spy'". hollywoodreporter.com. Retrieved 2 June2014.
  21. Jump up^ "ON THE SET FOR 3/31/14: PAUL FEIG AND MELISSA MCCARTHY START ‘SPY’ AND MICHAEL FASSBENDER WRAPS ‘MACBETH’"studiosystemnews.com. 31 March 2014. Retrieved 3 April 2014.
  22. Jump up^ Kauri (27 May 2014). "Melissa McCarthy Movie ‘Spy’ filming in Budapest"onlocationvacations.com. Retrieved29 May 2014.
  23. Jump up^ Iain Blair (1 May 2015). "Director's Chair: Paul Feig -- 'Spy'". Post Magazine. Retrieved 15 June 2015.
  24. Jump up^ Lesnick, Silas (March 4, 2015). "20th Century Fox Shifts Dates for Spy, Poltergeist and Paper Towns". comingsoon.net. Retrieved March 9, 2015.
  25. Jump up^ Melena Ryzik (1 May 2015). "The Director Paul Feig Prepares ‘Spy’ With Melissa McCarthy"The New York Times. Retrieved 15 June 2015.
  26. Jump up^ "Spy - Movie Reviews & More". yourmovies.com.au. 2015. Retrieved May 20, 2015.
  27. Jump up^ Anthony D'Alessandro (June 5, 2015). "‘Insidious: Chapter 3′, ‘Spy’ Get The Busy Frame Started With Previews – Box Office"Deadline.com. (Penske Media Corporation). Retrieved June 5, 2015.
  28. Jump up to:a b Pamela McClintock (June 6, 2015). "Box Office: 'Spy' Laughs Past Rival Comedy 'Entourage,' Horror Film 'Insidious 3'"The Hollywood Reporter. (Prometheus Global Media). Retrieved June 6, 2015.
  29. Jump up^ Keith Simanton (June 7, 2015). "Weekend Report - 'Spy' Eyes $30M Weekend"Box Office Mojo. (Amazon.com). Retrieved June 9, 2015.
  30. Jump up to:a b Nancy Tartaglione and Kinsey Lowe (May 26, 2015). "‘Tomorrowland’s $74.7M Global Bow; ‘Pitch Perfect 2′ Singing $190.4M Cume; ‘Mad Max’ Smokin’ $227.7M – Wwide B.O. Update"Deadline.com. (Penske Media Corporation). Retrieved June 5, 2015.
  31. Jump up to:a b Nancy Tartaglione and Anita Busch (June 8, 2015). "‘San Andreas’ Has Seismic $97.7M Frame; ‘Spy’ Crosses $50M – Intl B.O. Final"Deadline.com. (Penske Media Corporation). Retrieved June 9, 2015.
  32. Jump up^ http://www.vanityfair.com/hollywood/2015/03/melissa-mccarthy-spy-sxsw-review
  33. Jump up^ http://www.thetimes.co.uk/tto/arts/film/reviews/article4460333.ece
  34. Jump up^ "Melissa McCarthy’s Best Role Yet: From ‘Bridesmaids’ to Ass-Kicking CIA ‘Spy’"The Daily Beast. Retrieved19 March 2015.
  35. Jump up^ Justin Chang. "‘Spy’ Review: A Brilliant Showcase for Melissa McCarthy - Variety"Variety. Retrieved 19 March 2015.
  36. Jump up^ "Spy". Rotten Tomatoes. Retrieved 2015-08-05.
  37. Jump up^ "Spy Reviews"MetacriticCBS Interactive. Retrieved June 6, 2015.
  38. Jump up^ "'Spy' Is Wonderful, But Melissa McCarthy Still Deserves More"The Huffington Post.

External links[edit]


Posted by 신의물방울
Entertainment/Show2015. 8. 30. 19:49

Sinister (film)

From Wikipedia, the free encyclopedia
For other uses, see Sinister.
Sinister
SinisterMoviePoster2012.jpg
Theatrical release poster
Directed byScott Derrickson
Produced by
Written by
Starring
Music byChristopher Young
CinematographyChristopher Norr
Edited byFrédéric Thoraval
Production
companies
Distributed by
Release dates
  • March 11, 2012 (SXSW)
  • October 5, 2012(United Kingdom)
  • October 12, 2012(United States)
Running time
110 minutes[1]
Country
  • United States
  • Canada
  • United Kingdom
Language
  • English
  • Breton
  • French
  • Portuguese
Budget$3 million[2]
Box office$77.7 million[3]

Sinister is a 2012 Canadian-British-American supernatural horror film directed by Scott Derrickson and written by Derrickson and C. Robert Cargill. It stars Ethan Hawke as fictional true-crime writer Ellison Oswalt who discovers a box of home movies in his attic that puts his family in danger.

The film, a co-production between the United StatesCanada, andthe United Kingdom, premiered at the SXSW festival, and was released in the United States on October 12, 2012, and in the UK on October 5, 2012.

A sequel, Sinister 2, was released in the United States on August 21, 2015.

Plot[edit]

The film opens with Super 8 footage depicting a family of four standing beneath a tree with hoods over their heads and nooses around their necks. An unseen figure saws through a branch acting as a counterweight, causing their deaths by hanging.

Months later, true crime writer Ellison Oswalt (Ethan Hawke) moves into the murdered family's home with his wife, Tracy (Juliet Rylance), and their two children, 7-year-old Ashley (Clare Foley), an artist who is allowed to paint on her walls, and 12-year-old Trevor (Michael Hall D'Addario), who begins re-experiencing bizarre night terrors upon moving into their new home. Only Ellison is aware that the house they are moving into was the crime scene from the opening scene. Ellison intends to use the case of the murdered family as the basis for his new book, and hopes that his research will reveal the fate of the Stevenson family's fifth member, a 10-year-old girl named Stephanie who disappeared following the murders.

Ellison finds a box (along with a black scorpion) in the attic that contains a projector and several reels of Super 8 mm footage that are each labeled as innocent home movies. Ellison discovers that the films are actually snuff films depicting different families being murdered in various ways: being drowned in their pool (Pool Party '66), being burned to death in a car (BBQ '79), being run over by a lawn mower (Lawn Work '86), having their throats slit in bed (Sleepy Time '98), and the hanging from the opening of the film (Family Hanging Out '11). The drowning film is especially disturbing for Ellison when he notices the face of a demonic figure watching the drownings from the bottom of the pool. Ellison eventually finds the demonic figure throughout all the films along with a strange painted symbol. Upon inspecting the lid of the box containing the films, and a snake, Ellison discovers childish drawings depicting the murders, along with crude sketches of the demonic figure, called "Mr. Boogie."

Consulting a local deputy (James Ransone), Ellison discovers that the murders depicted in the films took place at different times, beginning in the 1960s, and in different cities across the country. He also learns that some of the families were drugged before being killed, and that a child from each family went missing following every murder. The deputy refers Ellison to a local professor, Jonas (Vincent D'Onofrio), whose expertise is the occult and demonic phenomena, to decipher the symbol in the films. Jonas tells Ellison that the symbols are that of a paganBabylonian deity named Bughuul (Nick King), who would kill entire families and then take one of their children into his realm in order to consume his/her soul.

One night, Ellison spots Bughuul in the bushes and rushes outside, armed with a baseball bat, only to find Trevor, having experienced yet another night terror and rushes him back inside. Ellison returns outside to retrieve his bat when he encounters a black rottweiler. The dog sees the missing children standing behind Ellison, causing the dog to flee out of fear. The second night, Ellison hears a noise within the home and investigates, again armed with his bat, being plagued by the missing children in various states of decay. After Ellison checks in on Ashley and leaves, Stephanie is shown in front of Ashley, painting her family's murder with Bughuul. The third night, Ellison hears the film projector running and goes up to the attic. There, he finds the missing children watching one of the films. Bughuul suddenly appears on camera before physically appearing before Ellison. Ellison takes the camera and the films to the backyard and burns them. His recently awakened wife meets him outside and he tells her that they're moving back to their old house immediately.

At his old home, Ellison receives a message from Professor Jonas, who sends him scans of historical imagesassociated with Bughuul; the images have been partially destroyed by the early Christians, who believed that images of Bughuul served as a gateway for the demon to come from the spiritual realm to the mortal world; the images include the symbol from the murders along with a scorpion, a snake, and a black beast. According to Professor Jonas, people, especially children, who saw the images of Bughuul could be possessed and even abducted into the images. Ellison discovers the projector and films in his attic, along with a new envelope of film labeled "extended cut endings". During this time, the deputy tries calling several times, but Ellison never answers. The next time the deputy calls, while Ellison is assembling the films, he finally answers. The deputy informs him that he has discovered a link between the murders: every family had previously lived in the house where the last murder took place, and each new murder occurred shortly after the family moved from the crime scene into their new residence. By moving, Ellison has placed himself and his family in line to be the next victims.

Ellison watches the footage, and finds that it depicts the missing children coming onscreen following each murder, revealing themselves to be the killers, apparently under Bughuul's possession before suddenly disappearing. Before he can react, Ellison becomes light-headed, and upon inspection of his coffee cup, he notices a bright green liquid mixed with the coffee and finds a note reading "Good Night, Daddy" before losing consciousness. Ashley appears behind Ellison, revealing herself to be the drugger, under Bughuul's possession. Ellison awakens to find himself, his wife and his son bound and gagged. Ashley approaches holding the 8 mm camera, and promises him that she will make him famous again. Ashley then murders her family with an axe, using their blood to paint images of cats, dogs and unicorns on the walls. With her work complete, Ashley views the Super-8 film of her murders, which concludes with an image of the missing children watching her. Bughuul appears, causing the children to flee in fear. He then lifts Ashley into his arms and disappears into the film with her.

The film concludes with an image of the box of films in the Oswalt family's attic, now accompanied by Ashley's reel, labeled "House Painting '12". The camera slowly pans away from the box, until Bughuul appears onscreen and the screen cuts out.

Cast[edit]

Production[edit]

Development[edit]

Writer C. Robert Cargill says that his inspiration for Sinister came from a nightmare he experienced after seeingThe Ring, in which he discovered a film in his attic depicting the hanging of an entire family. This scenario became the setup for the plot of Sinister.[4] In creating a villain for the film, Cargill conceptualized a new take on the Bogeyman, calling the entity "Mr. Boogie". Cargill's idea was that the creature would be both terrifying and seductive to children, luring them to their dooms as a sinister Willy Wonka-like figure.[5] Cargill and co-writer Scott Derrickson ultimately decided to downplay the creature's alluring nature, only intimating how it manipulates the children into murder. In further developing Mr. Boogie, the pair had lengthy discussions about its nature, deciding not to make it a demon but rather a pagan deity, in order to place it outside the conceptual scope of any one particular religion. Consequently, the villain was given the proper name "Bughuul", with only the child characters in the film referring to it as Mr. Boogie.[5][6]

Design[edit]

In crafting a look for Bughuul, Cargill initially kept to the idea of a sinister Willy Wonka before realizing that audiences might find it "silly" and kill the potential for the film becoming a series. Looking for inspiration, Derrickson typed the word "horror" into flickr and searched through 500,000 images. He narrowed the images down to 15, including a photograph of a ghoul which was tagged simply "Natalie". Cargill was particularly struck by "Natalie" and decided: "What if it's just this guy?". He and Derrickson contacted the photographer and purchased the rights to use the image for $500. Derrickson explained that the image appealed to him because it reminded him of the makeup and costumes worn by performers in black metal, while remaining unique enough so as not to be directly linked to the genre; Derrickson had previously researched black metal while looking for inspiration for Bughuul's symbol, which is ritualistically painted at the scene of each of the film's murder sequences.[5][7]

Filming[edit]

Principal photography for Sinister began in autumn of 2011, after Ethan Hawke and Juliet Rylance signed on to star in the film.[8] The super 8 segments were shot first, using actual super 8 cameras and film stock, in order to maintain the snuff films' aesthetic authenticity.[9] Principal photography took place on Long Island. In an interview with Bleeding Cool, screenwriter Cargill admitted that Hawke's character got his name (Ellison Oswalt) from writerHarlan Ellison and comedian/writer Patton Oswalt. Cargill keeps books by both men on his shelves.

Reception[edit]

First revealed at the SXSW festival in the United States, Sinister premiered in the United Kingdom at the London FrightFest and in Spain at the Sitges Film Festival.[10][11]

Critical response[edit]

Sinister received a score of 62% on Rotten Tomatoes based on 132 reviews with an average rating of 6.2 out of 10.[12] The critical consensus states "Its plot hinges on typically implausible horror-movie behavior and recycles countless genre cliches, but Sinister delivers a surprising number of fresh, diabolical twists."[13] The film also has a score of 53 out of 100 on Metacritic based on 30 critics indicating "mixed or average" reviews.[14]

Variety praised the film as "the sort of tale that would paralyze kids' psyches".[15] Film.com stated that Sinister was a "deeply frightening horror film that takes its obligation to alarm very seriously".[16] Roger Ebert gave it 3 out of 4 stars, calling it "an undeniably scary movie."[17] E! named it the best horror film of 2012, citing the film's soundtrack and subversion of contemporary horror tropes.[18]

CraveOnline called the film "solid" but remarked that the film "doesn't quite go to the next level that gets me like an Insidious",[19] and IGN praised the film's story while criticizing some of Sinister's "scream-out-loud moments" as lazy.[20]

Ryan Lambie of Den of Geek wrote,

For the most part, Sinister is about its protagonist's growing obsession. Director Scott Derrickson (The Exorcism Of Emily Rose, the remake of The Day The Earth Stood Still) appears to be deeply influenced not just by the horror genre (most obviously The Shining) [but also] by such films asMichael Mann's ManhunterJoel Schumacher's 8 mm, and Francis Ford Coppola's The Conversation. Like the main characters of those films, Ellison becomes consumed by a mystery, and spends long periods of time engrossed in the pursuit of the truth – like us, he's repulsed by what he sees, but can't quite bring himself to look away.[21]

Reviewer Garry McConnachie of Scotland's Daily Record rated the film 4 of 5 stars, saying, "This is how Hollywood horror should be done... Sinister covers all its bases with aplomb."[22]

Lambie, rating the movie 3 of 5 stars, says that despite its "faults, there's something undeniably powerful aboutSinister. Hawke's performance holds the screen through its more hackneyed moments, and it's the scenes where it's just him, a projector, and a few feet of hideous 8 mm footage where the movie truly convinces. And while its scares are frequently cheap, it's also difficult to deny that Sinister sometimes manages to inspire moments of palpable dread." The reviewer for Time Out London granted only 2 out of 5 stars, saying, "This so-so, occasionally effective horror film combines found-footage creepiness and haunted-house scares – but is stronger on mood than story."[23]

Some reviewers have criticized the film's preoccupation with outdated technology. Peter Howell of the Toronto Star (who gave the film 2 out of 4 stars) argues that the movie tries for "old school shocks" but "can't afford a pre-Internet setting."[24] Rafer Guzman of Newsday wrote that "celluloid is such a warm, friendly old format that it seems unlikely to contain the spirit of, say, a child-eating demon."[25] Academic study of the film, however, tends to view Sinister's representation of both old and new media formats as a study in transmediation.[26]

Home media[edit]

The film was released on DVD and Blu-ray Disc on February 11, 2013, in the UK and February 19, 2013, in the US[27] with two commentaries (one with director Scott Derrickson and another with writer C. Robert Cargill). The release also included two new features (True Crime Criminals and Living in a House of Death) as well as a featurette on the Sinister Fear Experiment performed by Thrill Laboratory in celebration of the film's theatrical release.

Sequel[edit]

Main article: Sinister 2

sequel was announced to be in the works in March 2013, with Derrickson in talks to co-pen the script with Cargill, but not to direct.[28] On April 17, 2014, it was announced that Ciaran Foy will direct the film, Brian Kavanaugh-Jones, Charles Layton, Xavier Marchand and Patrice Théroux will executive produce the sequel witheOne Entertainment.[29] The film was released on August 21, 2015.

References[edit]

  1. Jump up^ "SINISTER (15)"British Board of Film Classification. July 6, 2012. Retrieved July 27, 2015.
  2. Jump up^ Kaufman, Amy (2012-10-11). "'Taken 2,' 'Argo' in tight race for No. 1 at weekend box office". latimes.com. Retrieved 2013-06-16.
  3. Jump up^ http://www.boxofficemojo.com/movies/?id=sinister.htm
  4. Jump up^ Interview: Sinister Writer Cargill Screen Geek
  5. Jump up to:a b c "How Sinister Brought Mr. Boogie to Life"Fearnet. Retrieved 2013-06-16.
  6. Jump up^ How Internet Art Inspired the Monster in Ethan Hawke's Sinister io9.com
  7. Jump up^ How Internet Art Inspired the Monster in Ethan Hawke's Sinister io9.com
  8. Jump up^ Scott Derrickson's Untitled Found Footage Film Gets a Sinister Title Dread Central
  9. Jump up^ Sinister: Scott Derrickson on Horror... and Travis Smiley
  10. Jump up^ FrightFest '12 UK Genre Fest Announces Full Line Up; Record 48 Films! 'V/H/S' 'Sinister' 'American Mary' 'Under the Bed' & More! Bloody Disgusting
  11. Jump up^ Sitges 2012 line-up includes Maniac, The Tall Man, Sinister and The Possession! JoBlo.com
  12. Jump up^ "Sinister"Rotten Tomatoes (Flixster). Retrieved June 19, 2014.
  13. Jump up^ Sinister Rotten Tomatoes
  14. Jump up^ http://www.metacritic.com/movie/sinister-2012
  15. Jump up^ Review: Sinister Variety
  16. Jump up^ SXSW Review: Sinister Film.com
  17. Jump up^ Ebert, Roger (2012-10-10). "Sinister Movie Review & Film Summary (2012)". Rogerebert.suntimes.com. Retrieved2013-06-16.
  18. Jump up^ Eight Reasons Sinister is the Best Scary Movie of the Year
  19. Jump up^ SXSW Review: Sinister CraveOnline
  20. Jump up^ Sinister Review IGN
  21. Jump up^ Lambie, Ryan (Sep 25, 2012). "Sinister review"Den of Geek. Retrieved October 10, 2012.
  22. Jump up^ McConnachie, Garry (Oct 2, 2012). "Movie review: Sinister"Daily Record. Retrieved October 10, 2012.
  23. Jump up^ Johnston, Trevor (Issue October 2–8, 2012). "Sinister (2012)"Time Out LondonTime Out (company). RetrievedOctober 10, 2012. Check date values in: |date= (help)
  24. Jump up^ http://www.thestar.com/entertainment/movies/2012/10/12/sinister_review_mr_boogie_meet_scarier_mr_google.html
  25. Jump up^ http://www.newsday.com/entertainment/movies/sinister-review-snuff-stuff-1.4098107
  26. Jump up^ http://refractory.unimelb.edu.au/2014/06/26/instagram-olivier/#_edn7
  27. Jump up^ "Sinister DVD/Blu Ray release USA". newblurayrelease.com. Retrieved February 24, 2013.
  28. Jump up^ Wakeman, Gregory (Mar 4, 2013). "'Sinister' Sequel Announced"The Inquisitor. Retrieved August 11, 2013.
  29. Jump up^ "'Sinister 2' Moving Ahead With 'Citadel' Director". The Hollywood Reporter. April 17, 2014. Retrieved 2014-04-17.

External links[edit]


Posted by 신의물방울
Entertainment/Show2015. 8. 30. 17:43

Wild Tales (film)

From Wikipedia, the free encyclopedia
  (Redirected from Relatos salvajes)
Wild Tales
Relatos salvajes.jpg
Argentine theatrical release poster
Directed byDamián Szifron
Produced by
Written byDamián Szifron
Starring
Music byGustavo Santaolalla
CinematographyJavier Juliá
Edited by
  • Damián Szifron
  • Pablo Barbieri Carrera
Production
company
Distributed byWarner Bros.
Release dates
  • 17 May 2014 (Cannes)
  • 21 August 2014 (Argentina)
Running time
122 minutes[1]
Country
  • Argentina
  • Spain[2]
LanguageSpanish
Budget$3.3 million[3]
Box office$30 million[4]

Wild Tales (SpanishRelatos salvajes) is a 2014 Argentine-Spanishblack comedy film written and directed by Damián Szifron and starring an ensemble cast consisting of Ricardo DarínOscar MartínezLeonardo SbaragliaÉrica Rivas, Rita Cortese, Julieta Zylberberg, and Darío Grandinetti. It was co-produced by Agustín Almodóvar and Pedro Almodóvar. The film's musical score was composed by Gustavo Santaolalla. It was nominated for the Best Foreign Language Film at the 87th Academy Awards.[5][6]

An anthology film, it is composed of six standalone shorts united by a common theme of violence and vengeance.[7][8]

Plot[edit]

"Pasternak"[edit]

Two plane passengers discover that they know a man named Pasternak: the woman is his former girlfriend, and the man is amusic critic who savagely reviewed his work. They discover that everybody on the flight is connected to Pasternak. An air steward reveals that Pasternak is the plane's pilot and has locked himself into the cockpit. Pasternak crashes the plane into his parents' house.

"Las Ratas" ("The Rats")[edit]

loan shark stops at a small restaurant by a highway. The waitress recognizes him as a man who ruined her family. She refuses the cook's offer to mix rat poison in his food, but the cook adds the poison anyway. When the man's son arrives and eats the same food, the waitress tries to take the poisoned food away. The man attacks her, but the cook kills him with a chef's knife. The son vomits.

"El más fuerte" ("The Strongest")[edit]

Diego is driving through the desert and tries to overtake a slower, older car, but the other car blocks him. As he finally passes, Diego insults the other driver, Mario. Further up the road, Diego gets a flat tire and Mario catches up. Mario parks his car in front of Diego's, blocking him; he smashes his windshield and defecates and urinates on his roof. Diego pushes Mario and his car into the river and drives off. Mario survives and Diego returns to run him down, but loses control and crashes into the river. Mario enters Diego's car through the trunk and they fight; Mario leaves Diego strangling by a seatbelt, then lights a rag in the gas tank. Diego grabs Mario and prevents him escaping. A tow truck driver arrives as the car explodes. The police discover two charred bodies holding each other and theorize that it might have been a crime of passion.

"Bombita" ("Little Bomb")[edit]

Simón Fischer, a demolitions expert, picks up a cake for his daughter's birthday party and discovers his car has been towed away. He goes to the towed-car lot and argues, insisting there were no yellow lines indicating no parking, but to no avail. He pays the towing fee and misses his daughter's party. The next day, when he is again refused a refund, he attacks the glass partition and is arrested. The story makes the news and Fischer's company fires him. His wife seeks a divorce and sole custody of their daughter. Fischer applies unsuccessfully for a job and discovers his car has been towed again. He retrieves the car and packs it with explosives in a tow zones. After it is towed again, he detonates the explosives, destroying the towing office with no casualties. Fischer is imprisoned and becomes a local hero, with calls on social media for his release. His wife and daughter visit him in prison for his birthday.

"La Propuesta" ("The Proposal")[edit]

A teenager arrives home after having hit-and-run a pregnant woman in his father's car. The woman and child are reported dead on the local news and her husband swears vengeance.

The driver's father, Mauricio Pereyra Hamilton, hatches a plan with his lawyer to have their groundskeeper take the blame for half a million dollars. The local prosecutor sees through the scheme because the car's mirrors were not adjusted for the caretaker. The lawyer negotiates to include the prosecutor in the deal for more money. The caretaker asks for an apartment along with his money, and the prosecutor asks for an additional payment to pay off the police. The guilty son says he wants to confess to the gathered crowd. The father becomes frustrated and calls off the deal, telling his son to confess. The lawyer renegotiates and the father agrees on a lower price. Jose is taken by police to a police car when the dead woman's husband attacks him with a hammer.

"Hasta que la muerte nos separe" ("Until Death Do Us Part")[edit]

At a wedding party, the bride, Romina, discovers that her groom, Ariel, has cheated on her with one of the guests. She confronts him as they dance in front of everyone, and runs to the roof, where a kitchen worker comforts her. Ariel discovers her having sex with the worker. She tells him that she will sleep with every man who shows her interest, and take him for all he's worth if he tries to divorce her, or when he dies. They return to the party and continue the festivities. Romina pulls the woman Ariel slept with onto the dance floor, spins her round, and slams her into a mirror. She insists the photographer film Ariel and his mother weeping. The mother attacks her, and is pulled off by her husband and Romina's father; Romina collapses. Ariel approaches her and extends a hand. They dance, kiss, and begin to have sex as the guests leave.

Cast[edit]

  • Ricardo Darín as Simón Fischer (episode Bombita)
  • Oscar Martínez as Mauricio Pereyra Hamilton (episode La propuesta)
  • Leonardo Sbaraglia as Diego Iturralde (episode El más fuerte)
  • Érica Rivas as Romina (episode Hasta que la muerte nos separe)
  • Rita Cortese as Cook (episode Las ratas)
  • Julieta Zylberberg as Waitress (episode Las ratas)
  • Darío Grandinetti as Salgado (episode Pasternak)
  • María Onetto as Helena Pereyra Hamilton (episodeLa propuesta)
  • Nancy Dupláa as Victoria Malamud (episodeBombita)
  • Osmar Núñez as Lawyer (episode La propuesta)
  • César Bordón as Cuenca (episode Las ratas)
  • Diego Gentile as Ariel (episode Hasta que la muerte nos separe)
  • María Marull as Isabel (episode Pasternak)
  • Germán de Silva as Casero (episode La propuesta)
  • Diego Velázquez as Prosecutor (episode La propuesta)
  • Walter Donado as Mario (episode El más fuerte)
  • Mónica Villa as Profesora Leguizamón (episodePasternak)

Reception[edit]

The film was seen by more than 2 million spectators in its first 24 days since the premiere. As of September 2014, it became the most seen film in Argentina in the year, displayed in 275 cinemas in the country. With 274,042 spectators in the 11–14 September weekend, it outmatched Hercules, the second most seen film, which had 78,546 spectators.[9] By the end of its run in Argentina it had sold an estimated 500,000+ tickets, making it the most seen Argentine film of all-time.[10]

On Rotten Tomatoes, based on 123 reviews, Wild Tales holds a 96% 'fresh' rating, with an average score of 7.9/10, and with the critic consensus being: "Wickedly hilarious and delightfully deranged, Wild Tales is a subversive satire that doubles as a uniformly entertaining anthology film".[11] On Metacritic, the film holds an average score of 77, based on 27 reviews, indicating "generally favorable reviews".[12]

The film was received with acclaim at Cannes,[13] allegedly receiving a ten-minute standing ovation.[14] Early reviews in Argentina have also been favourable.[15]

The film was selected to compete for the Palme d'Or in the main competition section at the 2014 Cannes Film Festival.[16] It was also scheduled to be screened in the Special Presentations section of the 2014 Toronto International Film Festival.[17] The film was screened in the Pearls section of the 2014 San Sebastián International Film Festival, where it won the Audience Award for Best European Film.[18]

Accolades[edit]

AwardDate of ceremonyCategoryRecipients and nomineesResult
Academy Awards22 February 2015Best Foreign Language FilmWild TalesNominated
Ariel Awards27 May 2015Best Ibero-American FilmWild TalesWon
Biarritz Film Festival4 October 2014Audience AwardWild TalesWon
Best ActressErica RivasWon
Cannes Film Festival25 May 2014Palme d'OrWild TalesNominated
Critics' Choice Movie Award15 January 2015Best Foreign Language FilmWild TalesNominated
Goya Awards7 February 2015Best FilmWild TalesNominated
Best DirectorDamián SzifronNominated
Best Original ScreenplayDamián SzifronNominated
Best ActorRicardo DarínNominated
Best Original ScoreGustavo SantaolallaNominated
Best EditingPablo Barbieri, Damián SzifronNominated
Best Production SupervisionEsther GarciaNominated
Best Makeup and HairstylesMarisa Amenta, Néstor BurgosNominated
Best Spanish Language Foreign FilmWild TalesWon
Platino Awards18 July 2015Best Ibero-American FilmWild TalesWon
Best DirectorDamián SzifronWon
Best ScreenplayDamián SzifronWon
Best ActorLeonardo SbaragliaNominated
Best ActressErica RivasWon
Best Original MusicGustavo SantaolallaWon
Best Film EditingDamián Szifron, Pablo BarbieriWon
Best Art DirectionClara NotariWon
Best CinematographyJavier JuliáNominated
Best SoundJosé Luis DíazWon
Satellite Award15 February 2015Best Foreign Language FilmWild TalesNominated
San Sebastián Film Festival27 September 2014Audience Award for Best European FilmWild TalesWon
Sarajevo Film Festival22 August 2014Audience AwardWild TalesWon
Silver Condor Awards22 June 2015Best FilmWild TalesNominated
Best DirectorDamián SzifronWon
Best Supporting ActorOscar MartínezWon
Best Supporting ActressErica RivasWon
Rita CorteseNominated
Best New ActorDiego GentilezWon
Best Original ScreenplayDamián SzifronNominated
Best CinematographyJavier JuliáNominated
Best EditingDamián Szifron, Pablo BarbieriWon
Best Original MusicGustavo SantaolallaWon
Best SoundJosé Luis DíazWon
Sur Awards2 December 2014Best FilmWild TalesWon
Best DirectorDamián SzifronWon
Best ActorRicardo DarínNominated
Oscar MartínezWon
Leonardo SbaragliaNominated
Best ActressErica RivasWon
Rita CorteseNominated
Best Supporting ActorGermán De SilvaWon
Diego GentileNominated
Osmar NúñezNominated
Best Supporting ActressMaría OnettoNominated
Best New ActorDiego VelázquezNominated
Walter DonadoNominated
Best Original ScreenplayDamián SzifronWon
Best CinematographyJavier JuliáWon
Best EditingDamián Szifron, Pablo BarbieriWon
Best Art DirectionClara NotariNominated
Best Costume DesignRuth FischermanNominated
Best Original MusicGustavo SantaolallaWon
Best SoundJosé Luis DíazWon
Best Make UpMarisa AmentaNominated
WAFCA Awards8 December 2014Best Foreign Language FilmWild TalesNominated

Legacy[edit]

After the 2015 crash of Germanwings Flight 9525, BFI and Curzon cinemas modified their home cinema listings of this film stating that there was a similarity between the fictional crash at the start of the film and the real Germanwings crash.[19]

See also[edit]

References[edit]

  1. Jump up^ "Wild Tales (15)"British Board of Film Classification. 5 December 2014. Retrieved 8 March2015.
  2. Jump up^ "Wild Tales"Cannes. Retrieved 15 May 2014.
  3. Jump up^ "COMIENZA EL RODAJE DE LA PELÍCULA "RELATOS SALVAJES", COPRODUCCIÓN ENTRE ESPAÑA Y ARGENTINA"El blog del cine español. 23 March 2013. Retrieved 24 August 2014.
  4. Jump up^ "Wild Tales (2015)"Box Office Mojo. 20 February 2015. Retrieved 26 April 2015.
  5. Jump up^ "Oscars: Argentina Picks 'Wild Tales' for Foreign Language Category"Hollywood Reporter. Retrieved30 September 2014.
  6. Jump up^ "Oscar Nominations 2015: See The Full List".Huffington Post. Retrieved 15 January 2015.
  7. Jump up^ Weissberg, Jay (16 May 2014). "Cannes Film Review: ‘Wild Tales’"Variety. Retrieved 10 August 2014.
  8. Jump up^ Bradshaw, Peter (17 May 2014). "Cannes 2014: Wild Tales review - Argentinian portmanteau movie is a tinderbox of delights"The Guardian. Retrieved10 August 2014.
  9. Jump up^ ""Relatos Salvajes" es la película más vista del año" ["Wild tales" is the most seen film of the year] (in Spanish). Cadena 3. 16 September 2009. Retrieved15 September 2014.
  10. Jump up^ "Hit Argentine Film Wild Tales In UK Cinemas". Sounds and Colours. 25 March 2015. Retrieved26 March 2015.
  11. Jump up^ "Wild Tales"Rotten TomatoesFlixster. Retrieved8 March 2015.
  12. Jump up^ "Wild Tales"MetacriticCBS Interactive. Retrieved8 March 2015.
  13. Jump up^ Sage, Alexandria (17 May 2014). "REFILE-Revenge comedy a hit in Cannes, fashion biopic cold-shouldered". Reuters. Retrieved 10 August 2014.
  14. Jump up^ Scholz, Pablo O. (18 May 2014). "Diez minutos de aplausos para una película argentina en Cannes".Clarín (in Spanish). Retrieved 10 August 2014.
  15. Jump up^ "Críticas de Relatos salvajes" (in Spanish). Todas las Críticas. Retrieved 10 August 2014.
  16. Jump up^ "2014 Official Selection"Cannes. Retrieved18 April 2014.
  17. Jump up^ "Toronto Film Festival Lineup"Variety. Retrieved22 July 2014.
  18. Jump up^ ""Relatos salvajes," awarded in San Sebastians". Télam. Retrieved 29 September 2014.
  19. Jump up^ Beaumont-Thomas, Ben. "Wild Tales has disclaimer added after similarity to Germanwings crash" (Archive). Tuesday 31 March 2015.

External links[edit]


Posted by 신의물방울
Entertainment/Show2015. 8. 30. 14:23

Mad Max: Fury Road

From Wikipedia, the free encyclopedia
Mad Max: Fury Road
Theatrical release poster
Theatrical release poster
Directed byGeorge Miller
Produced by
Written by
Starring
Music byJunkie XL
CinematographyJohn Seale
Edited byMargaret Sixel
Production
company
Distributed byWarner Bros. Pictures
Release dates
Running time
120 minutes[1]
Country
  • Australia
  • United States[2]
LanguageEnglish
Budget$150 million[3][4]
Box office$374 million[5]

Mad Max: Fury Road (also known as Mad Max 4: Fury Road or simply Mad Max 4) is a 2015 post-apocalyptic action film directed and produced by George Miller, and written by Miller, Brendan McCarthy and Nico Lathouris. The fourth instalment in the Mad Maxfranchise, the film is set in a future desert wasteland where gasoline and water are scarce commodities. It follows Max Rockatansky (Tom Hardy), who joins forces with Imperator Furiosa (Charlize Theron) to flee from cult leader Immortan Joe (Hugh Keays-Byrne) and his army in an armoured tanker truck, which leads to a lengthy road battle. The film also features Nicholas HoultRosie Huntington-Whiteley,Riley KeoughZoë KravitzAbbey Lee, and Courtney Eaton.

Fury Road was in development hell for many years, with Miller first attempting to shoot the film in 2001. However, due to theSeptember 11 attacks, shooting was delayed and Miller decided to focus on Happy Feet. In 2003, Miller finished the script for a fourth film, and the film was greenlighted with a US$100 million budget. However, production was delayed again, and then cancelled after the start of the Iraq WarMel Gibson, originally set to reprise his role as Max, departed from the project after the cancellation. By 2007, Miller was pursuing the film again, and in 2009, it was announced that the film would instead be a 3D animated film, though this was eventually abandoned in favour of a live-action film. Later that year, Miller announced that filming would begin in early 2011. Hardy was cast as Max in June 2010, with production planned to begin that November. Principal photography was delayed several more times before beginning in July 2012. The film wrapped in December 2012, although additional footage was shot in November 2013.

The film had its world premiere on 7 May 2015 at the TCL Chinese Theatre. It began a wide theatrical release on 14 May 2015, including an out-of-competition screening at the 68th Cannes Film Festival. It received significant acclaim from critics, with some calling it one of the greatest action films ever made, and received praise for its acting, direction, screenplay, practical effects, stunts, and action. The film has grossed over $374 million worldwide, making it the highest grossing film in the Mad Max franchise.

Plot[edit]

Following a nuclear holocaust, the world has become a desert wasteland and civilization has collapsed. Max Rockatansky, a survivor, is captured by the War Boys, the army of the tyrannical Immortan Joe, and taken to Joe's Citadel. Designated a universal blood donor, Max is imprisoned and used as a "blood bag" for a sick War Boy called Nux. Meanwhile, Imperator Furiosa, one of Joe's lieutenants, is sent in her armored truck to collect gasoline. When she drives off-route, Joe realizes that his five wives—women selected for breeding—are missing. Joe leads his entire army in pursuit of Furiosa, calling on the aid of nearby Gas Town and the Bullet Farm.

Nux joins the pursuit with Max strapped to his car to continue supplying blood. A battle ensues between the truck and Joe's forces. Furiosa drives into a sand storm, evading her pursuers, except Nux, who attempts to sacrifice himself to destroy the truck. Max escapes and restrains Nux, but the car is destroyed. After the storm, Max sees Furiosa repairing her truck, accompanied by the Wives: Capable, Cheedo, Toast, the Dag, and Angharad, who is heavily pregnant with Joe's child. Max steals the truck, but its kill switch disables it. Max reluctantly agrees to let Furiosa and the Wives accompany him; Nux, left behind, is picked up by Joe's army.

Furiosa drives through a biker gang-controlled canyon to barter a deal for safe passage; however, with Joe's forces pursuing, the gang turns on her, forcing her and the group to flee while the bikers detonate the canyon walls to block Joe. Max and Furiosa fight pursuing bikers as Joe's car, with Nux now on board, surmounts the blockade and eventually attacks Furiosa's truck, allowing Nux to board. However, as the truck escapes, Angharad falls off in an attempt to protect Max and is run over by Joe's car, mortally wounding her and her child.

Furiosa explains to Max that they are escaping to the "Green Place", an idyllic land she remembers from her childhood. Capable finds Nux hiding in the truck, distraught over his failure, and consoles him. That night, the truck gets stuck in mud. Furiosa and Max slow Joe's forces with mines, but Joe's ally, the Bullet Farmer, continues pursuing them. Nux helps Max free the truck while Furiosa shoots and blinds the Bullet Farmer. Max walks into the dark to confront the Bullet Farmer and his men, returning with guns and ammunition.

They drive the truck overnight through swampland and desert, coming across a naked woman the next day. Max suspects a trap, but Furiosa approaches the woman and states her history and clan affiliation. The naked woman summons her clan, the Vuvalini, who recognize Furiosa as one of their own who was kidnapped as a child. Furiosa is devastated to learn that the swampland they passed was indeed the Green Place, now inhospitable. The group then plans to ride motorbikes across immense salt flats in the hope of finding a new home. Max chooses to stay behind, but after seeing visions of a child he failed to save, he convinces them to return to the undefended Citadel, which has ample water and greenery that Joe keeps for himself, and trap Joe and his army in the bikers' canyon.

The group heads back to the Citadel, but they are attacked en route by Joe's forces, and Furiosa is seriously wounded. Joe positions his car in front of the truck to slow it, while Max fights Joe's giant son, Rictus Erectus. Joe captures Toast, but she distracts him long enough for Furiosa to rip off his breathing mask, killing him. Nux sacrifices himself by wrecking the truck, killing Rictus and blocking the canyon, allowing Max, Furiosa, the wives, and the Vuvalini to successfully escape in Joe's car, where Max transfuses his blood to Furiosa to help her survive her injuries.

At the Citadel, the impoverished citizens are overjoyed at the sight of Joe's corpse. Furiosa, the wives, and the Vuvalini are cheered by the people and welcomed by the War Boys, but Max walks away, sharing a glance with Furiosa before disappearing into the crowd.

Cast[edit]

Themes and analysis[edit]

The primary theme of Mad Max: Fury Road is survival.[6][7] As the underlying goal for Max,[8] the theme of staying alive has been carried over from the previous instalments of the series that also highlight issues such asecological collapse and moral decadence.[9] "Survival is key", explained Miller. "I think it's a reason why theAmerican Western was such a staple for the better part of a century in American cinema. They were allegorical tales with figures in the landscape working these things out".[10]

Further themes pointed out by critics have included vengeance, solidarity, home and redemption. In his review ofMad Max: Fury Road, film critic A. O. Scott wrote: "The themes of vengeance and solidarity, the wide-open spaces and the kinetic, ground-level movement mark Fury Road as a western, and the filmmakers pay tribute to such masters of the genre as John FordBudd Boetticher and, not least, Chuck Jones, whose Road Runner cartoons are models of ingenuity and rigor."[11] Similar to the previous Mad Max films, home has been regarded as a central theme in Mad Max: Fury Road as it dominates the motivations of Max, Furiosa, and The Five Wives: his home was destroyed, she was taken from her home, and the wives are in search of a new home to raise their children.[12]The unity of these characters also harnesses a concern for family, a common theme within Miller's filmography.[13]The Biblical theme of redemption has also been noted by critics, especially Nux's constant aspiration to be taken to Valhalla.[14]

Production[edit]

Development[edit]

Plans for a fourth film in the Mad Max series hit financial difficulties and the project spent several years in "development hell".[15]

In 1995, George Miller re-acquired the rights to future Mad Max films from Warner Bros.[16] The idea for a fourth instalment occurred to Miller in August 1998 when he was walking in an intersection in Los Angeles.[17] About a year later, while travelling from Los Angeles to Australia, the idea coalesced. Miller conceived a story where "violent marauders were fighting, not for oil or for material goods, but for human beings."[17] The film was set to shoot in 2001 through 20th Century Fox, but was postponed because of the September 11 attacks that same year.[18] "The American dollar collapsed against the Australian dollar, and our budget ballooned", Miller said, adding that he "had to move on to Happy Feet because there was a small window when that was ready". Mel Gibson, who starred in the original three previous films, was also set to reprise his role as the lead character. Miller ended up re-casting the role because of controversies surrounding Gibson and because he wanted Max to remain at a younger age, as the "same contemporary warrior".[17] Miller announced in 2003 that a script had been written for a fourth film, and that pre-production was in the early stages.[19] Although the project was given the green light for a US$100 million budget to begin filming in Australia in May 2003, Mad Max 4 entered hiatus because of security concerns related to trying to film in Namibia because the United States and many other countries had tightened travel and shipping restrictions.[20] With the outbreak of the Iraq WarMad Max 4 was abandoned as it was considered a potentially politically sensitive film. Although Gibson had been cast to return as Max, he lost interest after production was cancelled.[20]

Director George Miller(pictured in 2014) announced in 2003 that a script had been written for a fourth film, and that pre-production was in the early stages.

In November 2006, Miller stated that he intended to make Fury Road, and considered doing the film without Gibson: "There's a real hope. The last thing I wanted to do is another Mad Max, but this script came along, and I'm completely carried away with it."[21][22] The film's screenplay was co-written with cult British comic creator Brendan McCarthy, who also designed many of the new characters and vehicles.[23] Miller again confirmed his intention to make another Mad Max at the 2007 Aurora film maker initiative. However, he stated that he thought Gibson would not be interested in the film because of his age.[24][25] Heath Ledger was reportedly considered for the lead before he died from combined drug intoxication in 2008.[17] On 5 March 2009, it was announced that an R-rated 3Danimated feature film was in pre-production and would be taking much of the plot from Fury Road,[26] although Gibson would not be in the film and Miller was looking for a "different route", a "renaissance" of the franchise.[26] Miller cited the film Akira as an inspiration for what he wanted to do with the franchise. Miller was also developing an action-adventure tie-in video game based on the fourth film, along with God of War II video game designer Cory Barlog. Both projects were expected to take two to two-and-a-half years, according to Miller, with a release date of either 2011 or 2012. Fury Road was going to be produced at Dr. D Studios, a digital art studios founded in 2008 by Miller and Doug Mitchell.[26]

On 18 May 2009, it was reported that location scouting was underway for Mad Max 4.[27] After exploring the possibility of an animated 3D film, Miller decided instead to shoot a 3D live action film.[27] By this time, production had moved to Warner Bros.[18] In October 2009, Miller announced that principal photography on Fury Road would commence at Broken Hill, New South Wales in early 2011, ending years of speculation.[28] This announcement attracted widespread media attention in Australia, with speculation on whether Gibson would return as Max.[29] That same month, British actor Tom Hardy was in negotiations to take the lead role of Max, while it was also announced that Charlize Theron would play a major role in the film.[30] In June 2010, Hardy (who was just six weeks old when the original Mad Max began shooting) announced on Friday Night with Jonathan Ross that he would play the title role.[17][31] In July 2010, Miller announced plans to shoot two Mad Max films back-to-back, entitled Mad Max: Fury Road and Mad Max: Furiosa.[32] Weta Digital was originally involved with the film when it was scheduled for a 2012 release.[33] The company was to be handling visual effects, conceptual designs, specialty make-up effects, and costume designs until production was postponed from its November 2010 start date.[34]

In November 2011, filming was moved from Broken Hill to Namibia, after unexpected heavy rains caused wildflowers to grow in the desert, inappropriate for the look of the movie.[35]

In a July 2014 interview at San Diego Comic-Con International, Miller said he designed the film in storyboardform before writing the screenplay, working with five storyboard artists. It came out as about 3,500 panels, almost the same number of shots as in the finished film. He wanted the film to be almost a continuous chase, with relatively little dialogue, and to have the visuals come first.[36] Paraphrasing Alfred Hitchcock, Miller said that he wanted the film to be understood in Japan without the use of subtitles.[37]

Filming[edit]

Principal photography began in July 2012 in Namibia.[38] Filming also took place at Potts Hill and Penrith Lakes inWestern Sydney.[39] In October 2012, The Hollywood Reporter reported that Warner Bros. sent an executive to keep the production on track.[40] The filming wrapped on 17 December 2012[41] and lasted for 120 days.[18] In February 2013, a leaked draft from the Namibian Coast Conservation and Management group accused the producers of damaging parts of the Namib Desert, endangering a number of plant and animal species.[42][43]However, the Namibia Film Commission said it had "no reservations" after visiting the set during production. It disputed claims reported in the media, calling the accusations "unjust rhetoric".[44] In September 2013, it was announced that the film would undergo reshoots in November 2013.[45]

Cinematographer John Seale, who came out of retirement to shoot Fury Road,[46] outfitted his camera crew with six Arri Alexa Pluses and four Alexa Ms, as well as a number of Canon EOS 5Ds and Olympus PEN E-P5s that were used as crash cams for the action sequences.[47][48]

In July 2014, director George Miller described the film as "a very simple allegory, almost a western on wheels".[49]Miller said that 90% of the effects were practical.[50] Second unit director and supervising stunt coordinator Guy Norris was in charge of over 150 stunt performers, which included Cirque du Soleil performers and Olympicathletes.[46][51] Miller invited playwright Eve Ensler to act as an on-set adviser. Impressed with the script's depth and what she saw as feminist themes, she spent a week in Namibia, where she spoke to the actors about issues of violence against women.[52]

Post-production[edit]

The lead visual effects company for Mad Max: Fury Road was Iloura, who delivered more than 1,500 effects shots for the film.[53] Additional visual effects studios that worked on the film include Method Studios, Stereo D, 4DMax, BlackGinger, The Third Floor, and Dr. D Studios.[54][55] Miller recruited his wife, Margaret Sixel, to edit the film, as he felt she could make it stand out from other action films.[56] Sixel had 480 hours of footage to edit; watching it took three months.[57] The film contains about 2,700 cuts of its entire running length, which is equivalent to 22.5 cuts per minute compared to The Road Warrior's 1,200 cuts of its 90-minute running time equivalent to 13.33 cuts per minute.[58] The frame rate was also manipulated. "Something like 50 or 60 percent of the film is not running at 24 frames a second, which is the traditional frame rate," said Seale. "It'll be running below 24 frames because George, if he couldn't understand what was happening in the shot, he slowed it down until you could. Or if it was too well understood, he'd shorten it or he'd speed it up back towards 24. His manipulation of every shot in that movie is intense."[59]

The extensive effects work included altering lighting and time of day, weather effects, terrain replacement, and plate composition.[60] Night scenes were filmed in bright daylight, deliberately overexposed, and color-manipulated. In many shots, the sky was digitally replaced with more detailed or interesting skies. Charlize Theron wore a green cover over her left arm to aid effects artists in digitally removing her arm from her scenes.

Both a PG-13 and R-rated version had been shown separately in different test screenings. The R-rated version was better received by test audiences, leading Warner Brothers to release it.[61]

Music[edit]

The musical score for Mad Max: Fury Road was written by the Dutch composer Junkie XL.[62] Prior to Junkie XL's involvement, John Powell and Marco Beltrami were attached at separate times to score the film.[63][64] After hearing Junkie XL's score for 300: Rise of an Empire,[65] Miller met with the composer in Sydney. "I got very inspired and started writing pieces of music for scenes," said Junkie XL. "The initial main themes were written in the four weeks after that first meeting and those themes never changed."[66] A soundtrack album was released byWaterTower Music on 12 May 2015.[67]

Release[edit]

A deluxe edition hardcover collection of art titled Mad Max: Fury Road - Inspired Artists Deluxe Edition inspired by the film was released on 6 May 2015.[68][69] Mad Max: Fury Road had its world premiere on 7 May 2015 at the TCL Chinese Theatre in Los Angeles.[70] On 14 May 2015, it screened out-of-competition at the 68th Cannes Film Festival,[71] and then was released in theaters on 15 May 2015.[72] Leading up its release, the film was digitally re-mastered into the IMAX 3D format. It was released into IMAX theaters in select international territories on 13 May 2015.[73]

Prequel comics[edit]

In May 2015, Vertigo began publishing a comic book prequel limited series. Each issue focuses on the backstory of one or two of the film's characters. The first issue, titled Mad Max: Fury Road - Nux and Immortan Joe #1, was released on 20 May. The second, Mad Max: Fury Road - Furiosa #1, was released on 17 June. The third, Mad Max: Fury Road - Mad Max #1, was released on 8 July. The final issue, Mad Max: Fury Road - Mad Max #2, was released on 5 August.[68][69][74][75][76][77] A single volume containing the stories of all four issues was released on 26 August.[78]

Home media[edit]

Miller stated that the Blu-ray Disc release would include black-and-white and silent versions of the film, with the latter accompanied by the musical score. Miller described the black-and-white cut as the best version of the film.[79][80] However, when details for both the United Kingdom and United States releases of the Blu-ray were announced, the alternate cuts were absent.[81][82]

The film will be released on Blu-ray and DVD in the United Kingdom on October 5, 2015.[83] In the United States, the film was released digitally on August 11, 2015, with Blu-ray and DVD releases following on September 1. In addition to the stand-alone release, a box set containing all four films and a documentary about the series titled "Madness of Max" will be released on the same day.[84]

Reception[edit]

Box office[edit]

As of 27 August 2015, Mad Max: Fury Road has grossed $152.9 million in North America and $221.1 million in other territories for a worldwide total of $374 million against a budget of $150 million.[5]

In the United States and Canada, Mad Max: Fury Road opened simultaneously with Pitch Perfect 2.[85] It opened Friday, 15 May 2015, across 3,702 theaters, and earned $16.77 million on its opening day.[86] This included $3.7 million it made from Thursday night run from 3,000 theaters.[87][88] In its opening weekend, the film grossed $45.4 million, finishing in second at the box office behind Pitch Perfect 2 ($69.2 million).[89]

Outside North America, it opened on 14 May on 12,000 screen in 48 countries, earning $10.4 million.[90] It opened in 20 more countries on 15 May, earning $14.2 million from 16,700 screens in 68 countries, for a two-day total of $24.6 million.[91] Through Sunday, 17 May, it had an opening weekend total of $65 million from over 9.1 million admissions on nearly 16,900 screens across 68 countries, debuting at second place behind Avengers: Age of Ultron. It went number one in 40 countries. Its highest openings were recorded in the UK ($7 million), South Korea ($6.6 million), France ($6.1 million), Russia and the CIS ($6 million) and Australia ($4.9 million).[92] In total earnings, its three largest market outside of the U.S. and Canada are South Korea ($29.7 million), followed by the UK ($25.5 million) and France at ($17.7 million).[93][94]

Critical response[edit]

On review aggregator website Rotten TomatoesMad Max: Fury Road has a 98% approval rating and rating average score of 8.7 out of 10 based on 280 reviews. The site's consensus reads, "With exhilarating action and a surprising amount of narrative heft, Mad Max: Fury Road brings George Miller's post-apocalyptic franchise roaring vigorously back to life."[95] On Metacritic, which assigns a normalized rating, the film has a score of 89 out of 100 based on 47 critics, indicating "universal acclaim".[96] CinemaScore polls reported that the average grade cinema audiences gave the film was a "B+" on an A+ to F scale.[97] Some have called the film one of the greatest action films ever made.[98][99]

Robbie Collin of The Daily Telegraph gave the film a full five stars and praised the film for its acting, screenplay, choreography, stunts, humor, and direction calling the film a "spiritual sequel" and an "eruption of craziness."[100]Writing for The Guardian and awarding the film four stars out of five, Peter Bradshaw wrote, "Extravagantly deranged, ear-splittingly cacophonous, and entirely over the top, George Miller has revived his Mad Max punk-western franchise as a bizarre convoy chase action-thriller in the post-apocalyptic desert."[101] The New York Times wrote, "Miller has reminded us that blockbusters have the potential to not only be art, but radically visionary – even the fourth in a series. What a lovely day, indeed."[102] Scott Mendelson of Forbes gave the film 10 out of 10 stars and wrote, "Mad Max: Fury Road is a remarkable and glorious motion picture, not just one of the great action movies of our time but also a great and timely film, period."[103] Alonso Duralde of TheWrapwrote, "In the same way that the original 1979 Mad Max was the Citizen Kane of gut-bucket Australian exploitation cinemaMad Max: Fury Road may well be the Götterdämmerung of drive-in movies. It has its roots in the Western and the post-apocalyptic road-rage action saga [...], where Miller dares anyone else to follow in his tire treads."[104] IGN reviewer Scott Collura gave the film 9.2 out of 10, saying: "The over-the-top stunts and eccentric characters and designs are all hugely important to Fury Road, ... but it's the overriding sense of the film's uniqueness, its striving to be something more than just another action movie, that is most impressive."[105]

The film has also been praised by feminists[106] on several fronts, including the dominant role taken by Furiosa and the range of atypical female roles including the Vuvalini and the gun-toting wives.[107]

Sequels[edit]

In 2011, Miller and McCarthy found during the writing process for Fury Road that they had enough story material for two additional scripts. One of these, entitled Mad Max: Furiosa, had already been completed, and Miller hoped to film it after the release of Fury Road.[108] In March 2015, during an interview with Esquire magazine, Hardy revealed that he was attached to star in four more Mad Max films following Fury Road.[109] In May 2015, Miller told Wired magazine: "Should Fury Road be successful, I've got two other stories to tell."[110] Later in May, Miller revealed that plans for the sequel had changed and the next installment will be instead titled Mad Max: The Wasteland.[111][112]

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External links[edit]


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